83 lines
2.6 KiB
C++
83 lines
2.6 KiB
C++
#include "Core.h"
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#include <Console.h>
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#include <Export.h>
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#include <PluginManager.h>
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#include <zmq.hpp>
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#ifndef LINUX_BUILD
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#include <windows.h>
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#endif
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using namespace DFHack;
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// Here go all the command declarations...
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// mostly to allow having the mandatory stuff on top of the file and commands on the bottom
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command_result server (Core * c, std::vector <std::string> & parameters);
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// A plugins must be able to return its name. This must correspond to the filename - skeleton.plug.so or skeleton.plug.dll
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DFhackCExport const char * plugin_name ( void )
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{
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return "server";
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}
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// Mandatory init function. If you have some global state, create it here.
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DFhackCExport command_result plugin_init ( Core * c, std::vector <PluginCommand> &commands)
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{
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// Fill the command list with your commands.
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commands.clear();
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commands.push_back(PluginCommand("server",
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"Inane zeromq example turned into a plugin.",
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server));
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return CR_OK;
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}
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// This is called right before the plugin library is removed from memory.
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DFhackCExport command_result plugin_shutdown ( Core * c )
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{
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// You *MUST* kill all threads you created before this returns.
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// If everythin fails, just return CR_FAILURE. Your plugin will be
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// in a zombie state, but things won't crash.
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return CR_OK;
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}
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// This is WRONG and STUPID. Never use this as an example!
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command_result server (Core * c, std::vector <std::string> & parameters)
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{
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// It's nice to provide a 'help' option for your command.
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// It's also nice to print the same help if you get invalid options from the user instead of just acting strange
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for(int i = 0; i < parameters.size();i++)
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{
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if(parameters[i] == "help" || parameters[i] == "?")
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{
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// Core has a handle to the console. The console is thread-safe.
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// Only one thing can read from it at a time though...
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c->con.print("This command is a simple Hello World example for zeromq!\n");
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return CR_OK;
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}
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}
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// Prepare our context and socket
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zmq::context_t context (1);
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zmq::socket_t socket (context, ZMQ_REP);
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socket.bind ("tcp://*:5555");
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while (true)
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{
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zmq::message_t request;
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// Wait for next request from client
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socket.recv (&request);
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c->con.print("Received Hello\n");
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// Do some 'work'
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#ifdef LINUX_BUILD
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sleep (1);
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#else
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Sleep(1000);
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#endif
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// Send reply back to client
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zmq::message_t reply (5);
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memcpy ((void *) reply.data (), "World", 5);
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socket.send (reply);
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}
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return CR_OK;
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}
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