dfhack/plugins/autolabor
Kelly Kinkade 16e6114a86 autolabor: realign labors, improve tick handling
realigned the labor table to v50
changed onChange handler to run every 60 in-game ticks instead of every 60 render frames (no reason to run while paused lol)
2023-02-02 15:37:36 -06:00
..
CMakeLists.txt reenable autolabor for testing 2023-02-02 15:37:36 -06:00
autolabor.cpp autolabor: realign labors, improve tick handling 2023-02-02 15:37:36 -06:00
joblabormapper.cpp rename globals according to structures update 2023-01-05 17:11:01 -08:00
joblabormapper.h collect autolabor plugins into one directory 2022-11-20 01:58:08 -06:00
labormanager.cpp rename globals according to structures update 2023-01-05 17:11:01 -08:00
labormanager.h collect autolabor plugins into one directory 2022-11-20 01:58:08 -06:00
laborstatemap.h reenable autolabor for testing 2023-02-02 15:37:36 -06:00