dfhack/plugins
Warmist 4cc14641ac Implemented lua interface. 2013-06-22 17:40:52 +03:00
..
Dfusion
devel Remove the "assign random labors to random dwarfs" nonsense that I put in while drunk or something. 2013-03-02 23:05:09 -06:00
df2mc@a80abe848e
dwarfexport
isoworld@aa3b1bd51f Merge branch 'master' of https://github.com/cherrydev/dfhack 2013-04-24 16:13:27 +02:00
lua Fix detection of GET_MATERIAL_FROM_REAGENT results in workflow. 2013-04-30 19:42:51 +04:00
mapexport ditch the unused Vegetation module 2012-12-06 23:47:25 +01:00
proto Changed liquids to use an enum. 2013-04-04 14:28:43 +05:30
raw
rendermax Implemented lua interface. 2013-06-22 17:40:52 +03:00
ruby ruby: tweak item_isfree 2013-04-30 18:38:52 +02:00
skeleton Added rendermax plugin- a bunch of rendering hax in one. Small fix to skeleton. 2013-06-21 22:47:23 +03:00
stonesense@0d41614ff3 Merge branch 'master' of https://github.com/cherrydev/dfhack 2013-04-24 16:13:27 +02:00
.keep
Brushes.h
CMakeLists.txt Added rendermax plugin- a bunch of rendering hax in one. Small fix to skeleton. 2013-06-21 22:47:23 +03:00
Plugins.cmake Sync isoworld, some protobuf building changes 2013-04-02 22:37:41 +02:00
add-spatter.cpp
advtools.cpp
autoSyndrome.cpp autoSyndrome: stop spam, and disable by default 2013-03-16 13:26:59 +01:00
autodump.cpp
autolabor.cpp Added documentation of autolabor exemption from burrowed dwarves 2013-02-15 19:16:26 -08:00
automaterial.cpp Fix build bug in automaterial. 2013-04-24 17:49:18 +02:00
autotrade.cpp Add wear filter 2013-04-15 20:43:13 +12:00
buildingplan.cpp Make planned doors pet passable 2013-04-01 19:52:34 +13:00
burrows.cpp
catsplosion.cpp
changeitem.cpp
changelayer.cpp
changevein.cpp
cleaners.cpp ditch the unused Vegetation module 2012-12-06 23:47:25 +01:00
cleanowned.cpp
colonies.cpp
createitem.cpp Make createitem create shoes in pairs (as well as gloves) 2013-04-08 08:29:50 -05:00
cursecheck.cpp
deramp.cpp
dfstream.cpp
dig.cpp dig: ignore tile shape if hidden 2013-04-12 15:23:16 +02:00
drybuckets.cpp
dwarfmonitor.cpp Right align happiness monitor to avoid interference with announcements 2013-04-01 19:52:13 +13:00
eventful.cpp Fix for eventful and a advfort not to show worn items. 2013-03-09 12:54:07 +02:00
fastdwarf.cpp
feature.cpp
filltraffic.cpp Merge branch 'master' of https://github.com/rampaging-poet/dfhack 2013-04-24 16:14:30 +02:00
fix-armory.cpp Merge branch 'canStepBetween' into recent 2013-01-05 18:10:29 -05:00
fixpositions.cpp
fixveins.cpp
flows.cpp
follow.cpp
forceequip.cpp
getplants.cpp ditch the unused Vegetation module 2012-12-06 23:47:25 +01:00
infiniteSky.cpp Infinite sky: bug with z level flags. 2013-01-13 15:28:17 -05:00
initflags.cpp
isoworldremote.cpp Skip ice and brook floors. 2013-04-06 17:07:46 +05:30
jobutils.cpp
lair.cpp
liquids.cpp ditch the unused Vegetation module 2012-12-06 23:47:25 +01:00
manipulator.cpp
misery.cpp
mode.cpp
mousequery.cpp Fix crash when using right mouse button 2013-03-22 23:08:33 +13:00
plants.cpp ditch the unused Vegetation module 2012-12-06 23:47:25 +01:00
power-meter.cpp
probe.cpp
prospector.cpp ditch the unused Vegetation module 2012-12-06 23:47:25 +01:00
regrass.cpp
rename.cpp
resume.cpp Update versions 2013-03-16 22:13:01 +13:00
reveal.cpp
search.cpp Fix the search plugin crashing the military screen. 2013-04-02 22:42:55 +13:00
seedwatch.cpp
showmood.cpp
siege-engine.cpp
sort.cpp
steam-engine.cpp
stockpiles.cpp
stocks.cpp Stocks plugin: Add keywords to search for flags. 2013-04-24 23:31:37 +12:00
tiletypes.cpp ditch the unused Vegetation module 2012-12-06 23:47:25 +01:00
trueTransformation.cpp Binsearch in units.active can't possibly work, ever. 2013-02-14 13:13:25 +04:00
tubefill.cpp
tweak.cpp Fix small bug in the tweak plugin 2013-04-01 17:42:02 +02:00
uicommon.h Stocks plugin: Add keywords to search for flags. 2013-04-24 23:31:37 +12:00
versionosd.cpp
weather.cpp
workNow.cpp Work now: also update dig on pause. 2013-01-05 12:50:44 -05:00
workflow.cpp Fix bad refactor 2013-01-18 23:29:08 +13:00
zone.cpp fix in zone UI filters: lower case 'f' conflicted as hotkey with toggling between pit and pond in the pit screen. So now the filter keys use upper case letters instead. 2013-04-24 23:37:05 +12:00