714 lines
21 KiB
C++
714 lines
21 KiB
C++
/*
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https://github.com/peterix/dfhack
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Copyright (c) 2009-2012 Petr Mrázek (peterix@gmail.com)
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any
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damages arising from the use of this software.
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Permission is granted to anyone to use this software for any
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purpose, including commercial applications, and to alter it and
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redistribute it freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must
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not claim that you wrote the original software. If you use this
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software in a product, an acknowledgment in the product documentation
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would be appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and
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must not be misrepresented as being the original software.
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3. This notice may not be removed or altered from any source
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distribution.
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*/
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#include "Internal.h"
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#include <string>
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#include <vector>
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#include <map>
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#include <set>
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#include <cstdlib>
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#include <iostream>
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using namespace std;
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#include "ColorText.h"
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#include "Core.h"
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#include "DataDefs.h"
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#include "Error.h"
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#include "MemAccess.h"
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#include "MiscUtils.h"
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#include "ModuleFactory.h"
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#include "VersionInfo.h"
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#include "modules/Buildings.h"
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#include "modules/MapCache.h"
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#include "modules/Maps.h"
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#include "df/block_burrow.h"
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#include "df/block_burrow_link.h"
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#include "df/block_square_event_grassst.h"
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#include "df/building_type.h"
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#include "df/builtin_mats.h"
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#include "df/burrow.h"
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#include "df/feature_init.h"
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#include "df/flow_info.h"
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#include "df/plant.h"
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#include "df/region_map_entry.h"
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#include "df/world.h"
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#include "df/world_data.h"
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#include "df/world_data.h"
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#include "df/world_geo_biome.h"
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#include "df/world_geo_layer.h"
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#include "df/world_region_details.h"
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#include "df/world_underground_region.h"
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#include "df/z_level_flags.h"
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using namespace DFHack;
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using namespace df::enums;
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using df::global::world;
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const char * DFHack::sa_feature(df::feature_type index)
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{
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switch(index)
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{
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case feature_type::outdoor_river:
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return "River";
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case feature_type::cave:
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return "Cave";
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case feature_type::pit:
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return "Pit";
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case feature_type::magma_pool:
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return "Magma pool";
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case feature_type::volcano:
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return "Volcano";
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case feature_type::deep_special_tube:
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return "Adamantine deposit";
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case feature_type::deep_surface_portal:
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return "Underworld portal";
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case feature_type::subterranean_from_layer:
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return "Cavern";
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case feature_type::magma_core_from_layer:
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return "Magma sea";
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case feature_type::underworld_from_layer:
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return "Underworld";
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default:
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return "Unknown/Error";
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}
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};
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bool Maps::IsValid ()
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{
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return (world->map.block_index != NULL);
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}
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// getter for map size
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void Maps::getSize (uint32_t& x, uint32_t& y, uint32_t& z)
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{
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if (!IsValid())
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{
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x = y = z = 0;
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return;
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}
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x = world->map.x_count_block;
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y = world->map.y_count_block;
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z = world->map.z_count_block;
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}
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// getter for map position
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void Maps::getPosition (int32_t& x, int32_t& y, int32_t& z)
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{
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if (!IsValid())
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{
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x = y = z = 0;
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return;
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}
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x = world->map.region_x;
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y = world->map.region_y;
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z = world->map.region_z;
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}
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/*
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* Block reading
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*/
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df::map_block *Maps::getBlock (int32_t blockx, int32_t blocky, int32_t blockz)
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{
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if (!IsValid())
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return NULL;
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if ((blockx < 0) || (blocky < 0) || (blockz < 0))
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return NULL;
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if ((blockx >= world->map.x_count_block) || (blocky >= world->map.y_count_block) || (blockz >= world->map.z_count_block))
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return NULL;
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return world->map.block_index[blockx][blocky][blockz];
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}
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df::map_block_column *Maps::getBlockColumn(int32_t blockx, int32_t blocky)
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{
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if (!IsValid())
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return NULL;
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if ((blockx < 0) || (blocky < 0))
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return NULL;
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if ((blockx >= world->map.x_count_block) || (blocky >= world->map.y_count_block))
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return NULL;
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return world->map.column_index[blockx][blocky];
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}
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bool Maps::isValidTilePos(int32_t x, int32_t y, int32_t z)
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{
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if (!IsValid())
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return false;
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if ((x < 0) || (y < 0) || (z < 0))
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return false;
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if ((x >= world->map.x_count) || (y >= world->map.y_count) || (z >= world->map.z_count))
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return false;
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return true;
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}
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bool Maps::isTileVisible(int32_t x, int32_t y, int32_t z)
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{
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df::map_block *block = getTileBlock(x, y, z);
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if (!block)
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return false;
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if (block->designation[x % 16][y % 16].bits.hidden)
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return false;
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return true;
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}
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df::map_block *Maps::getTileBlock (int32_t x, int32_t y, int32_t z)
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{
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if (!isValidTilePos(x,y,z))
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return NULL;
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return world->map.block_index[x >> 4][y >> 4][z];
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}
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df::map_block *Maps::ensureTileBlock (int32_t x, int32_t y, int32_t z)
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{
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if (!isValidTilePos(x,y,z))
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return NULL;
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auto column = world->map.block_index[x >> 4][y >> 4];
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auto &slot = column[z];
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if (slot)
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return slot;
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// Find another block below
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int z2 = z;
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while (z2 >= 0 && !column[z2]) z2--;
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if (z2 < 0)
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return NULL;
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slot = new df::map_block();
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slot->region_pos = column[z2]->region_pos;
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slot->map_pos = column[z2]->map_pos;
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slot->map_pos.z = z;
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// Assume sky
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df::tile_designation dsgn;
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dsgn.bits.light = true;
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dsgn.bits.outside = true;
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for (int tx = 0; tx < 16; tx++)
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for (int ty = 0; ty < 16; ty++) {
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slot->designation[tx][ty] = dsgn;
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slot->temperature_1[tx][ty] = column[z2]->temperature_1[tx][ty];
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slot->temperature_2[tx][ty] = column[z2]->temperature_2[tx][ty];
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}
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df::global::world->map.map_blocks.push_back(slot);
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return slot;
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}
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df::tiletype *Maps::getTileType(int32_t x, int32_t y, int32_t z)
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{
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df::map_block *block = getTileBlock(x,y,z);
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return block ? &block->tiletype[x&15][y&15] : NULL;
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}
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df::tile_designation *Maps::getTileDesignation(int32_t x, int32_t y, int32_t z)
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{
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df::map_block *block = getTileBlock(x,y,z);
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return block ? &block->designation[x&15][y&15] : NULL;
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}
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df::tile_occupancy *Maps::getTileOccupancy(int32_t x, int32_t y, int32_t z)
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{
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df::map_block *block = getTileBlock(x,y,z);
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return block ? &block->occupancy[x&15][y&15] : NULL;
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}
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df::region_map_entry *Maps::getRegionBiome(df::coord2d rgn_pos)
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{
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auto data = world->world_data;
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if (!data)
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return NULL;
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if (rgn_pos.x < 0 || rgn_pos.x >= data->world_width ||
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rgn_pos.y < 0 || rgn_pos.y >= data->world_height)
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return NULL;
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return &data->region_map[rgn_pos.x][rgn_pos.y];
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}
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void Maps::enableBlockUpdates(df::map_block *blk, bool flow, bool temperature)
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{
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if (!blk || !(flow || temperature)) return;
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if (temperature)
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blk->flags.bits.update_temperature = true;
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if (flow)
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{
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blk->flags.bits.update_liquid = true;
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blk->flags.bits.update_liquid_twice = true;
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}
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auto z_flags = world->map_extras.z_level_flags;
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int z_level = blk->map_pos.z;
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if (z_flags && z_level >= 0 && z_level < world->map.z_count_block)
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{
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z_flags += z_level;
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z_flags->bits.update = true;
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z_flags->bits.update_twice = true;
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}
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}
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df::flow_info *Maps::spawnFlow(df::coord pos, df::flow_type type, int mat_type, int mat_index, int density)
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{
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using df::global::flows;
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auto block = getTileBlock(pos);
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if (!flows || !block)
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return NULL;
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auto flow = new df::flow_info();
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flow->type = type;
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flow->mat_type = mat_type;
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flow->mat_index = mat_index;
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flow->density = std::min(100, density);
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flow->pos = pos;
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block->flows.push_back(flow);
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flows->push_back(flow);
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return flow;
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}
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df::feature_init *Maps::getGlobalInitFeature(int32_t index)
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{
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auto data = world->world_data;
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if (!data || index < 0)
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return NULL;
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auto rgn = vector_get(data->underground_regions, index);
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if (!rgn)
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return NULL;
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return rgn->feature_init;
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}
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bool Maps::GetGlobalFeature(t_feature &feature, int32_t index)
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{
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feature.type = (df::feature_type)-1;
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auto f = Maps::getGlobalInitFeature(index);
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if (!f)
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return false;
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feature.discovered = false;
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feature.origin = f;
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feature.type = f->getType();
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f->getMaterial(&feature.main_material, &feature.sub_material);
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return true;
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}
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df::feature_init *Maps::getLocalInitFeature(df::coord2d rgn_pos, int32_t index)
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{
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auto data = world->world_data;
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if (!data || index < 0)
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return NULL;
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if (rgn_pos.x < 0 || rgn_pos.x >= data->world_width ||
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rgn_pos.y < 0 || rgn_pos.y >= data->world_height)
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return NULL;
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// megaregions = 16x16 squares of regions = 256x256 squares of embark squares
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df::coord2d bigregion = rgn_pos / 16;
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// bigregion is 16x16 regions. for each bigregion in X dimension:
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auto fptr = data->feature_map[bigregion.x][bigregion.y].features;
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if (!fptr)
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return NULL;
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df::coord2d sub = rgn_pos & 15;
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vector <df::feature_init *> &features = fptr->feature_init[sub.x][sub.y];
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return vector_get(features, index);
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}
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bool GetLocalFeature(t_feature &feature, df::coord2d rgn_pos, int32_t index)
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{
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feature.type = (df::feature_type)-1;
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auto f = Maps::getLocalInitFeature(rgn_pos, index);
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if (!f)
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return false;
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feature.discovered = false;
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feature.origin = f;
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feature.type = f->getType();
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f->getMaterial(&feature.main_material, &feature.sub_material);
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return true;
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}
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bool Maps::ReadFeatures(uint32_t x, uint32_t y, uint32_t z, t_feature *local, t_feature *global)
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{
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df::map_block *block = getBlock(x,y,z);
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if (!block)
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return false;
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return ReadFeatures(block, local, global);
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}
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bool Maps::ReadFeatures(df::map_block * block, t_feature * local, t_feature * global)
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{
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bool result = true;
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if (global)
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{
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if (block->global_feature != -1)
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result &= GetGlobalFeature(*global, block->global_feature);
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else
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global->type = (df::feature_type)-1;
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}
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if (local)
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{
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if (block->local_feature != -1)
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result &= GetLocalFeature(*local, block->region_pos, block->local_feature);
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else
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local->type = (df::feature_type)-1;
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}
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return result;
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}
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/*
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* Block events
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*/
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bool Maps::SortBlockEvents(df::map_block *block,
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vector <df::block_square_event_mineralst *>* veins,
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vector <df::block_square_event_frozen_liquidst *>* ices,
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vector <df::block_square_event_material_spatterst *> *materials,
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vector <df::block_square_event_grassst *> *grasses,
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vector <df::block_square_event_world_constructionst *> *constructions,
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vector <df::block_square_event_spoorst *> *spoors,
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vector <df::block_square_event_item_spatterst *> *items,
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vector <df::block_square_event_designation_priorityst *> *priorities)
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{
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if (veins)
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veins->clear();
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if (ices)
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ices->clear();
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if (constructions)
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constructions->clear();
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if (materials)
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materials->clear();
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if (grasses)
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grasses->clear();
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if (spoors)
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spoors->clear();
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if (items)
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items->clear();
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if (!block)
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return false;
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// read all events
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for (size_t i = 0; i < block->block_events.size(); i++)
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{
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df::block_square_event *evt = block->block_events[i];
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switch (evt->getType())
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{
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case block_square_event_type::mineral:
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if (veins)
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veins->push_back((df::block_square_event_mineralst *)evt);
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break;
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case block_square_event_type::frozen_liquid:
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if (ices)
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ices->push_back((df::block_square_event_frozen_liquidst *)evt);
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break;
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case block_square_event_type::world_construction:
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if (constructions)
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constructions->push_back((df::block_square_event_world_constructionst *)evt);
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break;
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case block_square_event_type::material_spatter:
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if (materials)
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materials->push_back((df::block_square_event_material_spatterst *)evt);
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break;
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case block_square_event_type::grass:
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if (grasses)
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grasses->push_back((df::block_square_event_grassst *)evt);
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break;
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case block_square_event_type::spoor:
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if (spoors)
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spoors->push_back((df::block_square_event_spoorst *)evt);
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break;
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case block_square_event_type::item_spatter:
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if (items)
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items->push_back((df::block_square_event_item_spatterst *)evt);
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break;
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case block_square_event_type::designation_priority:
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if (priorities)
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priorities->push_back((df::block_square_event_designation_priorityst *)evt);
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break;
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}
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}
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return true;
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}
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bool Maps::RemoveBlockEvent(uint32_t x, uint32_t y, uint32_t z, df::block_square_event * which)
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{
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df::map_block * block = getBlock(x,y,z);
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if (!block)
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return false;
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int idx = linear_index(block->block_events, which);
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if (idx >= 0)
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{
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delete which;
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vector_erase_at(block->block_events, idx);
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return true;
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}
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else
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return false;
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}
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static df::coord2d biome_offsets[9] = {
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df::coord2d(-1,-1), df::coord2d(0,-1), df::coord2d(1,-1),
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df::coord2d(-1,0), df::coord2d(0,0), df::coord2d(1,0),
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df::coord2d(-1,1), df::coord2d(0,1), df::coord2d(1,1)
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};
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inline df::coord2d getBiomeRgnPos(df::coord2d base, int idx)
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{
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auto r = base + biome_offsets[idx];
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int world_width = world->world_data->world_width;
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int world_height = world->world_data->world_height;
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return df::coord2d(clip_range(r.x,0,world_width-1),clip_range(r.y,0,world_height-1));
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}
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df::coord2d Maps::getBlockTileBiomeRgn(df::map_block *block, df::coord2d pos)
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{
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if (!block || !world->world_data)
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return df::coord2d();
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auto des = index_tile(block->designation,pos);
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unsigned idx = des.bits.biome;
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if (idx < 9)
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{
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idx = block->region_offset[idx];
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if (idx < 9)
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return getBiomeRgnPos(block->region_pos, idx);
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}
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|
|
|
return df::coord2d();
|
|
}
|
|
|
|
/*
|
|
* Layer geology
|
|
*/
|
|
bool Maps::ReadGeology(vector<vector<int16_t> > *layer_mats, vector<df::coord2d> *geoidx)
|
|
{
|
|
if (!world->world_data)
|
|
return false;
|
|
|
|
layer_mats->resize(eBiomeCount);
|
|
geoidx->resize(eBiomeCount);
|
|
|
|
for (int i = 0; i < eBiomeCount; i++)
|
|
{
|
|
(*layer_mats)[i].clear();
|
|
(*geoidx)[i] = df::coord2d(-30000,-30000);
|
|
}
|
|
|
|
// regionX is in embark squares
|
|
// regionX/16 is in 16x16 embark square regions
|
|
df::coord2d map_region(world->map.region_x / 16, world->map.region_y / 16);
|
|
|
|
// iterate over 8 surrounding regions + local region
|
|
for (int i = eNorthWest; i < eBiomeCount; i++)
|
|
{
|
|
df::coord2d rgn_pos = getBiomeRgnPos(map_region, i);
|
|
|
|
(*geoidx)[i] = rgn_pos;
|
|
|
|
auto biome = getRegionBiome(rgn_pos);
|
|
if (!biome)
|
|
continue;
|
|
|
|
// get index into geoblock vector
|
|
int16_t geoindex = biome->geo_index;
|
|
|
|
/// geology blocks have a vector of layer descriptors
|
|
// get the vector with pointer to layers
|
|
df::world_geo_biome *geo_biome = df::world_geo_biome::find(geoindex);
|
|
if (!geo_biome)
|
|
continue;
|
|
|
|
auto &geolayers = geo_biome->layers;
|
|
auto &matvec = (*layer_mats)[i];
|
|
|
|
/// layer descriptor has a field that determines the type of stone/soil
|
|
matvec.resize(geolayers.size());
|
|
|
|
// finally, read the layer matgloss
|
|
for (size_t j = 0; j < geolayers.size(); j++)
|
|
matvec[j] = geolayers[j]->mat_index;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
bool Maps::canWalkBetween(df::coord pos1, df::coord pos2)
|
|
{
|
|
auto block1 = getTileBlock(pos1);
|
|
auto block2 = getTileBlock(pos2);
|
|
|
|
if (!block1 || !block2)
|
|
return false;
|
|
|
|
auto tile1 = index_tile(block1->walkable, pos1);
|
|
auto tile2 = index_tile(block2->walkable, pos2);
|
|
|
|
return tile1 && tile1 == tile2;
|
|
}
|
|
|
|
bool Maps::canStepBetween(df::coord pos1, df::coord pos2)
|
|
{
|
|
color_ostream& out = Core::getInstance().getConsole();
|
|
int32_t dx = pos2.x-pos1.x;
|
|
int32_t dy = pos2.y-pos1.y;
|
|
int32_t dz = pos2.z-pos1.z;
|
|
|
|
if ( dx*dx > 1 || dy*dy > 1 || dz*dz > 1 )
|
|
return false;
|
|
|
|
if ( pos2.z < pos1.z ) {
|
|
df::coord temp = pos1;
|
|
pos1 = pos2;
|
|
pos2 = temp;
|
|
}
|
|
|
|
df::map_block* block1 = getTileBlock(pos1);
|
|
df::map_block* block2 = getTileBlock(pos2);
|
|
|
|
if ( !block1 || !block2 )
|
|
return false;
|
|
|
|
if ( !index_tile(block1->walkable,pos1) || !index_tile(block2->walkable,pos2) ) {
|
|
return false;
|
|
}
|
|
|
|
if ( block1->designation[pos1.x&0xF][pos1.y&0xF].bits.flow_size >= 4 ||
|
|
block2->designation[pos2.x&0xF][pos2.y&0xF].bits.flow_size >= 4 )
|
|
return false;
|
|
|
|
if ( dz == 0 )
|
|
return true;
|
|
|
|
df::tiletype* type1 = Maps::getTileType(pos1);
|
|
df::tiletype* type2 = Maps::getTileType(pos2);
|
|
|
|
df::tiletype_shape shape1 = ENUM_ATTR(tiletype,shape,*type1);
|
|
df::tiletype_shape shape2 = ENUM_ATTR(tiletype,shape,*type2);
|
|
|
|
if ( dx == 0 && dy == 0 ) {
|
|
//check for forbidden hatches and floors and such
|
|
df::tile_building_occ upOcc = index_tile(block2->occupancy,pos2).bits.building;
|
|
if ( upOcc == tile_building_occ::Impassable || upOcc == tile_building_occ::Obstacle || upOcc == tile_building_occ::Floored )
|
|
return false;
|
|
|
|
if ( shape1 == tiletype_shape::STAIR_UPDOWN && shape2 == shape1 )
|
|
return true;
|
|
if ( shape1 == tiletype_shape::STAIR_UPDOWN && shape2 == tiletype_shape::STAIR_DOWN )
|
|
return true;
|
|
if ( shape1 == tiletype_shape::STAIR_UP && shape2 == tiletype_shape::STAIR_UPDOWN )
|
|
return true;
|
|
if ( shape1 == tiletype_shape::STAIR_UP && shape2 == tiletype_shape::STAIR_DOWN )
|
|
return true;
|
|
if ( shape1 == tiletype_shape::RAMP && shape2 == tiletype_shape::RAMP_TOP ) {
|
|
//it depends
|
|
//there has to be a wall next to the ramp
|
|
bool foundWall = false;
|
|
for ( int32_t x = -1; x <= 1; x++ ) {
|
|
for ( int32_t y = -1; y <= 1; y++ ) {
|
|
if ( x == 0 && y == 0 )
|
|
continue;
|
|
df::tiletype* type = Maps::getTileType(df::coord(pos1.x+x,pos1.y+y,pos1.z));
|
|
df::tiletype_shape shape1 = ENUM_ATTR(tiletype,shape,*type);
|
|
if ( shape1 == tiletype_shape::WALL ) {
|
|
foundWall = true;
|
|
x = 2;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
if ( !foundWall )
|
|
return false; //unusable ramp
|
|
|
|
//there has to be an unforbidden hatch above the ramp
|
|
if ( index_tile(block2->occupancy,pos2).bits.building != tile_building_occ::Dynamic )
|
|
return false;
|
|
//note that forbidden hatches have Floored occupancy. unforbidden ones have dynamic occupancy
|
|
df::building* building = Buildings::findAtTile(pos2);
|
|
if ( building == NULL ) {
|
|
out << __FILE__ << ", line " << __LINE__ << ": couldn't find hatch.\n";
|
|
return false;
|
|
}
|
|
if ( building->getType() != building_type::Hatch ) {
|
|
return false;
|
|
}
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
//diagonal up: has to be a ramp
|
|
if ( shape1 == tiletype_shape::RAMP /*&& shape2 == tiletype_shape::RAMP*/ ) {
|
|
df::coord up = df::coord(pos1.x,pos1.y,pos1.z+1);
|
|
bool foundWall = false;
|
|
for ( int32_t x = -1; x <= 1; x++ ) {
|
|
for ( int32_t y = -1; y <= 1; y++ ) {
|
|
if ( x == 0 && y == 0 )
|
|
continue;
|
|
df::tiletype* type = Maps::getTileType(df::coord(pos1.x+x,pos1.y+y,pos1.z));
|
|
df::tiletype_shape shape1 = ENUM_ATTR(tiletype,shape,*type);
|
|
if ( shape1 == tiletype_shape::WALL ) {
|
|
foundWall = true;
|
|
x = 2;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
if ( !foundWall )
|
|
return false; //unusable ramp
|
|
df::tiletype* typeUp = Maps::getTileType(up);
|
|
df::tiletype_shape shapeUp = ENUM_ATTR(tiletype,shape,*typeUp);
|
|
if ( shapeUp != tiletype_shape::RAMP_TOP )
|
|
return false;
|
|
|
|
df::map_block* blockUp = getTileBlock(up);
|
|
if ( !blockUp )
|
|
return false;
|
|
|
|
df::tile_building_occ occupancy = index_tile(blockUp->occupancy,up).bits.building;
|
|
if ( occupancy == tile_building_occ::Obstacle || occupancy == tile_building_occ::Floored || occupancy == tile_building_occ::Impassable )
|
|
return false;
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|