483 lines
18 KiB
Lua
483 lines
18 KiB
Lua
-- tests the quickfort ecosystem end-to-end via:
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-- .csv -> quickfort/buildingplan/dig-now -> blueprint -> .csv
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--
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-- test cases are sets of .csv files in the
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-- blueprints/library/test/ecosystem/in directory
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--
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-- test metadata is stored in an associated #notes blueprint:
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-- description (required)
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-- width (required)
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-- height (required)
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-- depth (default is 1)
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-- start (cursor offset for input blueprints, default is 1,1)
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-- extra_fn (the name of a function in the extra_fns table in this file to
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-- run after applying all blueprints but before comparing results.
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-- this function will get the map coordinate of the upper-left
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-- corner of the test area passed to it)
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--
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-- depends on blueprint, buildingplan, and dig-now plugins (as well as the
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-- quickfort script and anything else run in the extra_fns, of course)
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--
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-- note that this test harness cannot (yet) test #query blueprints that define
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-- rooms since furniture is not actually built during the test. It also cannot
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-- test blueprints that #build flooring and then #build a workshop on top, again
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-- since the flooring is never actually built. We can support these features
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-- once we figure out how to programmatically deconstruct buildlings without
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-- crashing the game.
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config.mode = 'fortress'
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local argparse = require('argparse')
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local gui = require('gui')
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local guidm = require('gui.dwarfmode')
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local utils = require('utils')
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local blueprint = require('plugins.blueprint')
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local confirm = require('plugins.confirm')
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local assign_minecarts = reqscript('assign-minecarts')
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local quantum = reqscript('gui/quantum')
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local quickfort = reqscript('quickfort')
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local quickfort_list = reqscript('internal/quickfort/list')
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local quickfort_command = reqscript('internal/quickfort/command')
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local blueprints_dir = 'blueprints/'
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local input_dir = 'library/test/ecosystem/in/'
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local golden_dir = 'library/test/ecosystem/golden/'
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local output_dir = 'library/test/ecosystem/out/'
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local phase_names = utils.invert(blueprint.valid_phases)
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-- clear the output dir before each test run (but not after -- to allow
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-- inspection of failed results)
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local function test_wrapper(test_fn)
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local outdir = blueprints_dir .. output_dir
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if dfhack.filesystem.exists(outdir) then
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for _, v in ipairs(dfhack.filesystem.listdir_recursive(outdir)) do
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if not v.isdir then
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os.remove(v.path)
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end
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end
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end
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test_fn()
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end
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config.wrapper = test_wrapper
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local function bad_spec(expected, varname, basename, bad_value)
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qerror(('expected %s for %s in "%s" test spec; got "%s"'):
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format(expected, varname, basename, bad_value))
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end
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local function get_positive_int(numstr, varname, basename)
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local num = tonumber(numstr)
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if not num or num <= 0 or num ~= math.floor(num) then
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bad_spec('positive integer', varname, basename, numstr)
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end
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return num
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end
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local function os_exists(path)
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return os.rename(path, path) and true or false
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end
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local function get_blueprint_sets()
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-- find test blueprints with `quickfort list`
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local mock_print = mock.func()
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mock.patch(quickfort_list, 'print', mock_print,
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function()
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dfhack.run_script('quickfort', 'list', input_dir)
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end)
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-- group blueprint sets
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local sets = {}
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for _,args in ipairs(mock_print.call_args) do
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local line = args[1]
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-- phase is the label or, if the label doesn't exist, the mode
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local _,_,listnum,fname,phase = line:find('(%d+)%) (%S+).-[/(]([^ )]+)')
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if listnum then
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local _,_,file_part = fname:find('/([^/]+)$')
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local _,_,basename = file_part:find('^([^-.]+)')
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if not sets[basename] then sets[basename] = {spec={}, phases={}} end
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local golden_path = golden_dir..file_part
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if not os_exists(blueprints_dir..golden_path) then
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golden_path = fname
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end
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sets[basename].phases[phase] = {
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listnum=listnum,
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golden_filepath=golden_path,
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output_filepath=output_dir..file_part}
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end
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end
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-- load test specs
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for basename,set in pairs(sets) do
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local spec, notes = set.spec, set.phases.notes
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-- set defaults
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spec.depth = '1'
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-- read spec
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mock.patch(quickfort_command, 'print',
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function(text)
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for line in text:gmatch('[^\n]*') do
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local _,_,var,val = line:find('%*?%s*([^=]+)=(.*)')
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if var then spec[var] = val end
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end
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end,
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function()
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dfhack.run_script('quickfort', 'run', '-q', notes.listnum)
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end)
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-- validate spec and convert number strings to numeric vars
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if not spec.description or spec.description == '' then
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qerror(('missing description in test spec for "%s"'):
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format(basename))
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end
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spec.width = get_positive_int(spec.width, 'width', basename)
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spec.height = get_positive_int(spec.height, 'height', basename)
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spec.depth = get_positive_int(spec.depth, 'depth', basename)
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if spec.start then
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local start_spec = argparse.numberList(spec.start, basename, 2)
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spec.start = {x=get_positive_int(start_spec[1], 'startx', basename),
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y=get_positive_int(start_spec[2], 'starty', basename)}
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end
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end
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return sets
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end
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local function is_usable_test_tile(pos)
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local tiletype = dfhack.maps.getTileType(pos)
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local tileattrs = df.tiletype.attrs[tiletype]
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local good_material = tileattrs.material == df.tiletype_material.STONE or
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tileattrs.material == df.tiletype_material.FEATURE or
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tileattrs.material == df.tiletype_material.MINERAL
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local good_shape = tileattrs.shape == df.tiletype_shape.WALL
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return good_material and good_shape
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end
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local function get_test_area(area, spec)
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-- return with success if our current area meets or exceeds requirements
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if area.width >= spec.width and area.height >= spec.height and
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area.depth >= spec.depth then
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return true
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end
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-- return with failure if the test requirements cannot ever be satisfied by
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-- the current map
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if spec.width > df.global.world.map.x_count - 2 or
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spec.height > df.global.world.map.y_count - 2 or
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spec.depth > df.global.world.map.z_count then
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print('map too small to accomodate test')
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return false
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end
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-- keep this simple for now. just go down the layers and check the region
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-- starting at the upper left corner of each level.
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local startz = area.pos and area.pos.z or df.global.world.map.z_count-1
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for z_start = startz,0,-1 do
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local z_end = z_start - spec.depth + 1
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if z_end < 1 then return false end
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for z = z_start,z_end,-1 do
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for y = 1,spec.height do
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for x = 1,spec.width do
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if not is_usable_test_tile(xyz2pos(x, y, z)) then
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-- next check should start on the z-level below this one
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z_start = z
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goto continue
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end
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end
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end
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end
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do
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area.width, area.height, area.depth =
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spec.width, spec.height, spec.depth
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area.pos = {x=1, y=1, z=z_start}
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area.endpos = {x=area.width, y=area.height, z=z_start-area.depth+1}
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return true
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end
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::continue::
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end
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end
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local function get_cursor_arg(pos, start)
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start = start or {x=1, y=1}
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return ('--cursor=%d,%d,%d'):format(pos.x+start.x-1, pos.y+start.y-1, pos.z)
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end
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local function quickfort_cmd(cmd, listnum_or_path, pos, start)
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dfhack.run_script('quickfort', cmd, '-q', listnum_or_path,
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get_cursor_arg(pos, start))
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end
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local function quickfort_run(listnum_or_path, pos, start)
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quickfort_cmd('run', listnum_or_path, pos, start)
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end
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local function quickfort_undo(listnum_or_path, pos, start)
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quickfort_cmd('undo', listnum_or_path, pos, start)
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end
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local function designate_area(pos, spec)
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local endx, endy, endz = pos.x + spec.width - 1, pos.y + spec.height - 1,
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pos.z - spec.depth + 1
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for z = pos.z,endz,-1 do for y = pos.y,endy do for x = pos.x,endx do
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dfhack.maps.getTileFlags(xyz2pos(x, y, z)).dig =
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df.tile_dig_designation.Default
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end end end
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end
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local function format_pos(pos)
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return ('%s,%s,%s'):format(pos.x, pos.y, pos.z)
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end
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local function run_dig_now(area)
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dfhack.run_command('dig-now', format_pos(area.pos),
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format_pos(area.endpos), '--clean')
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end
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local function get_playback_start_arg(start)
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if not start then return end
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return ('--playback-start=%d,%d'):format(start.x, start.y)
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end
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local function run_blueprint(basename, spec, pos)
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local args = {tostring(spec.width), tostring(spec.height),
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tostring(-spec.depth), output_dir..basename,
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get_cursor_arg(pos), '-tphase'}
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local playback_start_arg = get_playback_start_arg(spec.start)
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if playback_start_arg then
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table.insert(args, playback_start_arg)
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end
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blueprint.run(table.unpack(args))
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end
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local function reset_area(area, spec)
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-- include the area border tiles that can get unhidden
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local width, height, depth = spec.width+2, spec.height+2, spec.depth
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local commands = {
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'f', 'any', ';',
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'p', 'any', ';',
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'p', 's', 'wall', ';',
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'p', 'sp', 'normal', ';',
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'p', 'h', '1', ';',
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'r', tostring(width), tostring(height), tostring(depth)}
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dfhack.run_command('tiletypes-command', table.unpack(commands))
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local pos = copyall(area.pos)
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-- include the border tiles
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pos.x = pos.x - 1
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pos.y = pos.y - 1
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-- tiletypes goes up z's, so adjust starting zlevel accordingly
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pos.z = pos.z - spec.depth + 1
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dfhack.run_command('tiletypes-here', '--quiet', get_cursor_arg(pos))
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-- patch up tiles where the material couldn't be automatically determined
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-- we don't just set all tiles to 'stone' so we don't obliterate veins
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commands = {
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'f', 's', 'empty', ';',
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'p', 'm', 'stone'}
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dfhack.run_command('tiletypes-command', table.unpack(commands))
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dfhack.run_command('tiletypes-here', '--quiet', get_cursor_arg(pos))
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commands = {'f', 's', 'ramp_top'}
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dfhack.run_command('tiletypes-command', table.unpack(commands))
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dfhack.run_command('tiletypes-here', '--quiet', get_cursor_arg(pos))
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end
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local function do_phase(phase_data, area, spec)
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quickfort_run(phase_data.listnum, area.pos, spec.start)
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end
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-- run a #dig blueprint (or just designate the whole block if there is no data)
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-- and then run dig-now to materialize the designations
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local function do_dig_phase(phase_data, area, spec)
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if phase_data then
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do_phase(phase_data, area, spec)
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else
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designate_area(area.pos, spec)
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end
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-- run dig-now to dig out designated tiles
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run_dig_now(area)
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end
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local extra_fns = {}
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function test.end_to_end()
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-- read in test plan
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local sets = get_blueprint_sets()
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local area = {width=0, height=0, depth=0}
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for basename,set in pairs(sets) do
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local spec = set.spec
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print(('running quickfort ecosystem test: "%s": %s'):
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format(basename, spec.description))
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-- find an unused area of the map that meets requirements, else skip
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if not get_test_area(area, spec) then
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print(('cannot find unused map area to test set "%s"; skipping'):
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format(basename))
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goto continue
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end
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local phases = set.phases
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do_dig_phase(phases.dig, area, spec)
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if phases.smooth then do_dig_phase(phases.smooth, area, spec) end
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if phases.carve then do_dig_phase(phases.carve, area, spec) end
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if phases.construct then do_phase(phases.construct, area, spec) end
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if phases.build then do_phase(phases.build, area, spec) end
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if phases.place then do_phase(phases.place, area, spec) end
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if phases.zone then do_phase(phases.zone, area, spec) end
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if phases.query then do_phase(phases.query, area, spec) end
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if phases.rooms then do_phase(phases.rooms, area, spec) end
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-- run any extra commands, if defined by the blueprint spec
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if spec.extra_fn then
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extra_fns[spec.extra_fn](area.pos)
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end
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-- run blueprint to generate files in output dir
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run_blueprint(basename, spec, area.pos)
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-- quickfort undo blueprints (order shouldn't matter)
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for _,phase_name in ipairs(phase_names) do
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if phases[phase_name] then
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quickfort_undo(phases[phase_name].golden_filepath,
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area.pos, spec.start)
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end
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end
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-- run tiletypes to reset tiles in area to hidden walls
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reset_area(area, set.spec)
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-- compare md5sum of input and output files
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local md5File = dfhack.internal.md5File
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for phase,phase_data in pairs(phases) do
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if phase == 'notes' then goto continue end
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print((' verifying phase: %s'):format(phase))
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local golden_filepath = blueprints_dir..phase_data.golden_filepath
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local output_filepath = blueprints_dir..phase_data.output_filepath
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local input_hash, input_size = md5File(golden_filepath)
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local output_hash, output_size = md5File(output_filepath)
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expect.eq(input_hash, output_hash,
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'compare blueprint contents to input: '..output_filepath)
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expect.eq(input_size, output_size,
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'compare blueprint length to input: '..output_filepath)
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if not output_hash then goto continue end
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if input_hash ~= output_hash or input_size ~= output_size then
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-- show diff
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local input, output =
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io.open(golden_filepath, 'r'), io.open(output_filepath, 'r')
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local input_lines, output_lines = {}, {}
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for l in input:lines() do table.insert(input_lines, l) end
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for l in output:lines() do table.insert(output_lines, l) end
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input:close()
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output:close()
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expect.table_eq(input_lines, output_lines)
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return nil
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end
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::continue::
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end
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::continue::
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end
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end
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local function send_keys(...)
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local keys = {...}
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for _,key in ipairs(keys) do
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gui.simulateInput(dfhack.gui.getCurViewscreen(true), key)
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end
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end
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function extra_fns.gui_quantum(pos)
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local vehicles = assign_minecarts.get_free_vehicles()
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local confirm_state = confirm.isEnabled()
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local confirm_conf = confirm.get_conf_data()
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local routes = df.global.plotinfo.hauling.routes
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local num_routes = #routes
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local next_order_id = df.global.world.manager_order_next_id
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return dfhack.with_finalize(
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function()
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-- unforbid the minecarts we forbade
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for _,minecart in ipairs(vehicles) do
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local item = df.item.find(minecart.item_id)
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if not item then error('could not find item in list') end
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item.flags.forbid = false
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end
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if confirm_state then
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dfhack.run_command('enable confirm')
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for _,c in pairs(confirm_conf) do
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confirm.set_conf_state(c.id, c.enabled)
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end
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end
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end,
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function()
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-- forbid all available minecarts
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for _,minecart in ipairs(vehicles) do
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local item = df.item.find(minecart.item_id)
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if not item then error('could not find item in list') end
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item.flags.forbid = true
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end
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dfhack.run_script('gui/quantum')
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local view = quantum.view
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view:onRender()
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guidm.setCursorPos(pos)
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-- select the feeder stockpile
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send_keys('CURSOR_RIGHT', 'CURSOR_RIGHT', 'SELECT')
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view:onRender()
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-- deselect the feeder stockpile
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send_keys('LEAVESCREEN')
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view:onRender()
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-- reselect the feeder stockpile
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send_keys('SELECT')
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view:onRender()
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-- set a custom name
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send_keys('CUSTOM_N')
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view:onRender()
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view:onInput({_STRING=string.byte('f')})
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view:onInput({_STRING=string.byte('o')})
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view:onInput({_STRING=string.byte('o')})
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send_keys('SELECT')
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-- rotate the dump direction to the south
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send_keys('CUSTOM_D')
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view:onRender()
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-- move the cursor to the dump position
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send_keys('CURSOR_DOWN', 'CURSOR_DOWN', 'CURSOR_DOWN')
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view:onRender()
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-- commit and dismiss the dialog
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send_keys('SELECT', 'SELECT')
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-- verify the created route
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expect.eq(num_routes + 1, #routes)
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local route = routes[#routes-1]
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expect.eq(0, #route.vehicle_ids, 'minecart should not be assigned')
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expect.eq(1, #route.stops, 'should have 1 stop')
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expect.eq(1, #route.stops[0].stockpiles,
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'should have 1 link')
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-- verify the created order
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expect.eq(next_order_id + 1, df.global.world.manager_order_next_id)
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local orders = df.global.world.manager_orders
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local order = orders[#orders - 1]
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expect.eq(df.job_type.MakeTool, order.job_type)
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-- if confirm is enabled, temporarily disable it so we can remove
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-- the route and manager order via the ui (easier than walking the
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-- structures and carefully deleting all the memory)
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if confirm_state then
|
|
dfhack.run_command('disable confirm')
|
|
end
|
|
-- delete last route
|
|
quickfort.apply_blueprint{mode='config', data='h--x^'}
|
|
-- delete last manager order
|
|
quickfort.apply_blueprint{mode='config', data='jm{Up}r^^'}
|
|
end)
|
|
end
|