1058e40cb0
This changes the intermediate format used for compiled files from one that can hold up to 65279 (slightly less than 2^16) addressable sections to one that can hold 4294967296 (2^32). Code that uses templates, such as... C++ code... can easily run up against the smaller limit. This does not affect the finished executable, only the intermediate object files. |
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.github/workflows | ||
CMake | ||
build | ||
depends | ||
dfhack-config | ||
docs | ||
library | ||
package | ||
plugins | ||
scripts@2079b9fb69 | ||
test | ||
travis | ||
.gitignore | ||
.gitmodules | ||
.ycm_extra_conf.py | ||
CMakeLists.txt | ||
CMakeSettings.json | ||
Contributing.rst | ||
LICENSE.rst | ||
README.html | ||
README.md | ||
conf.py | ||
dfhack.init-example | ||
index.rst | ||
onLoad.init-example |
README.md
DFHack Readme
DFHack is a Dwarf Fortress memory access library, distributed with scripts and plugins implementing a wide variety of useful functions and tools.
The full documentation is available online here,
from the README.html page in the DFHack distribution, or as raw text in the ./docs
folder.
If you're an end-user, modder, or interested in contributing to DFHack -
go read those docs.
If that's unclear or you need more help, try the Bay12 forums thread or the #dfhack IRC channel on freenode.