138 lines
4.4 KiB
Lua
138 lines
4.4 KiB
Lua
-- scripts/modtools/reaction-trigger-transition.lua
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-- author expwnent
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-- prints useful things to the console and a file to help modders transition from autoSyndrome to reaction-trigger
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-- this script is basically an apology for breaking backward compatibiility
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local function maybeQuote(str)
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if str == '' or string.find(str,' ') then
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return ('"' .. str .. '"')
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else
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return str
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end
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end
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warnings = ''
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output = ''
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for _,reaction in ipairs(df.global.world.raws.reactions) do
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local function foreachProduct(product)
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local prodType = product:getType()
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if prodType ~= df.reaction_product_type.item then
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return
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end
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if product.item_type ~= df.item_type.BOULDER then
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return
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end
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if product.mat_index < 0 then
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return
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end
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local inorganic = df.global.world.raws.inorganics[product.mat_index]
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local didInorganicName
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for _,syndrome in ipairs(inorganic.material.syndrome) do
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local workerOnly = true
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local allowMultipleTargets = false;
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local command
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local commandStr
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local destroyRock = true;
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local foundAutoSyndrome = false;
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local resetPolicy;
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for i,synclass in ipairs(syndrome.syn_class) do
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synclass = synclass.value
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if false then
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elseif synclass == '\\AUTO_SYNDROME' then
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foundAutoSyndrome = true
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elseif synclass == '\\ALLOW_NONWORKER_TARGETS' then
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workerOnly = false
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elseif synclass == '\\ALLOW_MULTIPLE_TARGETS' then
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allowMultipleTargets = true
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elseif synclass == '\\PRESERVE_ROCK' then
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destroyRock = false
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elseif synclass == '\\RESET_POLICY DoNothing' then
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resetPolicy = 'DoNothing'
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elseif synclass == '\\RESET_POLICY ResetDuration' then
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resetPolicy = 'ResetDuration'
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elseif synclass == '\\RESET_POLICY AddDuration' then
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resetPolicy = 'AddDuration'
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elseif synclass == '\\RESET_POLICY NewInstance' then
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resetPolicy = 'NewInstance'
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elseif synclass == '\\COMMAND' then
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command = ''
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elseif command then
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if synclass == '\\LOCATION' then
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command = command .. '\\LOCATION '
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elseif synclass == '\\WORKER_ID' then
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command = command .. '\\WORKER_ID '
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elseif synclass == '\\REACTION_INDEX' then
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warnings = warnings .. ('Warning: \\REACTION_INDEX is deprecated. Use \\REACTION_NAME instead.\n')
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command = command .. '\\REACTION_NAME '
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else
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commandStr = true
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command = command .. maybeQuote(synclass) .. ' '
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end
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end
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end
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if foundAutoSyndrome then
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if destroyRock then
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warnings = warnings .. ('Warning: instead of destroying the rock, do not produce it in the first place.\n')
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end
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if workerOnly then
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workerOnly = 'true'
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else
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workerOnly = 'false'
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end
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if allowMultipleTargets then
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allowMultipleTargets = 'true'
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else
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allowMultipleTargets = 'false'
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end
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local reactionTriggerStr = 'modtools/reaction-trigger -reactionName ' .. maybeQuote(reaction.code) --.. '"'
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if workerOnly ~= 'true' then
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reactionTriggerStr = reactionTriggerStr .. ' -workerOnly ' .. workerOnly
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end
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if allowMultipleTargets ~= 'false' then
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reactionTriggerStr = reactionTriggerStr .. ' -allowMultipleTargets ' .. allowMultipleTargets
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end
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if resetPolicy and resetPolicy ~= 'NewInstance' then
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reactionTriggerStr = reactionTriggerStr .. ' -resetPolicy ' .. resetPolicy
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end
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if #syndrome.ce > 0 then
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if syndrome.syn_name == '' then
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warnings = warnings .. ('Warning: give this syndrome a name!\n')
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end
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reactionTriggerStr = reactionTriggerStr .. ' -syndrome ' .. maybeQuote(syndrome.syn_name) .. ''
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end
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if command and commandStr then
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reactionTriggerStr = reactionTriggerStr .. ' -command ' .. command
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end
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if (not command or command == '') and (not syndrome.syn_name or syndrome.syn_name == '') then
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--output = output .. '#'
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else
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if not didInorganicName then
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-- output = output .. '# ' .. (inorganic.id) .. '\n'
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didInorganicName = true
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end
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output = output .. (reactionTriggerStr) .. '\n'
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end
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end
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end
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end
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for _,product in ipairs(reaction.products) do
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foreachProduct(product)
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end
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end
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print(warnings)
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print('\n\n\n\n')
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print(output)
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local file = io.open('reaction-trigger-transition.txt', 'w+')
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--io.output(file)
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--file:write(warnings)
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--file:write('\n\n\n\n')
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file:write(output)
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file:flush()
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--io.flush(file)
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io.close(file)
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--io.output()
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print('transition information written to reaction-trigger-transition.txt')
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