dfhack/library/modules
Alexander Gavrilov 0b32d374db Implement SOIL/STONE substitution logic, and add compat in mapexport. 2012-04-19 23:02:30 +04:00
..
Buildings.cpp Misc fixes for warnings... 2012-03-10 16:03:11 +01:00
Constructions.cpp Get rid of Simple namespace, Gui module is now a namespace. 2012-03-03 14:38:24 +01:00
Engravings.cpp Get rid of Simple namespace, Gui module is now a namespace. 2012-03-03 14:38:24 +01:00
Graphic.cpp Remove bad assert from Translation, as well as <cassert> from other modules that don't use it 2012-01-24 10:57:25 -06:00
Gui.cpp Pull a few utility functions into the core and publish to lua. 2012-04-07 19:08:30 +04:00
Items.cpp Add unit position and container api. 2012-04-13 16:10:19 +04:00
Job.cpp Job module api tweaks: add a namespace to match others and some funcs. 2012-04-10 11:43:36 +04:00
Maps.cpp Implement SOIL/STONE substitution logic, and add compat in mapexport. 2012-04-19 23:02:30 +04:00
Materials.cpp Wrap MaterialInfo for lua. 2012-04-06 19:56:19 +04:00
Notes.cpp Make it build and run on linux (no stonesense, df2mc, dfusion) 2012-02-09 03:07:26 +01:00
Translation.cpp Pull a few utility functions into the core and publish to lua. 2012-04-07 19:08:30 +04:00
Units.cpp Add burrow subcommands to modify burrow unit and tile sets. 2012-04-14 14:12:59 +04:00
Vegetation.cpp Get rid of Simple namespace, Gui module is now a namespace. 2012-03-03 14:38:24 +01:00
Vermin.cpp Get rid of Simple namespace, Gui module is now a namespace. 2012-03-03 14:38:24 +01:00
Windows.cpp Tweaks and cleanups 2012-03-24 12:13:51 +01:00
World.cpp Oops, forgot return statement. 2012-04-05 12:32:10 +04:00
kitchen.cpp Make plugins accept explicit output stream references. 2012-03-10 15:55:42 +04:00