dfhack/plugins/cxxrandom.cpp

245 lines
7.1 KiB
C++

/* Plugin for exporting C++11 random number functionality
*Exports functions for random number generation
*Functions:
- seedRNG(seed)
- rollInt(min, max)
- rollDouble(min, max)
- rollNormal(mean, std_deviation)
- rollBool(chance_for_true)
- resetIndexRolls(string, array_length) --String identifies the instance of SimpleNumDistribution to reset
- rollIndex(string, array_length) --String identifies the instance of SimpleNumDistribution to use
--(Shuffles a vector of indices, Next() increments through then reshuffles when end() is reached)
Author: Josh Cooper
Created: Dec. 13 2017
Updated: Dec. 21 2017
*/
#include <random>
#include <chrono>
#include <unordered_map>
#include <vector>
#include <algorithm>
#include <cstdint>
#include <cinttypes>
#include <stdio.h>
#include <stdlib.h>
#include "Error.h"
#include "Core.h"
#include "DataFuncs.h"
#include <Console.h>
#include <Export.h>
#include <PluginManager.h>
using namespace DFHack;
DFHACK_PLUGIN("cxxrandom");
#define PLUGIN_VERSION 2.0
color_ostream *cout = nullptr;
DFhackCExport command_result plugin_init (color_ostream &out, std::vector <PluginCommand> &commands) {
cout = &out;
return CR_OK;
}
DFhackCExport command_result plugin_shutdown (color_ostream &out) {
return CR_OK;
}
DFhackCExport command_result plugin_onstatechange(color_ostream &out, state_change_event event) {
return CR_OK;
}
#define EK_ID_BASE (1ll << 40)
class EnginesKeeper
{
private:
EnginesKeeper() = default;
std::unordered_map<uint64_t, std::mt19937_64> m_engines;
uint64_t id_counter = EK_ID_BASE;
public:
static EnginesKeeper& Instance() {
static EnginesKeeper instance;
return instance;
}
uint64_t NewEngine( uint64_t seed ) {
auto id = ++id_counter;
CHECK_INVALID_ARGUMENT(m_engines.count(id) == 0);
std::mt19937_64 engine( seed != 0 ? seed : std::chrono::system_clock::now().time_since_epoch().count() );
m_engines[id] = engine;
return id;
}
void DestroyEngine( uint64_t id ) {
m_engines.erase( id );
}
void NewSeed( uint64_t id, uint64_t seed ) {
CHECK_INVALID_ARGUMENT( m_engines.find( id ) != m_engines.end() );
m_engines[id].seed( seed != 0 ? seed : std::chrono::system_clock::now().time_since_epoch().count() );
}
std::mt19937_64& RNG( uint64_t id ) {
CHECK_INVALID_ARGUMENT( m_engines.find( id ) != m_engines.end() );
return m_engines[id];
}
};
uint64_t GenerateEngine( uint64_t seed ) {
return EnginesKeeper::Instance().NewEngine( seed );
}
void DestroyEngine( uint64_t id ) {
EnginesKeeper::Instance().DestroyEngine( id );
}
void NewSeed( uint64_t id, uint64_t seed ) {
EnginesKeeper::Instance().NewSeed( id, seed );
}
int rollInt(uint64_t id, int min, int max) {
std::uniform_int_distribution<int> ND(min, max);
return ND(EnginesKeeper::Instance().RNG(id));
}
double rollDouble(uint64_t id, double min, double max) {
std::uniform_real_distribution<double> ND(min, max);
return ND(EnginesKeeper::Instance().RNG(id));
}
double rollNormal(uint64_t id, double mean, double stddev) {
std::normal_distribution<double> ND(mean, stddev);
return ND(EnginesKeeper::Instance().RNG(id));
}
bool rollBool(uint64_t id, float p) {
std::bernoulli_distribution ND(p);
return ND(EnginesKeeper::Instance().RNG(id));
}
class NumberSequence
{
private:
unsigned short m_position = 0;
std::vector<int64_t> m_numbers;
public:
NumberSequence(){}
NumberSequence( int64_t start, int64_t end ) {
for( int64_t i = start; i <= end; ++i ) {
m_numbers.push_back( i );
}
}
void Add( int64_t num ) { m_numbers.push_back( num ); }
void Reset() { m_numbers.clear(); }
int64_t Next() {
if(m_position >= m_numbers.size()) {
m_position = 0;
}
return m_numbers[m_position++];
}
void Shuffle( uint64_t engID ) {
std::shuffle( std::begin( m_numbers ), std::end( m_numbers ), EnginesKeeper::Instance().RNG(engID));
}
void Print() {
for( auto v : m_numbers ) {
cout->print( "%" PRId64 " ", v );
}
}
};
#define SK_ID_BASE 0
class SequenceKeeper
{
private:
SequenceKeeper() = default;
std::unordered_map<uint64_t, NumberSequence> m_sequences;
uint64_t id_counter = SK_ID_BASE;
public:
static SequenceKeeper& Instance() {
static SequenceKeeper instance;
return instance;
}
uint64_t MakeNumSequence( int64_t start, int64_t end ) {
auto id = ++id_counter;
CHECK_INVALID_ARGUMENT(m_sequences.count(id) == 0);
m_sequences[id] = NumberSequence(start, end);
return id;
}
uint64_t MakeNumSequence() {
auto id = ++id_counter;
CHECK_INVALID_ARGUMENT(m_sequences.count(id) == 0);
m_sequences[id] = NumberSequence();
return id;
}
void DestroySequence( uint64_t seqID ) {
m_sequences.erase(seqID);
}
void AddToSequence(uint64_t seqID, int64_t num ) {
CHECK_INVALID_ARGUMENT(m_sequences.find(seqID) != m_sequences.end());
m_sequences[seqID].Add(num);
}
void Shuffle(uint64_t seqID, uint64_t engID ) {
uint64_t sid = seqID >= SK_ID_BASE ? seqID : engID;
uint64_t eid = engID >= EK_ID_BASE ? engID : seqID;
CHECK_INVALID_ARGUMENT(m_sequences.find(sid) != m_sequences.end());
m_sequences[sid].Shuffle(eid);
}
int64_t NextInSequence( uint64_t seqID ) {
CHECK_INVALID_ARGUMENT(m_sequences.find(seqID) != m_sequences.end());
return m_sequences[seqID].Next();
}
void PrintSequence( uint64_t seqID ) {
CHECK_INVALID_ARGUMENT(m_sequences.find(seqID) != m_sequences.end());
auto seq = m_sequences[seqID];
seq.Print();
}
};
uint64_t MakeNumSequence( int64_t start, int64_t end ) {
if (start == end) {
return SequenceKeeper::Instance().MakeNumSequence();
}
return SequenceKeeper::Instance().MakeNumSequence(start, end);
}
void DestroyNumSequence( uint64_t seqID ) {
SequenceKeeper::Instance().DestroySequence(seqID);
}
void AddToSequence(uint64_t seqID, int64_t num ) {
SequenceKeeper::Instance().AddToSequence(seqID, num);
}
void ShuffleSequence(uint64_t seqID, uint64_t engID ) {
SequenceKeeper::Instance().Shuffle(seqID, engID);
}
int64_t NextInSequence( uint64_t seqID ) {
return SequenceKeeper::Instance().NextInSequence(seqID);
}
void DebugSequence( uint64_t seqID ) {
SequenceKeeper::Instance().PrintSequence(seqID);
}
DFHACK_PLUGIN_LUA_FUNCTIONS {
DFHACK_LUA_FUNCTION(GenerateEngine),
DFHACK_LUA_FUNCTION(DestroyEngine),
DFHACK_LUA_FUNCTION(NewSeed),
DFHACK_LUA_FUNCTION(rollInt),
DFHACK_LUA_FUNCTION(rollDouble),
DFHACK_LUA_FUNCTION(rollNormal),
DFHACK_LUA_FUNCTION(rollBool),
DFHACK_LUA_FUNCTION(MakeNumSequence),
DFHACK_LUA_FUNCTION(DestroyNumSequence),
DFHACK_LUA_FUNCTION(AddToSequence),
DFHACK_LUA_FUNCTION(ShuffleSequence),
DFHACK_LUA_FUNCTION(NextInSequence),
DFHACK_LUA_FUNCTION(DebugSequence),
DFHACK_LUA_END
};