68 lines
1.4 KiB
C++
68 lines
1.4 KiB
C++
#include "Core.h"
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#include "Export.h"
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#include "PluginManager.h"
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#include "MemAccess.h"
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#include "MiscUtils.h"
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#include <vector>
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#include <string>
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#include "luamain.h"
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#include "lua_Process.h"
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#include "lua_Hexsearch.h"
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#include "lua_Misc.h"
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#include "DataDefs.h"
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#include "LuaTools.h"
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using std::vector;
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using std::string;
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using namespace DFHack;
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DFHACK_PLUGIN("dfusion")
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static int loadObjectFile(lua_State* L)
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{
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std::string path;
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path=luaL_checkstring(L,1);
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OutFile::File f(path);
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lua_newtable(L);
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int table_pos=lua_gettop(L);
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size_t size=f.GetTextSize();
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Lua::Push(L,size);
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lua_setfield(L,table_pos,"data_size");
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char* buf=new char[size];
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f.GetText(buf);
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//Lua::PushDFObject(L,DFHack::,buf);
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//Lua::Push(L,buf);
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lua_pushlightuserdata(L,buf);
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lua_setfield(L,table_pos,"data");
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OutFile::vSymbol& symbols=f.GetSymbols();
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lua_newtable(L);
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for(size_t i=0;i<symbols.size();i++)
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{
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Lua::Push(L,i);
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lua_newtable(L);
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Lua::Push(L,symbols[i].name);
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lua_setfield(L,-2,"name");
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Lua::Push(L,symbols[i].pos);
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lua_setfield(L,-2,"pos");
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lua_settable(L,-3);
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}
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lua_setfield(L,table_pos,"symbols");
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return 1;
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}
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DFHACK_PLUGIN_LUA_COMMANDS {
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DFHACK_LUA_COMMAND(loadObjectFile),
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DFHACK_LUA_END
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};
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DFhackCExport command_result plugin_init ( color_ostream &out, std::vector <PluginCommand> &commands)
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{
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return CR_OK;
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} |