365 lines
8.6 KiB
C++
365 lines
8.6 KiB
C++
/*
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https://github.com/peterix/dfhack
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Copyright (c) 2009-2011 Petr Mrázek (peterix@gmail.com)
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any
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damages arising from the use of this software.
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Permission is granted to anyone to use this software for any
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purpose, including commercial applications, and to alter it and
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redistribute it freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must
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not claim that you wrote the original software. If you use this
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software in a product, an acknowledgment in the product documentation
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would be appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and
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must not be misrepresented as being the original software.
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3. This notice may not be removed or altered from any source
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distribution.
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*/
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#include "Internal.h"
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#include <string>
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#include <vector>
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#include <map>
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#include <cstring>
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using namespace std;
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#include "modules/World.h"
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#include "MemAccess.h"
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#include "VersionInfo.h"
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#include "Types.h"
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#include "Error.h"
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#include "ModuleFactory.h"
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#include "Core.h"
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#include "MiscUtils.h"
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#include "DataDefs.h"
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#include "df/world.h"
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#include "df/historical_figure.h"
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using namespace DFHack;
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using df::global::world;
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Module* DFHack::createWorld()
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{
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return new World();
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}
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struct World::Private
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{
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Private()
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{
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Inited = PauseInited = StartedWeather = StartedMode = false;
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next_persistent_id = 0;
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}
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bool Inited;
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bool PauseInited;
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bool StartedWeather;
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bool StartedMode;
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int next_persistent_id;
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std::multimap<std::string, int> persistent_index;
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Process * owner;
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};
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typedef std::pair<std::string, int> T_persistent_item;
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World::World()
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{
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Core & c = Core::getInstance();
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d = new Private;
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d->owner = c.p;
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if(df::global::pause_state)
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d->PauseInited = true;
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if(df::global::current_weather)
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d->StartedWeather = true;
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if (df::global::game_mode && df::global::control_mode)
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d->StartedMode = true;
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d->Inited = true;
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}
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World::~World()
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{
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delete d;
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}
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bool World::Start()
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{
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return true;
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}
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bool World::Finish()
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{
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return true;
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}
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bool World::ReadPauseState()
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{
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if(!d->PauseInited) return false;
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return *df::global::pause_state;
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}
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void World::SetPauseState(bool paused)
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{
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if (d->PauseInited)
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*df::global::pause_state = paused;
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}
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uint32_t World::ReadCurrentYear()
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{
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return *df::global::cur_year;
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}
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uint32_t World::ReadCurrentTick()
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{
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return *df::global::cur_year_tick;
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}
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bool World::ReadGameMode(t_gamemodes& rd)
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{
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if(d->Inited && d->StartedMode)
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{
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rd.g_mode = (DFHack::GameMode)*df::global::control_mode;
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rd.g_type = (DFHack::GameType)*df::global::game_mode;
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return true;
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}
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return false;
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}
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bool World::WriteGameMode(const t_gamemodes & wr)
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{
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if(d->Inited && d->StartedMode)
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{
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*df::global::control_mode = wr.g_mode;
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*df::global::game_mode = wr.g_type;
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return true;
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}
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return false;
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}
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/*
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FIXME: Japa said that he had to do this with the time stuff he got from here
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Investigate.
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currentYear = Wold->ReadCurrentYear();
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currentTick = Wold->ReadCurrentTick();
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currentMonth = (currentTick+9)/33600;
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currentDay = ((currentTick+9)%33600)/1200;
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currentHour = ((currentTick+9)-(((currentMonth*28)+currentDay)*1200))/50;
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currentTickRel = (currentTick+9)-(((((currentMonth*28)+currentDay)*24)+currentHour)*50);
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*/
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// FIX'D according to this:
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/*
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World::ReadCurrentMonth and World::ReadCurrentDay
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« Sent to: peterix on: June 04, 2010, 04:44:30 »
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« You have forwarded or responded to this message. »
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Shouldn't these be /28 and %28 instead of 24? There're 28 days in a DF month.
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Using 28 and doing the calculation on the value stored at the memory location
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specified by memory.xml gets me the current month/date.
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*/
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uint32_t World::ReadCurrentMonth()
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{
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return this->ReadCurrentTick() / 1200 / 28;
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}
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uint32_t World::ReadCurrentDay()
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{
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return ((this->ReadCurrentTick() / 1200) % 28) + 1;
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}
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uint8_t World::ReadCurrentWeather()
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{
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if (d->Inited && d->StartedWeather)
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return (*df::global::current_weather)[2][2];
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return 0;
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}
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void World::SetCurrentWeather(uint8_t weather)
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{
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if (d->Inited && d->StartedWeather)
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memset(df::global::current_weather, weather, 25);
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}
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string World::ReadWorldFolder()
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{
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return world->cur_savegame.save_dir;
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}
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static PersistentDataItem dataFromHFig(df::historical_figure *hfig)
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{
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return PersistentDataItem(hfig->id, hfig->name.first_name, &hfig->name.nickname, hfig->name.words);
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}
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void World::ClearPersistentCache()
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{
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d->next_persistent_id = 0;
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d->persistent_index.clear();
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}
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bool World::BuildPersistentCache()
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{
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if (d->next_persistent_id)
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return true;
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if (!Core::getInstance().isWorldLoaded())
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return false;
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std::vector<df::historical_figure*> &hfvec = df::historical_figure::get_vector();
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// Determine the next entry id as min(-100, lowest_id-1)
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d->next_persistent_id = -100;
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if (hfvec.size() > 0 && hfvec[0]->id <= -100)
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d->next_persistent_id = hfvec[0]->id-1;
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// Add the entries to the lookup table
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d->persistent_index.clear();
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for (size_t i = 0; i < hfvec.size() && hfvec[i]->id <= -100; i++)
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{
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if (!hfvec[i]->name.has_name || hfvec[i]->name.first_name.empty())
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continue;
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d->persistent_index.insert(T_persistent_item(hfvec[i]->name.first_name, -hfvec[i]->id));
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}
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return true;
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}
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PersistentDataItem World::AddPersistentData(const std::string &key)
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{
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if (!BuildPersistentCache() || key.empty())
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return PersistentDataItem();
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std::vector<df::historical_figure*> &hfvec = df::historical_figure::get_vector();
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df::historical_figure *hfig = new df::historical_figure();
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hfig->id = d->next_persistent_id--;
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hfig->name.has_name = true;
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hfig->name.first_name = key;
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memset(hfig->name.words, 0xFF, sizeof(hfig->name.words));
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hfvec.insert(hfvec.begin(), hfig);
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d->persistent_index.insert(T_persistent_item(key, -hfig->id));
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return dataFromHFig(hfig);
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}
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PersistentDataItem World::GetPersistentData(const std::string &key)
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{
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if (!BuildPersistentCache())
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return PersistentDataItem();
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auto it = d->persistent_index.find(key);
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if (it != d->persistent_index.end())
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return GetPersistentData(it->second);
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return PersistentDataItem();
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}
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PersistentDataItem World::GetPersistentData(int entry_id)
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{
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if (entry_id < 100)
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return PersistentDataItem();
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auto hfig = df::historical_figure::find(-entry_id);
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if (hfig && hfig->name.has_name)
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return dataFromHFig(hfig);
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return PersistentDataItem();
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}
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PersistentDataItem World::GetPersistentData(const std::string &key, bool *added)
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{
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*added = false;
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PersistentDataItem rv = GetPersistentData(key);
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if (!rv.isValid())
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{
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*added = true;
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rv = AddPersistentData(key);
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}
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return rv;
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}
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void World::GetPersistentData(std::vector<PersistentDataItem> *vec, const std::string &key, bool prefix)
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{
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if (!BuildPersistentCache())
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return;
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auto eqrange = d->persistent_index.equal_range(key);
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if (prefix)
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{
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if (key.empty())
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{
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eqrange.first = d->persistent_index.begin();
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eqrange.second = d->persistent_index.end();
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}
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else
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{
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std::string bound = key;
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if (bound[bound.size()-1] != '/')
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bound += "/";
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eqrange.first = d->persistent_index.lower_bound(bound);
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bound[bound.size()-1]++;
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eqrange.second = d->persistent_index.lower_bound(bound);
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}
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}
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for (auto it = eqrange.first; it != eqrange.second; ++it)
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{
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auto hfig = df::historical_figure::find(-it->second);
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if (hfig && hfig->name.has_name)
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vec->push_back(dataFromHFig(hfig));
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}
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}
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bool World::DeletePersistentData(const PersistentDataItem &item)
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{
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if (item.id > -100)
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return false;
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if (!BuildPersistentCache())
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return false;
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std::vector<df::historical_figure*> &hfvec = df::historical_figure::get_vector();
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auto eqrange = d->persistent_index.equal_range(item.key_value);
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for (auto it = eqrange.first; it != eqrange.second; ++it)
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{
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if (it->second != -item.id)
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continue;
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d->persistent_index.erase(it);
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int idx = binsearch_index(hfvec, item.id);
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if (idx >= 0) {
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delete hfvec[idx];
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hfvec.erase(hfvec.begin()+idx);
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}
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return true;
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}
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return false;
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}
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