dfhack/scripts/gui
expwnent 144e0b4dcb Digging Invaders: merged eventManager and recent. 2013-01-02 11:26:30 -05:00
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assign-rack.lua Digging Invaders: merged eventManager and recent. 2013-01-02 11:26:30 -05:00
choose-weapons.lua Add a script to reclassify 'individual choice' weapons based on unit skill. 2012-09-29 17:21:49 +04:00
companion-order.lua Digging Invaders: merged eventManager and recent. 2013-01-02 11:26:30 -05:00
gm-editor.lua Digging Invaders: merged eventManager and recent. 2013-01-02 11:26:30 -05:00
guide-path.lua Add lua API functions for verifying item and material vs job_item flags. 2012-10-17 19:16:18 +04:00
hello-world.lua Extract an abstract View superclass from Screen to handle widget trees. 2012-10-15 15:30:00 +04:00
liquids.lua Update the lua screens to use the new key display string API function. 2012-10-02 15:25:59 +04:00
mechanisms.lua Update the lua screens to use the new key display string API function. 2012-10-02 15:25:59 +04:00
power-meter.lua Start implementing common widgets for lua screens. 2012-10-15 20:03:18 +04:00
rename.lua Fix the rename plugin and script to use the new getSelectedBuilding API. 2012-09-20 11:11:59 +04:00
room-list.lua Update the lua screens to use the new key display string API function. 2012-10-02 15:25:59 +04:00
siege-engine.lua Extract an abstract View superclass from Screen to handle widget trees. 2012-10-15 15:30:00 +04:00
workflow.lua Digging Invaders: merged eventManager and recent. 2013-01-02 11:26:30 -05:00
workshop-job.lua Tweak the workflow gui script to make the UI operate smoother. 2012-10-25 12:15:18 +04:00