41 lines
1.1 KiB
ReStructuredText
41 lines
1.1 KiB
ReStructuredText
.. _job:
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job
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===
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Command for general job query and manipulation.
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Options:
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*no extra options*
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Print details of the current job. The job can be selected
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in a workshop, or the unit/jobs screen.
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**list**
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Print details of all jobs in the selected workshop.
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**item-material <item-idx> <material[:subtoken]>**
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Replace the exact material id in the job item.
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**item-type <item-idx> <type[:subtype]>**
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Replace the exact item type id in the job item.
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job-duplicate
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=============
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In :kbd:`q` mode, when a job is highlighted within a workshop or furnace
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building, calling ``job-duplicate`` instantly duplicates the job.
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:dfhack-keybind:`job-duplicate`
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job-material
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============
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Alter the material of the selected job. Similar to ``job item-material ...``
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Invoked as::
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job-material <inorganic-token>
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:dfhack-keybind:`job-material`
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* In :kbd:`q` mode, when a job is highlighted within a workshop or furnace,
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changes the material of the job. Only inorganic materials can be used
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in this mode.
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* In :kbd:`b` mode, during selection of building components positions the cursor
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over the first available choice with the matching material.
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