| .. | 
		
		
			
			
			
			
				| Dfusion | Removed Console module from dfusion. | 2012-07-18 21:07:27 +03:00 | 
		
			
			
			
			
				| devel | Move siege engine out of devel. | 2012-09-17 14:59:59 +04:00 | 
		
			
			
			
			
				| df2mc@a80abe848e | Move depends out of main library, make them (static) libraries. | 2012-03-13 14:46:48 +01:00 | 
		
			
			
			
			
				| dwarfexport | Merge https://github.com/danaris/dfhack | 2012-06-14 00:00:36 +02:00 | 
		
			
			
			
			
				| lua | New tweaks for the military assign to position screen. | 2012-09-28 18:01:17 +04:00 | 
		
			
			
			
			
				| mapexport | Initial changes to get dfhack building on the Mac | 2012-05-24 11:31:20 -04:00 | 
		
			
			
			
			
				| proto | Support renaming some buildings, and arbitrary units, via gui script. | 2012-09-05 21:27:42 +04:00 | 
		
			
			
			
			
				| raw | Document some of the new stuff in the readme. | 2012-09-19 15:55:08 +04:00 | 
		
			
			
			
			
				| ruby | ruby: install generated autogen after copying *.rb | 2012-09-30 17:08:03 +02:00 | 
		
			
			
			
			
				| skeleton | Tweaks! | 2012-03-29 18:37:22 +02:00 | 
		
			
			
			
			
				| stonesense@75df766263 | Track structures and stonesense | 2012-09-28 21:57:12 +02:00 | 
		
			
			
			
			
				| .keep | Making ready for adding plugins. Fixes all over the place, more removal of obsolete parts. | 2011-06-20 01:12:07 +02:00 | 
		
			
			
			
			
				| Brushes.h | Brush output lists numbers, update xml. | 2012-05-11 07:00:18 +02:00 | 
		
			
			
			
			
				| CMakeLists.txt | Building plan plugin: place furniture before it's built. Initial checkin. | 2013-01-18 23:28:45 +13:00 | 
		
			
			
			
			
				| Plugins.cmake | Swap order of includes to work around silly compiler/assembler bug on OS X | 2012-07-02 11:02:48 -04:00 | 
		
			
			
			
			
				| add-spatter.cpp | Switch some plugins to using world load/unload instead of map. | 2012-09-19 19:46:54 +04:00 | 
		
			
			
			
			
				| advtools.cpp | Extract the color enum from color_ostream to toplevel. | 2012-08-19 09:21:25 +04:00 | 
		
			
			
			
			
				| autodump.cpp | Fix build and allow autodump to any walkable tile (e.g. a stair). | 2012-07-06 20:11:20 +04:00 | 
		
			
			
			
			
				| autolabor.cpp | Cleanup autolabor+cleanowned, fix depends/clsocket | 2012-09-13 14:42:17 -05:00 | 
		
			
			
			
			
				| automaterial.cpp | Merge branch 'automaterial' of https://github.com/Falconne/dfhack into automaterial_box | 2013-01-01 19:51:29 +13:00 | 
		
			
			
			
			
				| buildingplan.cpp | Building plan plugin: place furniture before it's built. Initial checkin. | 2013-01-18 23:28:45 +13:00 | 
		
			
			
			
			
				| burrows.cpp | Sync to the change in gamemode/gametype globals. | 2012-06-16 14:42:56 +04:00 | 
		
			
			
			
			
				| catsplosion.cpp | Mass fixage | 2012-04-18 04:12:11 +02:00 | 
		
			
			
			
			
				| changeitem.cpp | zone: don't assign owned pets to a cage. the owner will release them, resulting into infinite hauling (df bug) | 2012-04-15 23:21:36 +02:00 | 
		
			
			
			
			
				| changelayer.cpp | Follow change in xml again. | 2012-08-27 23:03:02 +04:00 | 
		
			
			
			
			
				| changevein.cpp | More maps api refactoring and renaming. | 2012-04-11 12:01:27 +04:00 | 
		
			
			
			
			
				| cleaners.cpp | Add a plugin implementing 'add spatter to item' reactions. | 2012-09-17 21:15:51 +04:00 | 
		
			
			
			
			
				| cleanowned.cpp | Cleanup autolabor+cleanowned, fix depends/clsocket | 2012-09-13 14:42:17 -05:00 | 
		
			
			
			
			
				| colonies.cpp | Make plugins accept explicit output stream references. | 2012-03-10 15:55:42 +04:00 | 
		
			
			
			
			
				| cursecheck.cpp | Tweaks! | 2012-03-29 18:37:22 +02:00 | 
		
			
			
			
			
				| deramp.cpp | More maps api refactoring and renaming. | 2012-04-11 12:01:27 +04:00 | 
		
			
			
			
			
				| dig.cpp | Fixed some memory leaks. | 2012-08-27 14:42:00 -04:00 | 
		
			
			
			
			
				| drybuckets.cpp | Follow a typo fix in flag name. | 2012-03-30 10:44:52 +04:00 | 
		
			
			
			
			
				| fastdwarf.cpp | Fixed unit_grounded in teleporting dwarf tile. | 2012-09-28 19:17:12 -04:00 | 
		
			
			
			
			
				| feature.cpp | Tweaks! | 2012-03-29 18:37:22 +02:00 | 
		
			
			
			
			
				| filltraffic.cpp | Make plugins accept explicit output stream references. | 2012-03-10 15:55:42 +04:00 | 
		
			
			
			
			
				| fixpositions.cpp | Synchronize with changes to df-structures | 2012-07-16 20:56:46 -05:00 | 
		
			
			
			
			
				| fixveins.cpp | More maps api refactoring and renaming. | 2012-04-11 12:01:27 +04:00 | 
		
			
			
			
			
				| flows.cpp | Make plugins accept explicit output stream references. | 2012-03-10 15:55:42 +04:00 | 
		
			
			
			
			
				| follow.cpp | Track world and map changes separately for plugin_onstatechange | 2012-04-01 02:56:54 +02:00 | 
		
			
			
			
			
				| forceequip.cpp | body_part_raw has its own set of flags which do NOT match body_part_template | 2012-05-30 08:02:53 -05:00 | 
		
			
			
			
			
				| getplants.cpp | Make plugins accept explicit output stream references. | 2012-03-10 15:55:42 +04:00 | 
		
			
			
			
			
				| initflags.cpp | Make plugins accept explicit output stream references. | 2012-03-10 15:55:42 +04:00 | 
		
			
			
			
			
				| jobutils.cpp | Merge further changes (???) | 2012-09-10 09:19:21 -04:00 | 
		
			
			
			
			
				| lair.cpp | Add revforget command, lair plugin | 2012-03-11 22:25:30 +01:00 | 
		
			
			
			
			
				| liquids.cpp | Support permaflow in liquids, including the gui. | 2012-08-26 20:08:28 +04:00 | 
		
			
			
			
			
				| manipulator.cpp | Make backspace seek to top left corner in manipulator. | 2012-09-29 13:01:11 +04:00 | 
		
			
			
			
			
				| misery.cpp | Tabs to spaces. | 2012-08-27 16:05:23 -04:00 | 
		
			
			
			
			
				| mode.cpp | Sync to the change in gamemode/gametype globals. | 2012-06-16 14:42:56 +04:00 | 
		
			
			
			
			
				| plants.cpp | More maps api refactoring and renaming. | 2012-04-11 12:01:27 +04:00 | 
		
			
			
			
			
				| power-meter.cpp | Switch some plugins to using world load/unload instead of map. | 2012-09-19 19:46:54 +04:00 | 
		
			
			
			
			
				| probe.cpp | Follow change in xml again. | 2012-08-27 23:03:02 +04:00 | 
		
			
			
			
			
				| prospector.cpp | Merge further changes (???) | 2012-09-10 09:19:21 -04:00 | 
		
			
			
			
			
				| regrass.cpp | regrass: leaves tiles with the no_grow flag alone (avoids regrassing roads etc you embark on) | 2012-04-23 00:34:19 +02:00 | 
		
			
			
			
			
				| rename.cpp | Implement explicit hook priority in vmethod interpose. | 2012-09-22 13:14:06 +04:00 | 
		
			
			
			
			
				| reveal.cpp | Sync to the change in gamemode/gametype globals. | 2012-06-16 14:42:56 +04:00 | 
		
			
			
			
			
				| search.cpp | Restore accidentally removed priority of unit screen search hook's input check over manipulator plugin. | 2013-01-06 18:32:49 +13:00 | 
		
			
			
			
			
				| seedwatch.cpp | Fixed seedwatch not working on reclaim | 2012-08-01 19:52:50 -05:00 | 
		
			
			
			
			
				| showmood.cpp | showmood: fix fetched/needed quantity calculation | 2012-08-09 17:07:20 +02:00 | 
		
			
			
			
			
				| siege-engine.cpp | Forbid stuff from bins in siege-engine, if forbid ammo standing order set. | 2012-09-27 10:43:42 +04:00 | 
		
			
			
			
			
				| sort.cpp | fix for updated viewlist_petst | 2012-09-26 18:22:07 +02:00 | 
		
			
			
			
			
				| steam-engine.cpp | Switch some plugins to using world load/unload instead of map. | 2012-09-19 19:46:54 +04:00 | 
		
			
			
			
			
				| stockpiles.cpp | Tweaks! | 2012-03-29 18:37:22 +02:00 | 
		
			
			
			
			
				| tiletypes.cpp | Merge further changes (???) | 2012-09-10 09:19:21 -04:00 | 
		
			
			
			
			
				| tubefill.cpp | More maps api refactoring and renaming. | 2012-04-11 12:01:27 +04:00 | 
		
			
			
			
			
				| tweak.cpp | Try a different color scheme when highlighting squad members in tweak. | 2012-09-28 18:50:01 +04:00 | 
		
			
			
			
			
				| versionosd.cpp | Tweaks! | 2012-03-29 18:37:22 +02:00 | 
		
			
			
			
			
				| weather.cpp | Cleanup World module to use df::global, and fix crashes when control_mode/game_mode are missing | 2012-05-23 12:51:03 -05:00 | 
		
			
			
			
			
				| workflow.cpp | Fix hotkey detection | 2013-01-03 22:01:01 +13:00 | 
		
			
			
			
			
				| zone.cpp | Add filtering to zone creature assignment menu. First steps towards adding autopasture functionality. | 2012-11-29 00:31:39 +13:00 |