108 lines
2.7 KiB
C++
108 lines
2.7 KiB
C++
/*
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www.sourceforge.net/projects/dfhack
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Copyright (c) 2009 Petr Mrázek (peterix), Kenneth Ferland (Impaler[WrG]), dorf
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any
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damages arising from the use of this software.
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Permission is granted to anyone to use this software for any
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purpose, including commercial applications, and to alter it and
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redistribute it freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must
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not claim that you wrote the original software. If you use this
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software in a product, an acknowledgment in the product documentation
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would be appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and
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must not be misrepresented as being the original software.
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3. This notice may not be removed or altered from any source
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distribution.
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*/
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#include "Internal.h"
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#include "ContextShared.h"
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#include "dfhack/modules/Gui.h"
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#include "dfhack/DFProcess.h"
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#include "dfhack/VersionInfo.h"
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#include "dfhack/DFTypes.h"
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using namespace DFHack;
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struct Gui::Private
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{
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bool Inited;
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bool Started;
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uint32_t pause_state_offset;
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uint32_t view_screen_offset;
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uint32_t current_cursor_creature_offset;
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uint32_t current_menu_state_offset;
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DFContextShared *d;
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Process * owner;
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};
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Gui::Gui(DFContextShared * _d)
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{
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d = new Private;
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d->d = _d;
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d->owner = _d->p;
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d->Inited = d->Started = true;
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VersionInfo * mem = d->d->offset_descriptor;
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d->current_menu_state_offset = mem->getAddress("current_menu_state");
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d->pause_state_offset = mem->getAddress ("pause_state");
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d->view_screen_offset = mem->getAddress ("view_screen");
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d->Inited = d->Started = true;
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}
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Gui::~Gui()
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{
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delete d;
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}
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bool Gui::Start()
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{
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return true;
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}
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bool Gui::Finish()
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{
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return true;
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}
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bool Gui::ReadPauseState()
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{
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// replace with an exception
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if(!d->Inited) return false;
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uint32_t pauseState = d->owner->readDWord (d->pause_state_offset);
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return pauseState & 1;
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}
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uint32_t Gui::ReadMenuState()
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{
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if(d->Inited)
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return(d->owner->readDWord(d->current_menu_state_offset));
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return false;
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}
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bool Gui::ReadViewScreen (t_viewscreen &screen)
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{
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if (!d->Inited) return false;
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Process * p = d->owner;
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uint32_t last = p->readDWord (d->view_screen_offset);
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uint32_t screenAddr = p->readDWord (last);
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uint32_t nextScreenPtr = p->readDWord (last + 4);
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while (nextScreenPtr != 0)
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{
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last = nextScreenPtr;
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screenAddr = p->readDWord (nextScreenPtr);
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nextScreenPtr = p->readDWord (nextScreenPtr + 4);
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}
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return d->d->offset_descriptor->resolveObjectToClassID (last, screen.type);
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}
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