dfhack/library/modules
Myk 940d25accb
Merge pull request #3711 from myk002/myk_instrument_textures
[Textures] instrument textures module
2023-08-31 18:14:18 -07:00
..
Buildings.cpp change dynamic_cast -> virtual_cast 2023-06-01 10:53:08 -07:00
Burrows.cpp rename globals according to structures update 2023-01-05 17:11:01 -08:00
Constructions.cpp
DFSDL.cpp create and delete textures 2023-08-28 10:00:39 +03:00
DFSteam.cpp get compiling on windows 2023-06-17 22:14:11 -07:00
Designations.cpp
EventManager.cpp rename globals according to structures update 2023-01-05 17:11:01 -08:00
Filesystem.cpp ensure elements in deepest dir are added to output list 2023-03-11 02:01:50 -08:00
Graphic.cpp replace `dts:make_unique` with `std::make_unique` 2023-07-07 21:38:15 -05:00
Gui.cpp pass getAnyStockpile and getAnyCivZone through ZScreens 2023-08-28 13:27:46 -07:00
Items.cpp add in value for units contained in cages 2023-08-28 15:42:56 -07:00
Job.cpp Hack to force GCC to invoke cancel_job() through DF's vtable 2023-08-31 17:42:16 -04:00
Kitchen.cpp properly cast for unsigned comparisons 2023-02-02 23:57:52 -08:00
MapCache.cpp adjust code to new tree root type 2023-04-11 10:14:28 -07:00
Maps.cpp adjust code to new tree root type 2023-04-11 10:14:28 -07:00
Materials.cpp replace `dts:make_unique` with `std::make_unique` 2023-07-07 21:38:15 -05:00
Military.cpp use insert_into_vector, tweak docs again 2023-02-27 02:15:26 +00:00
Once.cpp
Persistence.cpp fix persistence for changed file structure 2023-01-06 21:24:01 -06:00
Random.cpp
Renderer.cpp
Screen.cpp pass getAnyStockpile and getAnyCivZone through ZScreens 2023-08-28 13:27:46 -07:00
Textures.cpp instrument textures module and clean up gui 2023-08-31 10:53:43 -07:00
Translation.cpp
Units.cpp add training check functions to Units 2023-08-20 10:08:25 -07:00
World.cpp