dfhack/plugins
Alexander Gavrilov 05b73af9bb Extend fix-armory with support for storing ammo in barracks. 2012-10-30 23:20:34 +04:00
..
Dfusion Removed Console module from dfusion. 2012-07-18 21:07:27 +03:00
devel Fix one more place that was using ANY_FREE. 2012-10-24 17:51:47 +04:00
df2mc@a80abe848e Move depends out of main library, make them (static) libraries. 2012-03-13 14:46:48 +01:00
dwarfexport Merge https://github.com/danaris/dfhack 2012-06-14 00:00:36 +02:00
lua Remove the C++ version of the job output deduction code and switch to lua. 2012-10-25 12:44:23 +04:00
mapexport Initial changes to get dfhack building on the Mac 2012-05-24 11:31:20 -04:00
proto Support renaming some buildings, and arbitrary units, via gui script. 2012-09-05 21:27:42 +04:00
raw Add a special workshop for add spatter reactions into example raws. 2012-10-10 18:29:59 +04:00
ruby ruby: ANY_FREE/IN_PLAY 2012-10-25 13:44:01 +02:00
skeleton Tweaks! 2012-03-29 18:37:22 +02:00
stonesense@75df766263 Track structures and stonesense 2012-09-28 21:57:12 +02:00
.keep Making ready for adding plugins. Fixes all over the place, more removal of obsolete parts. 2011-06-20 01:12:07 +02:00
Brushes.h Brush output lists numbers, update xml. 2012-05-11 07:00:18 +02:00
CMakeLists.txt Disable dfstream by default 2012-10-29 22:29:07 -05:00
Plugins.cmake Swap order of includes to work around silly compiler/assembler bug on OS X 2012-07-02 11:02:48 -04:00
add-spatter.cpp Follow the change in the base-type of job_skill. 2012-10-26 20:29:21 +04:00
advtools.cpp follow rename Carried->Hauled in df-structures unit inventory mode 2012-10-22 19:37:12 +02:00
autodump.cpp Fix build and allow autodump to any walkable tile (e.g. a stair). 2012-07-06 20:11:20 +04:00
autolabor.cpp ANY_FREE -> IN_PLAY, to match terminology used in DF's error messages 2012-10-23 12:14:21 -05:00
burrows.cpp Dissolve the World module class into a namespace. 2012-10-06 13:46:20 +04:00
catsplosion.cpp Mass fixage 2012-04-18 04:12:11 +02:00
changeitem.cpp zone: don't assign owned pets to a cage. the owner will release them, resulting into infinite hauling (df bug) 2012-04-15 23:21:36 +02:00
changelayer.cpp Follow change in xml again. 2012-08-27 23:03:02 +04:00
changevein.cpp More maps api refactoring and renaming. 2012-04-11 12:01:27 +04:00
cleaners.cpp Add a plugin implementing 'add spatter to item' reactions. 2012-09-17 21:15:51 +04:00
cleanowned.cpp Cleanup autolabor+cleanowned, fix depends/clsocket 2012-09-13 14:42:17 -05:00
colonies.cpp Make plugins accept explicit output stream references. 2012-03-10 15:55:42 +04:00
cursecheck.cpp Tweaks! 2012-03-29 18:37:22 +02:00
deramp.cpp More maps api refactoring and renaming. 2012-04-11 12:01:27 +04:00
dfstream.cpp Fix compile 2012-10-30 11:48:28 -05:00
dig.cpp Fixed some memory leaks. 2012-08-27 14:42:00 -04:00
drybuckets.cpp Follow a typo fix in flag name. 2012-03-30 10:44:52 +04:00
fastdwarf.cpp Fix "fastdwarf" command to print syntax where appropriate, silence warning 2012-10-17 07:57:14 -05:00
feature.cpp Tweaks! 2012-03-29 18:37:22 +02:00
filltraffic.cpp Make plugins accept explicit output stream references. 2012-03-10 15:55:42 +04:00
fix-armory.cpp Extend fix-armory with support for storing ammo in barracks. 2012-10-30 23:20:34 +04:00
fixpositions.cpp Synchronize with changes to df-structures 2012-07-16 20:56:46 -05:00
fixveins.cpp More maps api refactoring and renaming. 2012-04-11 12:01:27 +04:00
flows.cpp Make plugins accept explicit output stream references. 2012-03-10 15:55:42 +04:00
follow.cpp Dissolve the World module class into a namespace. 2012-10-06 13:46:20 +04:00
forceequip.cpp body_part_raw has its own set of flags which do NOT match body_part_template 2012-05-30 08:02:53 -05:00
getplants.cpp Make plugins accept explicit output stream references. 2012-03-10 15:55:42 +04:00
initflags.cpp Make plugins accept explicit output stream references. 2012-03-10 15:55:42 +04:00
jobutils.cpp Merge further changes (???) 2012-09-10 09:19:21 -04:00
lair.cpp Add revforget command, lair plugin 2012-03-11 22:25:30 +01:00
liquids.cpp Support permaflow in liquids, including the gui. 2012-08-26 20:08:28 +04:00
manipulator.cpp Follow the change in the base-type of job_skill. 2012-10-26 20:29:21 +04:00
misery.cpp Tabs to spaces. 2012-08-27 16:05:23 -04:00
mode.cpp Dissolve the World module class into a namespace. 2012-10-06 13:46:20 +04:00
plants.cpp More maps api refactoring and renaming. 2012-04-11 12:01:27 +04:00
power-meter.cpp Dissolve the World module class into a namespace. 2012-10-06 13:46:20 +04:00
probe.cpp Follow change in xml again. 2012-08-27 23:03:02 +04:00
prospector.cpp Merge further changes (???) 2012-09-10 09:19:21 -04:00
regrass.cpp regrass: leaves tiles with the no_grow flag alone (avoids regrassing roads etc you embark on) 2012-04-23 00:34:19 +02:00
rename.cpp Dissolve the World module class into a namespace. 2012-10-06 13:46:20 +04:00
reveal.cpp Dissolve the World module class into a namespace. 2012-10-06 13:46:20 +04:00
seedwatch.cpp Dissolve the World module class into a namespace. 2012-10-06 13:46:20 +04:00
showmood.cpp showmood: fix fetched/needed quantity calculation 2012-08-09 17:07:20 +02:00
siege-engine.cpp Add a few utility functions to the main library. 2012-10-30 12:40:26 +04:00
sort.cpp fix for updated viewlist_petst 2012-09-26 18:22:07 +02:00
steam-engine.cpp Switch some plugins to using world load/unload instead of map. 2012-09-19 19:46:54 +04:00
stockpiles.cpp Tweaks! 2012-03-29 18:37:22 +02:00
tiletypes.cpp Merge further changes (???) 2012-09-10 09:19:21 -04:00
tubefill.cpp More maps api refactoring and renaming. 2012-04-11 12:01:27 +04:00
tweak.cpp Split the armory tweak into a separate plugin - it is too big now. 2012-10-28 22:05:00 +04:00
versionosd.cpp Tweaks! 2012-03-29 18:37:22 +02:00
weather.cpp Dissolve the World module class into a namespace. 2012-10-06 13:46:20 +04:00
workflow.cpp Fix handling of Collect Webs jobs in workflow. 2012-10-26 23:53:18 +04:00
zone.cpp Correct wrong variable use in start_autonestbox. 2012-10-12 00:38:45 -05:00