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Buildings.h
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Add more native api functions for finding general and specific refs.
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2012-11-12 19:17:32 +04:00 |
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Burrows.h
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Update license, add contributors file, bump release number
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2012-09-30 04:03:37 +02:00 |
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Constructions.h
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Update license, add contributors file, bump release number
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2012-09-30 04:03:37 +02:00 |
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Engravings.h
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Update license, add contributors file, bump release number
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2012-09-30 04:03:37 +02:00 |
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Graphic.h
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Get rid of tabs
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2012-11-16 15:33:36 -06:00 |
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Gui.h
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Duplicate the lua Painter class in C++.
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2012-11-19 18:11:26 +04:00 |
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Items.h
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Add a few utility functions to the main library.
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2012-10-30 12:40:26 +04:00 |
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Job.h
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Add more native api functions for finding general and specific refs.
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2012-11-12 19:17:32 +04:00 |
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MapCache.h
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Naming consistency
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2012-11-16 15:35:34 -06:00 |
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Maps.h
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ditch the unused Vegetation module
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2012-12-06 23:47:25 +01:00 |
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Materials.h
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Naming consistency
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2012-11-16 15:35:34 -06:00 |
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Notes.h
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Header changes/cleanup.
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2011-12-31 12:48:42 +01:00 |
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Screen.h
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Add docs for the automaterial plugin, and use the new Painter class.
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2012-11-22 19:38:45 +04:00 |
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Translation.h
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Update license, add contributors file, bump release number
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2012-09-30 04:03:37 +02:00 |
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Units.h
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Add an api function to retrieve unit skill experience.
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2012-11-16 22:48:49 +04:00 |
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Vermin.h
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Get rid of Simple namespace, Gui module is now a namespace.
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2012-03-03 14:38:24 +01:00 |
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Windows.h
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Update license, add contributors file, bump release number
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2012-09-30 04:03:37 +02:00 |
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World.h
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Add persistent history of per-constraint item counts in workflow.
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2012-11-28 19:25:01 +04:00 |
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kitchen.h
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Update license, add contributors file, bump release number
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2012-09-30 04:03:37 +02:00 |