dfhack/plugins/lua
Myk Taylor 9e720b2de7
properly handle animals in cages in non-cage buildings
2023-07-18 03:39:03 -07:00
..
buildingplan don't print error if a building is not selected 2023-07-05 19:06:57 -07:00
sort Apply initial pre-commit config 2022-04-12 14:48:19 -04:00
autobutcher.lua update docs 2022-08-03 21:44:25 -07:00
autochop.lua generate names for nameless burrows; check for nil 2023-02-12 15:21:10 -08:00
autolabor.lua fix game_extra reference 2023-05-17 16:45:35 -07:00
autonestbox.lua split autonestbox out from zone 2022-08-03 21:44:24 -07:00
blueprint.lua support recording stockpiles in blueprints 2023-05-21 09:45:28 -07:00
building-hacks.lua Merge remote-tracking branch 'KlonZK/patch-1' into develop 2018-07-20 23:16:28 -04:00
buildingplan.lua filter by gems (for windows) 2023-04-17 01:05:25 -07:00
burrows.lua Apply initial pre-commit config 2022-04-12 14:48:19 -04:00
confirm.lua confirm for removing burrows via the repaint menu 2023-03-27 16:11:21 -07:00
cxxrandom.lua Adds cxxrandom unit test and fixes interface problems (#2099) 2022-04-30 21:46:47 -07:00
design.lua address review comments 2023-05-01 14:20:53 -04:00
dig-now.lua update dig-now docs 2022-07-22 17:46:33 -07:00
dwarfmonitor.lua fix off-by-one error in dwarfmonitor.misery widget 2022-12-04 15:34:00 -08:00
eventful.lua update lua too 2023-01-05 17:35:33 -08:00
hotkeys.lua only display dfhack logo on base title screen 2023-04-24 08:03:31 -07:00
liquids.lua Apply initial pre-commit config 2022-04-12 14:48:19 -04:00
logistics.lua implement autotrain 2023-06-12 12:28:39 -07:00
luasocket.lua Apply initial pre-commit config 2022-04-12 14:48:19 -04:00
map-render.lua Apply initial pre-commit config 2022-04-12 14:48:19 -04:00
misery.lua update misery; persist state 2023-02-08 14:02:44 -08:00
orders.lua don't diplay orders overlay on subscreens 2023-06-19 16:48:07 -07:00
overlay.lua extend the title version widget to show longer version strings 2023-06-23 14:36:17 -07:00
pathable.lua update pathable plugin to support v50 maps 2022-12-31 21:05:03 -08:00
power-meter.lua Apply initial pre-commit config 2022-04-12 14:48:19 -04:00
prospector.lua [prospect] give player control over which information is output (#2231) 2022-07-06 06:57:13 -07:00
rename.lua Apply initial pre-commit config 2022-04-12 14:48:19 -04:00
rendermax.lua Apply initial pre-commit config 2022-04-12 14:48:19 -04:00
reveal.lua expose core flood unhide logic to Lua 2021-06-02 14:49:19 -07:00
seedwatch.lua fix param parsing for setting targets 2023-02-03 15:27:01 -08:00
siege-engine.lua update lua too 2023-01-05 17:35:33 -08:00
sort.lua Apply initial pre-commit config 2022-04-12 14:48:19 -04:00
stockflow.lua update lua too 2023-01-05 17:35:33 -08:00
stockpiles.lua move the minimize button, not the window 2023-06-14 16:06:00 -07:00
tailor.lua tailor: add inventory sanity check debug mode 2023-03-25 14:56:04 -05:00
tiletypes.lua fix typo 2021-07-09 21:58:32 -07:00
workflow.lua Add test for invalid job types in workflow's job_outputs 2020-12-15 21:36:57 -05:00
xlsxreader.lua add open() wrapper fn and document class methods 2021-03-22 09:38:20 -07:00
zone.lua properly handle animals in cages in non-cage buildings 2023-07-18 03:39:03 -07:00