28 lines
819 B
ReStructuredText
28 lines
819 B
ReStructuredText
autoclothing
|
|
============
|
|
Tags:
|
|
:dfhack-keybind:`autoclothing`
|
|
|
|
:index:`Automatically manage clothing work orders.
|
|
<autoclothing; Automatically manage clothing work orders.>` It allows you to
|
|
set how many of each clothing type every citizen should have.
|
|
|
|
Usage::
|
|
|
|
enable autoclothing
|
|
autoclothing <material> <item> [number]
|
|
|
|
``material`` can be "cloth", "silk", "yarn", or "leather". The ``item`` can be
|
|
anything your civilization can produce, such as "dress" or "mitten".
|
|
|
|
When invoked without a number, it shows the current configuration for that
|
|
material and item.
|
|
|
|
Examples
|
|
--------
|
|
|
|
``autoclothing cloth "short skirt" 10``
|
|
Sets the desired number of cloth short skirts available per citizen to 10.
|
|
``autoclothing cloth dress``
|
|
Displays the currently set number of cloth dresses chosen per citizen.
|