31 lines
1.4 KiB
ReStructuredText
31 lines
1.4 KiB
ReStructuredText
.. _revflood:
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reveal
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======
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This reveals the map. By default, HFS will remain hidden so that the demons
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don't spawn. You can use ``reveal hell`` to reveal everything. With hell revealed,
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you won't be able to unpause until you hide the map again. If you really want
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to unpause with hell revealed, use ``reveal demons``.
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Reveal also works in adventure mode, but any of its effects are negated once
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you move. When you use it this way, you don't need to run ``unreveal``.
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Usage and related commands:
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:reveal: Reveal the whole map, except for HFS to avoid demons spawning
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:reveal hell: Also show hell, but requires ``unreveal`` before unpausing
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:reveal demon: Reveals everything and allows unpausing - good luck!
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:unreveal: Reverts the effects of ``reveal``
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:revtoggle: Switches between ``reveal`` and ``unreveal``
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:revflood: Hide everything, then reveal tiles with a path to the cursor.
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Note that tiles behind constructed walls are also revealed as a
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workaround for :bug:`1871`.
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:revforget: Discard info about what was visible before revealing the map.
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Only useful where (e.g.) you abandoned with the fort revealed
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and no longer want the data.
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nopause
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=======
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Disables pausing (both manual and automatic) with the exception of pause forced
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by `reveal` ``hell``. This is nice for digging under rivers.
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