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advfort.lua
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Merge remote-tracking branch 'warmist/dev-rendermax' into develop
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2014-05-11 15:44:29 +04:00 |
assign-rack.lua
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Abstract the back-end from the binpatch script, and use in gui/assign-rack.
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2012-11-12 12:26:31 +04:00 |
autobutcher.lua
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Added some more commands to autobutcher UI script.
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2013-04-24 23:37:05 +12:00 |
choose-weapons.lua
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Add a script to reclassify 'individual choice' weapons based on unit skill.
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2012-09-29 17:21:49 +04:00 |
clone-uniform.lua
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Add a script that clones the currently selected military uniform.
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2014-03-24 19:39:34 +04:00 |
companion-order.lua
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Missed a few spots
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2012-11-12 08:29:44 -06:00 |
dfstatus.lua
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Reorganized scripts folder. Deleted digmat.rb because it's redundant with digSmart and it has a higher FPS impact.
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2014-06-27 03:46:22 -04:00 |
gm-editor.lua
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gui/gm-editor: Fixed enum editing. And added free pointer/reinterpret options
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2014-05-01 10:59:21 +03:00 |
guide-path.lua
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Add lua API functions for verifying item and material vs job_item flags.
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2012-10-17 19:16:18 +04:00 |
hackWish.lua
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Reorganized scripts folder. Deleted digmat.rb because it's redundant with digSmart and it has a higher FPS impact.
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2014-06-27 03:46:22 -04:00 |
hello-world.lua
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Extract an abstract View superclass from Screen to handle widget trees.
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2012-10-15 15:30:00 +04:00 |
liquids.lua
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Update the lua screens to use the new key display string API function.
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2012-10-02 15:25:59 +04:00 |
mechanisms.lua
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Update the lua screens to use the new key display string API function.
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2012-10-02 15:25:59 +04:00 |
mod-manager.lua
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Added a way to change the mod install directory (and changed the default to hack/mods) and added simpler way to add to init.lua
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2014-06-02 17:57:59 +03:00 |
no-dfhack-init.lua
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Notify the user when dfhack.init is missing, and fall back to example.
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2014-06-28 17:08:14 +04:00 |
power-meter.lua
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Start implementing common widgets for lua screens.
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2012-10-15 20:03:18 +04:00 |
rename.lua
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Fix the rename plugin and script to use the new getSelectedBuilding API.
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2012-09-20 11:11:59 +04:00 |
room-list.lua
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Update the lua screens to use the new key display string API function.
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2012-10-02 15:25:59 +04:00 |
siege-engine.lua
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Compute quality of siege engines and use it to extend firing range.
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2014-03-07 17:34:21 +04:00 |
unit-info-viewer.lua
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Reorganized scripts folder. Deleted digmat.rb because it's redundant with digSmart and it has a higher FPS impact.
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2014-06-27 03:46:22 -04:00 |
workflow.lua
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Implement the history graph in the workflow status screen.
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2012-12-01 16:50:03 +04:00 |
workshop-job.lua
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Tweak the workflow gui script to make the UI operate smoother.
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2012-10-25 12:15:18 +04:00 |