.. |
argstream
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fixed (fix as in hack) crash when std::string was used to store a command line argument
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2010-02-19 21:24:20 +01:00 |
md5
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massive refactors of process, processmanager is now processenumerator, better split between windows and linux code, finalized suspend/resume
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2009-11-17 03:19:13 +00:00 |
tinyxml
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fixed tons of warnings, removed dependency on xtest
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2009-12-13 21:03:19 +00:00 |
unmaintained
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optimizations
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2009-11-22 14:43:53 +00:00 |
CMakeLists.txt
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updated cmakelists
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2010-02-19 20:55:11 +01:00 |
DFCommonInternal.h
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Fixed annoying MSVC bug and MSVC warning spam
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2010-02-22 00:18:44 +01:00 |
DFHackAPI.cpp
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Code for getting the current and all settlements in the world, currently has offsets for the settlement location, name, and area size. Right now the current settlement causes msvc to claim the heap is corrupted, I think due to the fact that the current_settlement vector only has 1 item in it. I think it may be a bug in the vector code, as my code is basically identical between the current settlement and the other settlements.
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2010-02-25 17:50:52 +01:00 |
DFHackAPI.h
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Code for getting the current and all settlements in the world, currently has offsets for the settlement location, name, and area size. Right now the current settlement causes msvc to claim the heap is corrupted, I think due to the fact that the current_settlement vector only has 1 item in it. I think it may be a bug in the vector code, as my code is basically identical between the current settlement and the other settlements.
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2010-02-25 17:50:52 +01:00 |
DFMemInfo.cpp
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leftovers
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2010-02-25 15:33:13 +01:00 |
DFMemInfo.h
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leftovers
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2010-02-25 15:33:13 +01:00 |
DFMemInfoManager.cpp
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Major memory_info rework.
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2010-02-25 13:41:57 +01:00 |
DFMemInfoManager.h
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Major memory_info rework.
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2010-02-25 13:41:57 +01:00 |
DFProcess-linux-SHM.cpp
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Refactor of memory_info class, now with more d-pointer
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2010-02-22 23:34:20 +01:00 |
DFProcess-linux-wine.cpp
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Support for d18 on windows
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2010-02-23 22:29:55 +01:00 |
DFProcess-linux.cpp
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Refactor of memory_info class, now with more d-pointer
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2010-02-22 23:34:20 +01:00 |
DFProcess-windows-SHM.cpp
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Refactor of memory_info class, now with more d-pointer
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2010-02-22 23:34:20 +01:00 |
DFProcess-windows.cpp
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Refactor of memory_info class, now with more d-pointer
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2010-02-22 23:34:20 +01:00 |
DFProcess.h
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Refactor of memory_info class, now with more d-pointer
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2010-02-22 23:34:20 +01:00 |
DFProcessEnumerator-linux.cpp
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Refactor of memory_info class, now with more d-pointer
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2010-02-22 23:34:20 +01:00 |
DFProcessEnumerator-windows.cpp
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Break the debug builds. Bugs must never be hidden.
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2010-02-21 18:35:14 +01:00 |
DFProcessEnumerator.h
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Fixed annoying MSVC bug and MSVC warning spam
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2010-02-22 00:18:44 +01:00 |
DFTileTypes.cpp
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optimizations
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2009-11-22 14:43:53 +00:00 |
DFTileTypes.h
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Fixed annoying MSVC bug and MSVC warning spam
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2010-02-22 00:18:44 +01:00 |
DFTypes.h
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Code for getting the current and all settlements in the world, currently has offsets for the settlement location, name, and area size. Right now the current settlement causes msvc to claim the heap is corrupted, I think due to the fact that the current_settlement vector only has 1 item in it. I think it may be a bug in the vector code, as my code is basically identical between the current settlement and the other settlements.
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2010-02-25 17:50:52 +01:00 |
DFVector.h
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Fixed annoying MSVC bug and MSVC warning spam
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2010-02-22 00:18:44 +01:00 |
DFWindow-linux.cpp
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Major memory_info rework.
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2010-02-25 13:41:57 +01:00 |
DFWindow-windows.cpp
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Major memory_info rework.
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2010-02-25 13:41:57 +01:00 |
DFWindow.h
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Fixed annoying MSVC bug and MSVC warning spam
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2010-02-22 00:18:44 +01:00 |
Export.h
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creatures almost done
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2009-11-14 03:46:56 +00:00 |
Tranquility.h
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Fixed annoying MSVC bug and MSVC warning spam
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2010-02-22 00:18:44 +01:00 |
config.h.cmake
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doh
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2009-10-30 07:54:43 +00:00 |
integers.h
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Add offsets for versions d9-d17 for windows and linux, windows has been tested, linux has not, but it should be right unless I screwed something up
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2010-02-18 15:29:45 -05:00 |
stdint_win.h
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fixed MSVC build, added build instructions for it, internal stdint.h implementation for MSVC
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2009-10-22 02:14:16 +00:00 |