376 lines
15 KiB
C++
376 lines
15 KiB
C++
/*
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www.sourceforge.net/projects/dfhack
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Copyright (c) 2009 Petr Mrázek (peterix), Kenneth Ferland (Impaler[WrG]), dorf
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any
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damages arising from the use of this software.
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Permission is granted to anyone to use this software for any
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purpose, including commercial applications, and to alter it and
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redistribute it freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must
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not claim that you wrote the original software. If you use this
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software in a product, an acknowledgment in the product documentation
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would be appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and
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must not be misrepresented as being the original software.
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3. This notice may not be removed or altered from any source
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distribution.
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*/
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#ifndef PROCESS_H_INCLUDED
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#define PROCESS_H_INCLUDED
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#include "DFPragma.h"
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#include "DFExport.h"
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#include <iostream>
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namespace DFHack
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{
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class VersionInfo;
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class Process;
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class Window;
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struct ProcessID
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{
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ProcessID(const uint64_t _time, const uint64_t _pid): time(_time), pid(_pid){};
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bool operator==(const ProcessID &other) const
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{
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return (other.time == time && other.pid == pid);
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}
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bool operator< (const ProcessID& ms) const
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{
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if (time < ms.time)
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return true;
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else if(time == ms.time)
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return pid < ms.pid ;
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return false;
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}
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uint64_t time;
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uint64_t pid;
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};
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// structure describing a memory range
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struct DFHACK_EXPORT t_memrange
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{
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uint64_t start;
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uint64_t end;
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// memory range name (if any)
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char name[1024];
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// permission to read
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bool read;
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// permission to write
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bool write;
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// permission to execute
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bool execute;
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inline bool isInRange( uint64_t address)
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{
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if (address >= start && address <= end) return true;
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return false;
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}
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uint8_t * buffer;
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};
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class DFHACK_EXPORT Process
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{
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public:
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/// this is the single most important destructor ever. ~px
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virtual ~Process(){};
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/// Set up stuff so we can read memory, suspends synchronously
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virtual bool attach() = 0;
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/// detach from DF, resume its execution if it's suspended
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virtual bool detach() = 0;
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/**
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* synchronous suspend
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* waits for DF to be actually suspended,
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* this might take a while depending on implementation
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*/
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virtual bool suspend() = 0;
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/// asynchronous suspend to use together with polling and timers
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virtual bool asyncSuspend() = 0;
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/// resume DF execution
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virtual bool resume() = 0;
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/// force-resume DF execution
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virtual bool forceresume() = 0;
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/// read a 8-byte integer
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virtual uint64_t readQuad(const uint32_t address) = 0;
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/// read a 8-byte integer
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virtual void readQuad(const uint32_t address, uint64_t & value) = 0;
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/// write a 8-byte integer
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virtual void writeQuad(const uint32_t address, const uint64_t value) = 0;
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/// read a 4-byte integer
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virtual uint32_t readDWord(const uint32_t address) = 0;
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/// read a 4-byte integer
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virtual void readDWord(const uint32_t address, uint32_t & value) = 0;
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/// write a 4-byte integer
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virtual void writeDWord(const uint32_t address, const uint32_t value) = 0;
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/// read a float
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virtual float readFloat(const uint32_t address) = 0;
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/// write a float
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virtual void readFloat(const uint32_t address, float & value) = 0;
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/// read a 2-byte integer
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virtual uint16_t readWord(const uint32_t address) = 0;
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/// read a 2-byte integer
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virtual void readWord(const uint32_t address, uint16_t & value) = 0;
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/// write a 2-byte integer
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virtual void writeWord(const uint32_t address, const uint16_t value) = 0;
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/// read a byte
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virtual uint8_t readByte(const uint32_t address) = 0;
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/// read a byte
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virtual void readByte(const uint32_t address, uint8_t & value) = 0;
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/// write a byte
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virtual void writeByte(const uint32_t address, const uint8_t value) = 0;
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/// read an arbitrary amount of bytes
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virtual void read( uint32_t address, uint32_t length, uint8_t* buffer) = 0;
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/// write an arbitrary amount of bytes
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virtual void write(uint32_t address, uint32_t length, uint8_t* buffer) = 0;
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/// read an STL string
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virtual const std::string readSTLString (uint32_t offset) = 0;
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/// read an STL string
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virtual size_t readSTLString (uint32_t offset, char * buffer, size_t bufcapacity) = 0;
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/// write an STL string
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virtual void writeSTLString(const uint32_t address, const std::string writeString) = 0;
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/// get class name of an object with rtti/type info
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virtual std::string readClassName(uint32_t vptr) = 0;
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/// read a null-terminated C string
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virtual const std::string readCString (uint32_t offset) = 0;
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/// @return true if the process is suspended
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virtual bool isSuspended() = 0;
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/// @return true if the process is attached
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virtual bool isAttached() = 0;
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/// @return true if the process is identified -- has a Memory.xml entry
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virtual bool isIdentified() = 0;
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/// find the thread IDs of the process
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virtual bool getThreadIDs(std::vector<uint32_t> & threads ) = 0;
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/// get virtual memory ranges of the process (what is mapped where)
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virtual void getMemRanges(std::vector<t_memrange> & ranges ) = 0;
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/// get the flattened Memory.xml entry of this process
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virtual VersionInfo *getDescriptor() = 0;
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/// get the DF Process ID
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virtual int getPID() = 0;
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/// get the DF Process FilePath
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virtual std::string getPath() = 0;
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/// get module index by name and version. bool 1 = error
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virtual bool getModuleIndex (const char * name, const uint32_t version, uint32_t & OUTPUT) = 0;
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/// get the SHM start if available
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virtual char * getSHMStart (void) = 0;
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/// set a SHM command and wait for a response, return 0 on error or throw exception
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virtual bool SetAndWait (uint32_t state) = 0;
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};
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////////////////////////////////////////////////////////////////////////////
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// Compiler appeasement area. Not worth a look really... //
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////////////////////////////////////////////////////////////////////////////
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class DFHACK_EXPORT NormalProcess : virtual public Process
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{
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friend class ProcessEnumerator;
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class Private;
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private:
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Private * const d;
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public:
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NormalProcess(uint32_t pid, std::vector <VersionInfo *> & known_versions);
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~NormalProcess();
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bool attach();
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bool detach();
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bool suspend();
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bool asyncSuspend();
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bool resume();
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bool forceresume();
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uint64_t readQuad(const uint32_t address);
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void readQuad(const uint32_t address, uint64_t & value);
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void writeQuad(const uint32_t address, const uint64_t value);
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uint32_t readDWord(const uint32_t address);
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void readDWord(const uint32_t address, uint32_t & value);
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void writeDWord(const uint32_t address, const uint32_t value);
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float readFloat(const uint32_t address);
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void readFloat(const uint32_t address, float & value);
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uint16_t readWord(const uint32_t address);
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void readWord(const uint32_t address, uint16_t & value);
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void writeWord(const uint32_t address, const uint16_t value);
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uint8_t readByte(const uint32_t address);
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void readByte(const uint32_t address, uint8_t & value);
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void writeByte(const uint32_t address, const uint8_t value);
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void read( uint32_t address, uint32_t length, uint8_t* buffer);
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void write(uint32_t address, uint32_t length, uint8_t* buffer);
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const std::string readSTLString (uint32_t offset);
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size_t readSTLString (uint32_t offset, char * buffer, size_t bufcapacity);
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void writeSTLString(const uint32_t address, const std::string writeString){};
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// get class name of an object with rtti/type info
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std::string readClassName(uint32_t vptr);
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const std::string readCString (uint32_t offset);
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bool isSuspended();
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bool isAttached();
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bool isIdentified();
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bool getThreadIDs(std::vector<uint32_t> & threads );
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void getMemRanges(std::vector<t_memrange> & ranges );
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VersionInfo *getDescriptor();
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int getPID();
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std::string getPath();
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// get module index by name and version. bool 1 = error
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bool getModuleIndex (const char * name, const uint32_t version, uint32_t & OUTPUT) { OUTPUT=0; return false;};
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// get the SHM start if available
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char * getSHMStart (void){return 0;};
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// set a SHM command and wait for a response
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bool SetAndWait (uint32_t state){return false;};
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};
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class DFHACK_EXPORT SHMProcess : virtual public Process
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{
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friend class ProcessEnumerator;
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class Private;
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private:
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Private * const d;
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public:
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SHMProcess(uint32_t PID, std::vector <VersionInfo *> & known_versions);
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~SHMProcess();
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// Set up stuff so we can read memory
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bool attach();
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bool detach();
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bool suspend();
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bool asyncSuspend();
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bool resume();
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bool forceresume();
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uint64_t readQuad(const uint32_t address);
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void readQuad(const uint32_t address, uint64_t & value);
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void writeQuad(const uint32_t address, const uint64_t value);
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uint32_t readDWord(const uint32_t address);
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void readDWord(const uint32_t address, uint32_t & value);
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void writeDWord(const uint32_t address, const uint32_t value);
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float readFloat(const uint32_t address);
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void readFloat(const uint32_t address, float & value);
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uint16_t readWord(const uint32_t address);
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void readWord(const uint32_t address, uint16_t & value);
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void writeWord(const uint32_t address, const uint16_t value);
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uint8_t readByte(const uint32_t address);
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void readByte(const uint32_t address, uint8_t & value);
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void writeByte(const uint32_t address, const uint8_t value);
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void read( uint32_t address, uint32_t length, uint8_t* buffer);
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void write(uint32_t address, uint32_t length, uint8_t* buffer);
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const std::string readSTLString (uint32_t offset);
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size_t readSTLString (uint32_t offset, char * buffer, size_t bufcapacity);
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void writeSTLString(const uint32_t address, const std::string writeString);
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// get class name of an object with rtti/type info
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std::string readClassName(uint32_t vptr);
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const std::string readCString (uint32_t offset);
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bool isSuspended();
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bool isAttached();
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bool isIdentified();
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bool getThreadIDs(std::vector<uint32_t> & threads );
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void getMemRanges(std::vector<t_memrange> & ranges );
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VersionInfo *getDescriptor();
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int getPID();
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std::string getPath();
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// get module index by name and version. bool 1 = error
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bool getModuleIndex (const char * name, const uint32_t version, uint32_t & OUTPUT);
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// get the SHM start if available
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char * getSHMStart (void);
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bool SetAndWait (uint32_t state);
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};
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#ifdef LINUX_BUILD
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class DFHACK_EXPORT WineProcess : virtual public Process
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{
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friend class ProcessEnumerator;
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class Private;
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private:
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Private * const d;
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public:
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WineProcess(uint32_t pid, std::vector <VersionInfo *> & known_versions);
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~WineProcess();
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bool attach();
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bool detach();
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bool suspend();
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bool asyncSuspend();
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bool resume();
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bool forceresume();
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uint64_t readQuad(const uint32_t address);
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void readQuad(const uint32_t address, uint64_t & value);
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void writeQuad(const uint32_t address, const uint64_t value);
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uint32_t readDWord(const uint32_t address);
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void readDWord(const uint32_t address, uint32_t & value);
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void writeDWord(const uint32_t address, const uint32_t value);
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float readFloat(const uint32_t address);
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void readFloat(const uint32_t address, float & value);
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uint16_t readWord(const uint32_t address);
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void readWord(const uint32_t address, uint16_t & value);
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void writeWord(const uint32_t address, const uint16_t value);
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uint8_t readByte(const uint32_t address);
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void readByte(const uint32_t address, uint8_t & value);
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void writeByte(const uint32_t address, const uint8_t value);
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void read( uint32_t address, uint32_t length, uint8_t* buffer);
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void write(uint32_t address, uint32_t length, uint8_t* buffer);
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const std::string readSTLString (uint32_t offset);
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size_t readSTLString (uint32_t offset, char * buffer, size_t bufcapacity);
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void writeSTLString(const uint32_t address, const std::string writeString){};
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// get class name of an object with rtti/type info
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std::string readClassName(uint32_t vptr);
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const std::string readCString (uint32_t offset);
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bool isSuspended();
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bool isAttached();
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bool isIdentified();
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bool getThreadIDs(std::vector<uint32_t> & threads );
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void getMemRanges(std::vector<t_memrange> & ranges );
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VersionInfo *getDescriptor();
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int getPID();
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// get module index by name and version. bool 1 = error
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bool getModuleIndex (const char * name, const uint32_t version, uint32_t & OUTPUT) {OUTPUT=0; return false;};
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// get the SHM start if available
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char * getSHMStart (void){return 0;};
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bool SetAndWait (uint32_t state){return false;};
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std::string getPath() {return std::string()}; //FIXME should be pretty trival
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};
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#endif
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}
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#endif
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