To reproduce: 1. Enter the `d`esignation menu 2. Press `-+` to change priorities 3. Create a designation 4. Press `Alt-p` to hide priorities 5. Exit and re-enter the designation menu (`Esc`, `d`) Previously, priorities would be visible again after step 5. With this change, they are not visible until you press `Alt-p` again. Fixes #1068. Note that this is a relatively unobtrusive fix: selecting a priority with `+-` will still result in priorities being shown again. This is native DF behavior that I am reluctant to override because users of designation priorities likely want to see them. |
||
---|---|---|
.. | ||
adamantine-cloth-wear.h | ||
advmode-contained.h | ||
block-labors.h | ||
burrow-name-cancel.h | ||
cage-butcher.h | ||
civ-agreement-ui.h | ||
condition-material.h | ||
craft-age-wear.h | ||
cursor-cross.h | ||
do-job-now.h | ||
eggs-fertile.h | ||
embark-profile-name.h | ||
farm-plot-select.h | ||
fast-heat.h | ||
fast-trade.h | ||
fps-min.h | ||
hide-priority.h | ||
hotkey-clear.h | ||
import-priority-category.h | ||
kitchen-prefs-all.h | ||
kitchen-prefs-color.h | ||
kitchen-prefs-empty.h | ||
max-wheelbarrow.h | ||
military-assign.h | ||
nestbox-color.h | ||
pausing-fps-counter.h | ||
reaction-gloves.h | ||
shift-8-scroll.h | ||
stable-cursor.h | ||
stone-status-all.h | ||
title-start-rename.h | ||
tradereq-pet-gender.h |