dfhack/scripts
Warmist 3ed5f06f49 Fix for eventful and a advfort not to show worn items. 2013-03-09 12:54:07 +02:00
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devel Make the inspect screen background look more sane on some tilesets. 2012-12-08 14:45:17 +04:00
fix Improve fix/cloth-stockpile performance by 30% by reducing garbage. 2013-02-14 13:13:25 +04:00
gui Fix for eventful and a advfort not to show worn items. 2013-03-09 12:54:07 +02:00
autofarm.rb Autofarm: correct incorrect logic for determining if a farm is surface or subterranean 2013-01-04 13:20:28 -06:00
autounsuspend.rb ruby: add description field to onupdate_register 2012-11-24 16:10:55 +01:00
binpatch.lua Abstract the back-end from the binpatch script, and use in gui/assign-rack. 2012-11-12 12:26:31 +04:00
create-items.rb move create-items out of devel/, add Readme entry 2012-12-13 01:00:53 +01:00
deathcause.rb deathcause: show more info for non histfigs 2012-12-10 17:48:53 +01:00
dfusion.lua More scripts for dfusion. Only fixes left, and updating bin-plugins (friendship and migrants(??)) 2012-11-02 00:50:20 +02:00
digfort.rb add script/digfort.rb 2012-09-07 22:47:44 +02:00
drainaquifer.rb scripts/drainaquifer 2012-09-18 10:17:32 +02:00
embark.lua More work on dfusion. Embark anywhere script separated. 2012-10-21 13:42:55 +03:00
fixnaked.lua Even more derp. 2012-07-12 11:54:03 +02:00
growcrops.rb Missed a few spots 2012-11-12 08:29:44 -06:00
lever.rb scripts/lever: fix for links to cage/support 2012-11-29 17:11:29 +01:00
lua.lua Support ! and ~ prefixes in the lua script, and edit readme. 2012-11-12 12:48:17 +04:00
magmasource.rb ruby: add description field to onupdate_register 2012-11-24 16:10:55 +01:00
make-monarch.lua Make monarch script, for changing who is king/queen 2013-01-05 20:06:22 +02:00
putontable.lua Edited use_mode in moveToBuilding. It looks like df uses either 0 or 2 and 2 is structural. 2012-05-24 14:03:05 +03:00
quicksave.lua Support controllable error presentation verbosity in lua code. 2012-06-22 16:36:50 +04:00
region-pops.lua Added option to region-pops script to additively augment populations. 2012-11-20 08:28:06 -06:00
removebadthoughts.rb removebadthoughts: add --dry-run option 2012-10-10 19:45:16 +02:00
setfps.lua Add yet one more performance-oriented tweak for temperature updates. 2012-09-14 12:14:36 +04:00
siren.lua follow rename unit.military.squad_index to squad_id in df-structures 2012-10-20 22:35:39 +02:00
slayrace.rb slayrace: typo 2012-12-13 01:47:58 +01:00
soundsense-season.lua Add a script to expose the correct season to soundsense on world load. 2012-12-06 19:00:48 +04:00
stripcaged.rb stripcaged: allow shortened arguments 2012-12-12 18:11:56 +01:00
superdwarf.rb ruby: fix onupdate tick limiting + advmode, add pageprotect, add :script_finished 2012-12-11 17:25:51 +01:00
unsuspend.rb Add unsuspend and autounsuspend scripts. The latter is especially useful when trying to build near aquifers. :) 2012-11-20 08:41:35 -06:00