dfhack/library/modules
belal 040f8f7b7a Add function to get the current working directory of the DF process, as well as offsets for the relative paths of the current tileset and color file, also created a simple program to dump those three things out 2010-09-12 21:38:21 -04:00
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Buildings.cpp All the modules *should* now use the new offset storage properly. Maybe, needs testing :) 2010-08-30 00:08:17 +02:00
Buildings_C.cpp updated to use pre-registered callbacks like everything else 2010-08-18 12:59:11 -05:00
Constructions.cpp All the modules *should* now use the new offset storage properly. Maybe, needs testing :) 2010-08-30 00:08:17 +02:00
Constructions_C.cpp cleaned up header includes 2010-05-26 14:51:21 -05:00
Creatures.cpp More Creatures rework, this time with more memset 2010-09-03 03:01:37 +02:00
Creatures_C.cpp fixed bug where reading en empty job list played with a null pointer 2010-08-19 12:45:43 -05:00
Gui.cpp Add function to get the current working directory of the DF process, as well as offsets for the relative paths of the current tileset and color file, also created a simple program to dump those three things out 2010-09-12 21:38:21 -04:00
Gui_C.cpp wrapped ReadMenuState 2010-08-26 10:28:31 -05:00
Items.cpp All the modules *should* now use the new offset storage properly. Maybe, needs testing :) 2010-08-30 00:08:17 +02:00
Items_C.cpp updated to match C++ additions 2010-08-18 16:00:58 -05:00
Maps.cpp Fixed pause state offset in 31.12 linux version, dfreveal pauses and has improved usability. 2010-09-04 07:43:39 +02:00
Maps_C.cpp wrapped ReadGlobalFeatures 2010-08-26 10:29:04 -05:00
Materials.cpp More Creatures rework, this time with more memset 2010-09-03 03:01:37 +02:00
Materials_C.cpp added getType 2010-08-27 09:19:43 -05:00
Position.cpp Added a common exception for DFHack, made World and Position use it for feature detection. 2010-09-01 18:03:52 +02:00
Position_C.cpp added ReadHotkeys and getScreenTiles 2010-08-27 09:29:55 -05:00
Translation.cpp All the modules *should* now use the new offset storage properly. Maybe, needs testing :) 2010-08-30 00:08:17 +02:00
Translation_C.cpp updated to use pre-registered callbacks like everything else 2010-08-18 12:59:11 -05:00
Vegetation.cpp All the modules *should* now use the new offset storage properly. Maybe, needs testing :) 2010-08-30 00:08:17 +02:00
Vegetation_C.cpp Fun and games. Also turning old DFWindow class into a module tracked by Context. 2010-05-26 12:24:45 +02:00
WindowIO-linux.cpp Fun and games. Also turning old DFWindow class into a module tracked by Context. 2010-05-26 12:24:45 +02:00
WindowIO-windows.cpp Fun and games. Also turning old DFWindow class into a module tracked by Context. 2010-05-26 12:24:45 +02:00
WindowIO_C.cpp Build fixes, made precompiled SHM libs 2010-06-04 03:05:38 +02:00
World.cpp Added a common exception for DFHack, made World and Position use it for feature detection. 2010-09-01 18:03:52 +02:00
World_C.cpp Added support for reading and setting the weather. 2010-09-01 11:22:19 -04:00