1877 lines
52 KiB
C++
1877 lines
52 KiB
C++
/*
|
|
https://github.com/peterix/dfhack
|
|
Copyright (c) 2009-2012 Petr Mrázek (peterix@gmail.com)
|
|
|
|
This software is provided 'as-is', without any express or implied
|
|
warranty. In no event will the authors be held liable for any
|
|
damages arising from the use of this software.
|
|
|
|
Permission is granted to anyone to use this software for any
|
|
purpose, including commercial applications, and to alter it and
|
|
redistribute it freely, subject to the following restrictions:
|
|
|
|
1. The origin of this software must not be misrepresented; you must
|
|
not claim that you wrote the original software. If you use this
|
|
software in a product, an acknowledgment in the product documentation
|
|
would be appreciated but is not required.
|
|
|
|
2. Altered source versions must be plainly marked as such, and
|
|
must not be misrepresented as being the original software.
|
|
|
|
3. This notice may not be removed or altered from any source
|
|
distribution.
|
|
*/
|
|
|
|
|
|
#include "Internal.h"
|
|
|
|
#include <string>
|
|
#include <vector>
|
|
#include <map>
|
|
using namespace std;
|
|
|
|
#include "modules/Gui.h"
|
|
#include "MemAccess.h"
|
|
#include "VersionInfo.h"
|
|
#include "Types.h"
|
|
#include "Error.h"
|
|
#include "ModuleFactory.h"
|
|
#include "Core.h"
|
|
#include "PluginManager.h"
|
|
#include "MiscUtils.h"
|
|
using namespace DFHack;
|
|
|
|
#include "modules/Job.h"
|
|
#include "modules/Screen.h"
|
|
#include "modules/Maps.h"
|
|
|
|
#include "DataDefs.h"
|
|
|
|
#include "df/announcement_flags.h"
|
|
#include "df/assign_trade_status.h"
|
|
#include "df/building_cagest.h"
|
|
#include "df/building_civzonest.h"
|
|
#include "df/building_furnacest.h"
|
|
#include "df/building_trapst.h"
|
|
#include "df/building_type.h"
|
|
#include "df/building_workshopst.h"
|
|
#include "df/d_init.h"
|
|
#include "df/game_mode.h"
|
|
#include "df/general_ref.h"
|
|
#include "df/global_objects.h"
|
|
#include "df/graphic.h"
|
|
#include "df/historical_figure.h"
|
|
#include "df/interfacest.h"
|
|
#include "df/item_corpsepiecest.h"
|
|
#include "df/item_corpsest.h"
|
|
#include "df/job.h"
|
|
#include "df/layer_object_listst.h"
|
|
#include "df/occupation.h"
|
|
#include "df/plant.h"
|
|
#include "df/popup_message.h"
|
|
#include "df/report.h"
|
|
#include "df/route_stockpile_link.h"
|
|
#include "df/stop_depart_condition.h"
|
|
#include "df/ui_advmode.h"
|
|
#include "df/ui_build_selector.h"
|
|
#include "df/ui_look_list.h"
|
|
#include "df/ui_sidebar_menus.h"
|
|
#include "df/ui_unit_view_mode.h"
|
|
#include "df/unit.h"
|
|
#include "df/unit_inventory_item.h"
|
|
#include "df/viewscreen_announcelistst.h"
|
|
#include "df/viewscreen_assign_display_itemst.h"
|
|
#include "df/viewscreen_buildinglistst.h"
|
|
#include "df/viewscreen_customize_unitst.h"
|
|
#include "df/viewscreen_dungeon_monsterstatusst.h"
|
|
#include "df/viewscreen_dungeonmodest.h"
|
|
#include "df/viewscreen_dwarfmodest.h"
|
|
#include "df/viewscreen_itemst.h"
|
|
#include "df/viewscreen_joblistst.h"
|
|
#include "df/viewscreen_jobmanagementst.h"
|
|
#include "df/viewscreen_jobst.h"
|
|
#include "df/viewscreen_layer.h"
|
|
#include "df/viewscreen_layer_assigntradest.h"
|
|
#include "df/viewscreen_layer_militaryst.h"
|
|
#include "df/viewscreen_layer_noblelistst.h"
|
|
#include "df/viewscreen_layer_overall_healthst.h"
|
|
#include "df/viewscreen_layer_stockpilest.h"
|
|
#include "df/viewscreen_layer_unit_healthst.h"
|
|
#include "df/viewscreen_layer_unit_relationshipst.h"
|
|
#include "df/viewscreen_locationsst.h"
|
|
#include "df/viewscreen_petst.h"
|
|
#include "df/viewscreen_storesst.h"
|
|
#include "df/viewscreen_textviewerst.h"
|
|
#include "df/viewscreen_tradegoodsst.h"
|
|
#include "df/viewscreen_unitlistst.h"
|
|
#include "df/viewscreen_unitst.h"
|
|
#include "df/viewscreen_reportlistst.h"
|
|
#include "df/viewscreen_workquota_conditionst.h"
|
|
#include "df/viewscreen_workshop_profilest.h"
|
|
#include "df/world.h"
|
|
|
|
using namespace df::enums;
|
|
|
|
using df::global::gamemode;
|
|
using df::global::gps;
|
|
using df::global::gview;
|
|
using df::global::init;
|
|
using df::global::selection_rect;
|
|
using df::global::ui;
|
|
using df::global::ui_menu_width;
|
|
using df::global::ui_sidebar_menus;
|
|
using df::global::world;
|
|
|
|
static df::layer_object_listst *getLayerList(df::viewscreen_layer *layer, int idx)
|
|
{
|
|
return virtual_cast<df::layer_object_listst>(vector_get(layer->layer_objects,idx));
|
|
}
|
|
|
|
static std::string getNameChunk(virtual_identity *id, int start, int end)
|
|
{
|
|
if (!id)
|
|
return "UNKNOWN";
|
|
const char *name = id->getName();
|
|
int len = strlen(name);
|
|
if (len > start + end)
|
|
return std::string(name+start, len-start-end);
|
|
else
|
|
return name;
|
|
}
|
|
|
|
/*
|
|
* Classifying focus context by means of a string path.
|
|
*/
|
|
|
|
typedef void (*getFocusStringHandler)(std::string &str, df::viewscreen *screen);
|
|
static std::map<virtual_identity*, getFocusStringHandler> getFocusStringHandlers;
|
|
|
|
#define VIEWSCREEN(name) df::viewscreen_##name##st
|
|
#define DEFINE_GET_FOCUS_STRING_HANDLER(screen_type) \
|
|
static void getFocusString_##screen_type(std::string &focus, VIEWSCREEN(screen_type) *screen);\
|
|
DFHACK_STATIC_ADD_TO_MAP(\
|
|
&getFocusStringHandlers, &VIEWSCREEN(screen_type)::_identity, \
|
|
(getFocusStringHandler)getFocusString_##screen_type \
|
|
); \
|
|
static void getFocusString_##screen_type(std::string &focus, VIEWSCREEN(screen_type) *screen)
|
|
|
|
DEFINE_GET_FOCUS_STRING_HANDLER(dwarfmode)
|
|
{
|
|
using namespace df::enums::ui_sidebar_mode;
|
|
|
|
using df::global::ui_workshop_in_add;
|
|
using df::global::ui_build_selector;
|
|
using df::global::ui_selected_unit;
|
|
using df::global::ui_look_list;
|
|
using df::global::ui_look_cursor;
|
|
using df::global::ui_building_item_cursor;
|
|
using df::global::ui_building_assign_type;
|
|
using df::global::ui_building_assign_is_marked;
|
|
using df::global::ui_building_assign_units;
|
|
using df::global::ui_building_assign_items;
|
|
using df::global::ui_building_in_assign;
|
|
|
|
focus += "/" + enum_item_key(ui->main.mode);
|
|
|
|
switch (ui->main.mode)
|
|
{
|
|
case QueryBuilding:
|
|
if (df::building *selected = world->selected_building)
|
|
{
|
|
if (!selected->jobs.empty() &&
|
|
selected->jobs[0]->job_type == job_type::DestroyBuilding)
|
|
{
|
|
focus += "/Destroying";
|
|
break;
|
|
}
|
|
|
|
focus += "/Some";
|
|
|
|
virtual_identity *id = virtual_identity::get(selected);
|
|
|
|
bool jobs = false;
|
|
|
|
if (id == &df::building_workshopst::_identity ||
|
|
id == &df::building_furnacest::_identity)
|
|
{
|
|
focus += "/Workshop";
|
|
jobs = true;
|
|
}
|
|
else if (id == &df::building_trapst::_identity)
|
|
{
|
|
auto trap = (df::building_trapst*)selected;
|
|
focus += "/" + enum_item_key(trap->trap_type);
|
|
if (trap->trap_type == trap_type::Lever)
|
|
jobs = true;
|
|
}
|
|
else if (ui_building_in_assign && *ui_building_in_assign &&
|
|
ui_building_assign_type && ui_building_assign_units &&
|
|
ui_building_assign_type->size() == ui_building_assign_units->size())
|
|
{
|
|
focus += "/Assign";
|
|
if (ui_building_item_cursor)
|
|
{
|
|
auto unit = vector_get(*ui_building_assign_units, *ui_building_item_cursor);
|
|
focus += unit ? "/Unit" : "/None";
|
|
}
|
|
}
|
|
else
|
|
focus += "/" + enum_item_key(selected->getType());
|
|
|
|
if (jobs)
|
|
{
|
|
if (ui_workshop_in_add && *ui_workshop_in_add)
|
|
focus += "/AddJob";
|
|
else if (!selected->jobs.empty())
|
|
focus += "/Job";
|
|
else
|
|
focus += "/Empty";
|
|
}
|
|
}
|
|
else
|
|
focus += "/None";
|
|
break;
|
|
|
|
case Build:
|
|
if (ui_build_selector)
|
|
{
|
|
// Not selecting, or no choices?
|
|
if (ui_build_selector->building_type < 0)
|
|
focus += "/Type";
|
|
else if (ui_build_selector->stage != 2)
|
|
{
|
|
if (ui_build_selector->stage != 1)
|
|
focus += "/NoMaterials";
|
|
else
|
|
focus += "/Position";
|
|
|
|
focus += "/" + enum_item_key(ui_build_selector->building_type);
|
|
}
|
|
else
|
|
{
|
|
focus += "/Material";
|
|
if (ui_build_selector->is_grouped)
|
|
focus += "/Groups";
|
|
else
|
|
focus += "/Items";
|
|
}
|
|
}
|
|
break;
|
|
|
|
case ViewUnits:
|
|
if (ui_selected_unit)
|
|
{
|
|
if (vector_get(world->units.active, *ui_selected_unit))
|
|
{
|
|
focus += "/Some";
|
|
|
|
using df::global::ui_unit_view_mode;
|
|
|
|
if (ui_unit_view_mode)
|
|
focus += "/" + enum_item_key(ui_unit_view_mode->value);
|
|
}
|
|
else
|
|
focus += "/None";
|
|
}
|
|
break;
|
|
|
|
case LookAround:
|
|
if (ui_look_list && ui_look_cursor)
|
|
{
|
|
auto item = vector_get(ui_look_list->items, *ui_look_cursor);
|
|
if (item)
|
|
focus += "/" + enum_item_key(item->type);
|
|
else
|
|
focus += "/None";
|
|
}
|
|
break;
|
|
|
|
case BuildingItems:
|
|
if (VIRTUAL_CAST_VAR(selected, df::building_actual, world->selected_building))
|
|
{
|
|
if (selected->contained_items.empty())
|
|
focus += "/Some/Empty";
|
|
else
|
|
focus += "/Some/Item";
|
|
}
|
|
else
|
|
focus += "/None";
|
|
break;
|
|
|
|
case ZonesPenInfo:
|
|
if (ui_building_assign_type && ui_building_assign_units &&
|
|
ui_building_assign_is_marked && ui_building_assign_items &&
|
|
ui_building_assign_type->size() == ui_building_assign_units->size())
|
|
{
|
|
focus += "/Assign";
|
|
if (ui_building_item_cursor)
|
|
{
|
|
if (vector_get(*ui_building_assign_units, *ui_building_item_cursor))
|
|
focus += "/Unit";
|
|
else if (vector_get(*ui_building_assign_items, *ui_building_item_cursor))
|
|
focus += "/Vermin";
|
|
else
|
|
focus += "/None";
|
|
}
|
|
}
|
|
break;
|
|
|
|
case Burrows:
|
|
if (ui->burrows.in_confirm_delete)
|
|
focus += "/ConfirmDelete";
|
|
else if (ui->burrows.in_add_units_mode)
|
|
focus += "/AddUnits";
|
|
else if (ui->burrows.in_edit_name_mode)
|
|
focus += "/EditName";
|
|
else if (ui->burrows.in_define_mode)
|
|
focus += "/Define";
|
|
else
|
|
focus += "/List";
|
|
break;
|
|
|
|
case Hauling:
|
|
if (ui->hauling.in_assign_vehicle)
|
|
{
|
|
auto vehicle = vector_get(ui->hauling.vehicles, ui->hauling.cursor_vehicle);
|
|
focus += "/AssignVehicle/" + std::string(vehicle ? "Some" : "None");
|
|
}
|
|
else
|
|
{
|
|
int idx = ui->hauling.cursor_top;
|
|
auto route = vector_get(ui->hauling.view_routes, idx);
|
|
auto stop = vector_get(ui->hauling.view_stops, idx);
|
|
std::string tag = stop ? "Stop" : (route ? "Route" : "None");
|
|
|
|
if (ui->hauling.in_name)
|
|
focus += "/Rename/" + tag;
|
|
else if (ui->hauling.in_stop)
|
|
{
|
|
int sidx = ui->hauling.cursor_stop;
|
|
auto cond = vector_get(ui->hauling.stop_conditions, sidx);
|
|
auto link = vector_get(ui->hauling.stop_links, sidx);
|
|
|
|
focus += "/DefineStop";
|
|
|
|
if (cond)
|
|
focus += "/Cond/" + enum_item_key(cond->mode);
|
|
else if (link)
|
|
{
|
|
focus += "/Link/";
|
|
if (link->mode.bits.give) focus += "Give";
|
|
if (link->mode.bits.take) focus += "Take";
|
|
}
|
|
else
|
|
focus += "/None";
|
|
}
|
|
else
|
|
focus += "/Select/" + tag;
|
|
}
|
|
break;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
DEFINE_GET_FOCUS_STRING_HANDLER(dungeonmode)
|
|
{
|
|
using df::global::ui_advmode;
|
|
|
|
if (!ui_advmode)
|
|
return;
|
|
|
|
focus += "/" + enum_item_key(ui_advmode->menu);
|
|
}
|
|
|
|
DEFINE_GET_FOCUS_STRING_HANDLER(unitlist)
|
|
{
|
|
focus += "/" + enum_item_key(screen->page);
|
|
}
|
|
|
|
DEFINE_GET_FOCUS_STRING_HANDLER(layer_military)
|
|
{
|
|
auto list1 = getLayerList(screen, 0);
|
|
auto list2 = getLayerList(screen, 1);
|
|
auto list3 = getLayerList(screen, 2);
|
|
if (!list1 || !list2 || !list3) return;
|
|
|
|
focus += "/" + enum_item_key(screen->page);
|
|
|
|
int cur_list;
|
|
if (list1->active) cur_list = 0;
|
|
else if (list2->active) cur_list = 1;
|
|
else if (list3->active) cur_list = 2;
|
|
else return;
|
|
|
|
switch (screen->page)
|
|
{
|
|
case df::viewscreen_layer_militaryst::Positions:
|
|
{
|
|
static const char *lists[] = { "/Squads", "/Positions", "/Candidates" };
|
|
focus += lists[cur_list];
|
|
break;
|
|
}
|
|
|
|
case df::viewscreen_layer_militaryst::Equip:
|
|
{
|
|
focus += "/" + enum_item_key(screen->equip.mode);
|
|
|
|
switch (screen->equip.mode)
|
|
{
|
|
case df::viewscreen_layer_militaryst::T_equip::Customize:
|
|
{
|
|
if (screen->equip.edit_mode < 0)
|
|
focus += "/View";
|
|
else
|
|
focus += "/" + enum_item_key(screen->equip.edit_mode);
|
|
break;
|
|
}
|
|
case df::viewscreen_layer_militaryst::T_equip::Uniform:
|
|
break;
|
|
case df::viewscreen_layer_militaryst::T_equip::Priority:
|
|
{
|
|
if (screen->equip.prio_in_move >= 0)
|
|
focus += "/Move";
|
|
else
|
|
focus += "/View";
|
|
break;
|
|
}
|
|
}
|
|
|
|
static const char *lists[] = { "/Squads", "/Positions", "/Choices" };
|
|
focus += lists[cur_list];
|
|
break;
|
|
}
|
|
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
DEFINE_GET_FOCUS_STRING_HANDLER(workshop_profile)
|
|
{
|
|
typedef df::viewscreen_workshop_profilest::T_tab T_tab;
|
|
switch(screen->tab)
|
|
{
|
|
case T_tab::Workers:
|
|
focus += "/Unit";
|
|
break;
|
|
case T_tab::Orders:
|
|
focus += "/Orders";
|
|
break;
|
|
case T_tab::Restrictions:
|
|
focus += "/Restrictions";
|
|
break;
|
|
}
|
|
}
|
|
|
|
DEFINE_GET_FOCUS_STRING_HANDLER(layer_noblelist)
|
|
{
|
|
auto list1 = getLayerList(screen, 0);
|
|
auto list2 = getLayerList(screen, 1);
|
|
if (!list1 || !list2) return;
|
|
|
|
focus += "/" + enum_item_key(screen->mode);
|
|
}
|
|
|
|
DEFINE_GET_FOCUS_STRING_HANDLER(pet)
|
|
{
|
|
focus += "/" + enum_item_key(screen->mode);
|
|
|
|
switch (screen->mode)
|
|
{
|
|
case df::viewscreen_petst::List:
|
|
focus += vector_get(screen->is_vermin, screen->cursor) ? "/Vermin" : "/Unit";
|
|
break;
|
|
|
|
case df::viewscreen_petst::SelectTrainer:
|
|
if (vector_get(screen->trainer_unit, screen->trainer_cursor))
|
|
focus += "/Unit";
|
|
break;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
DEFINE_GET_FOCUS_STRING_HANDLER(layer_overall_health)
|
|
{
|
|
auto list1 = getLayerList(screen, 0);
|
|
if (!list1) return;
|
|
|
|
focus += "/Units";
|
|
}
|
|
|
|
DEFINE_GET_FOCUS_STRING_HANDLER(tradegoods)
|
|
{
|
|
if (!screen->has_traders || screen->is_unloading)
|
|
focus += "/NoTraders";
|
|
else if (screen->in_edit_count)
|
|
focus += "/EditCount";
|
|
else
|
|
focus += (screen->in_right_pane ? "/Items/Broker" : "/Items/Trader");
|
|
}
|
|
|
|
DEFINE_GET_FOCUS_STRING_HANDLER(layer_assigntrade)
|
|
{
|
|
auto list1 = getLayerList(screen, 0);
|
|
auto list2 = getLayerList(screen, 1);
|
|
if (!list1 || !list2) return;
|
|
|
|
int list_idx = vector_get(screen->visible_lists, list1->cursor, (int16_t)-1);
|
|
unsigned num_lists = sizeof(screen->lists)/sizeof(screen->lists[0]);
|
|
if (unsigned(list_idx) >= num_lists)
|
|
return;
|
|
|
|
if (list1->active)
|
|
focus += "/Groups";
|
|
else
|
|
focus += "/Items";
|
|
}
|
|
|
|
DEFINE_GET_FOCUS_STRING_HANDLER(stores)
|
|
{
|
|
if (!screen->in_right_list)
|
|
focus += "/Categories";
|
|
else if (screen->in_group_mode)
|
|
focus += "/Groups";
|
|
else
|
|
focus += "/Items";
|
|
}
|
|
|
|
DEFINE_GET_FOCUS_STRING_HANDLER(layer_stockpile)
|
|
{
|
|
auto list1 = getLayerList(screen, 0);
|
|
auto list2 = getLayerList(screen, 1);
|
|
auto list3 = getLayerList(screen, 2);
|
|
if (!list1 || !list2 || !list3 || !screen->settings) return;
|
|
|
|
auto group = screen->cur_group;
|
|
if (group != vector_get(screen->group_ids, list1->cursor))
|
|
return;
|
|
|
|
focus += "/" + enum_item_key(group);
|
|
|
|
auto bits = vector_get(screen->group_bits, list1->cursor);
|
|
if (bits.whole && !(bits.whole & screen->settings->flags.whole))
|
|
{
|
|
focus += "/Off";
|
|
return;
|
|
}
|
|
|
|
focus += "/On";
|
|
|
|
if (list2->active || list3->active || screen->list_ids.empty()) {
|
|
focus += "/" + enum_item_key(screen->cur_list);
|
|
|
|
if (list3->active)
|
|
focus += (screen->item_names.empty() ? "/None" : "/Item");
|
|
}
|
|
}
|
|
|
|
DEFINE_GET_FOCUS_STRING_HANDLER(locations)
|
|
{
|
|
focus += "/" + enum_item_key(screen->menu);
|
|
}
|
|
|
|
DEFINE_GET_FOCUS_STRING_HANDLER(jobmanagement)
|
|
{
|
|
focus += (screen->in_max_workshops ? "/MaxWorkshops" : "/Main");
|
|
}
|
|
|
|
DEFINE_GET_FOCUS_STRING_HANDLER(workquota_condition)
|
|
{
|
|
focus += "/" + enum_item_key(screen->mode);
|
|
if (screen->item_count_edit)
|
|
focus += "/EditCount";
|
|
}
|
|
|
|
std::string Gui::getFocusString(df::viewscreen *top)
|
|
{
|
|
if (!top)
|
|
return "";
|
|
|
|
if (dfhack_viewscreen::is_instance(top))
|
|
{
|
|
auto name = static_cast<dfhack_viewscreen*>(top)->getFocusString();
|
|
return name.empty() ? "dfhack" : "dfhack/"+name;
|
|
}
|
|
else if (virtual_identity *id = virtual_identity::get(top))
|
|
{
|
|
std::string name = getNameChunk(id, 11, 2);
|
|
|
|
auto handler = map_find(getFocusStringHandlers, id);
|
|
if (handler)
|
|
handler(name, top);
|
|
|
|
return name;
|
|
}
|
|
else
|
|
{
|
|
Core &core = Core::getInstance();
|
|
std::string name = core.p->readClassName(*(void**)top);
|
|
return name.substr(11, name.size()-11-2);
|
|
}
|
|
}
|
|
|
|
// Predefined common guard functions
|
|
|
|
bool Gui::default_hotkey(df::viewscreen *top)
|
|
{
|
|
// Default hotkey guard function
|
|
for (;top ;top = top->parent)
|
|
{
|
|
if (strict_virtual_cast<df::viewscreen_dwarfmodest>(top))
|
|
return true;
|
|
if (strict_virtual_cast<df::viewscreen_dungeonmodest>(top))
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
bool Gui::dwarfmode_hotkey(df::viewscreen *top)
|
|
{
|
|
// Require the main dwarf mode screen
|
|
return !!strict_virtual_cast<df::viewscreen_dwarfmodest>(top);
|
|
}
|
|
|
|
bool Gui::unitjobs_hotkey(df::viewscreen *top)
|
|
{
|
|
// Require the unit or jobs list
|
|
return !!strict_virtual_cast<df::viewscreen_joblistst>(top) ||
|
|
!!strict_virtual_cast<df::viewscreen_unitlistst>(top);
|
|
}
|
|
|
|
bool Gui::item_details_hotkey(df::viewscreen *top)
|
|
{
|
|
// Require the main dwarf mode screen
|
|
return !!strict_virtual_cast<df::viewscreen_itemst>(top);
|
|
}
|
|
|
|
static bool has_cursor()
|
|
{
|
|
return df::global::cursor && df::global::cursor->x != -30000;
|
|
}
|
|
|
|
bool Gui::cursor_hotkey(df::viewscreen *top)
|
|
{
|
|
if (!dwarfmode_hotkey(top))
|
|
return false;
|
|
|
|
// Also require the cursor.
|
|
if (!has_cursor())
|
|
return false;
|
|
|
|
return true;
|
|
}
|
|
|
|
bool Gui::workshop_job_hotkey(df::viewscreen *top)
|
|
{
|
|
using namespace ui_sidebar_mode;
|
|
using df::global::ui;
|
|
using df::global::world;
|
|
using df::global::ui_workshop_in_add;
|
|
using df::global::ui_workshop_job_cursor;
|
|
|
|
if (!dwarfmode_hotkey(top))
|
|
return false;
|
|
|
|
switch (ui->main.mode) {
|
|
case QueryBuilding:
|
|
{
|
|
if (!ui_workshop_job_cursor) // allow missing
|
|
return false;
|
|
|
|
df::building *selected = world->selected_building;
|
|
if (!virtual_cast<df::building_workshopst>(selected) &&
|
|
!virtual_cast<df::building_furnacest>(selected))
|
|
return false;
|
|
|
|
// No jobs?
|
|
if (selected->jobs.empty() ||
|
|
selected->jobs[0]->job_type == job_type::DestroyBuilding)
|
|
return false;
|
|
|
|
// Add job gui activated?
|
|
if (ui_workshop_in_add && *ui_workshop_in_add)
|
|
return false;
|
|
|
|
return true;
|
|
};
|
|
default:
|
|
return false;
|
|
}
|
|
}
|
|
|
|
bool Gui::build_selector_hotkey(df::viewscreen *top)
|
|
{
|
|
using namespace ui_sidebar_mode;
|
|
using df::global::ui;
|
|
using df::global::ui_build_selector;
|
|
|
|
if (!dwarfmode_hotkey(top))
|
|
return false;
|
|
|
|
switch (ui->main.mode) {
|
|
case Build:
|
|
{
|
|
if (!ui_build_selector) // allow missing
|
|
return false;
|
|
|
|
// Not selecting, or no choices?
|
|
if (ui_build_selector->building_type < 0 ||
|
|
ui_build_selector->stage != 2 ||
|
|
ui_build_selector->choices.empty())
|
|
return false;
|
|
|
|
return true;
|
|
};
|
|
default:
|
|
return false;
|
|
}
|
|
}
|
|
|
|
bool Gui::view_unit_hotkey(df::viewscreen *top)
|
|
{
|
|
using df::global::ui;
|
|
using df::global::world;
|
|
using df::global::ui_selected_unit;
|
|
|
|
if (!dwarfmode_hotkey(top))
|
|
return false;
|
|
if (ui->main.mode != ui_sidebar_mode::ViewUnits)
|
|
return false;
|
|
if (!ui_selected_unit) // allow missing
|
|
return false;
|
|
|
|
return vector_get(world->units.active, *ui_selected_unit) != NULL;
|
|
}
|
|
|
|
bool Gui::unit_inventory_hotkey(df::viewscreen *top)
|
|
{
|
|
using df::global::ui_unit_view_mode;
|
|
|
|
if (!view_unit_hotkey(top))
|
|
return false;
|
|
if (!ui_unit_view_mode)
|
|
return false;
|
|
|
|
return ui_unit_view_mode->value == df::ui_unit_view_mode::Inventory;
|
|
}
|
|
|
|
df::job *Gui::getSelectedWorkshopJob(color_ostream &out, bool quiet)
|
|
{
|
|
using df::global::world;
|
|
using df::global::ui_workshop_job_cursor;
|
|
|
|
if (!workshop_job_hotkey(Core::getTopViewscreen())) {
|
|
if (!quiet)
|
|
out.printerr("Not in a workshop, or no job is highlighted.\n");
|
|
return NULL;
|
|
}
|
|
|
|
df::building *selected = world->selected_building;
|
|
int idx = *ui_workshop_job_cursor;
|
|
|
|
if (size_t(idx) >= selected->jobs.size())
|
|
{
|
|
out.printerr("Invalid job cursor index: %d\n", idx);
|
|
return NULL;
|
|
}
|
|
|
|
return selected->jobs[idx];
|
|
}
|
|
|
|
bool Gui::any_job_hotkey(df::viewscreen *top)
|
|
{
|
|
if (VIRTUAL_CAST_VAR(screen, df::viewscreen_joblistst, top))
|
|
return vector_get(screen->jobs, screen->cursor_pos) != NULL;
|
|
|
|
if (VIRTUAL_CAST_VAR(screen, df::viewscreen_unitlistst, top))
|
|
return vector_get(screen->jobs[screen->page], screen->cursor_pos[screen->page]) != NULL;
|
|
|
|
return workshop_job_hotkey(top);
|
|
}
|
|
|
|
df::job *Gui::getSelectedJob(color_ostream &out, bool quiet)
|
|
{
|
|
df::viewscreen *top = Core::getTopViewscreen();
|
|
|
|
if (VIRTUAL_CAST_VAR(screen, df::viewscreen_jobst, top))
|
|
{
|
|
return screen->job;
|
|
}
|
|
if (VIRTUAL_CAST_VAR(joblist, df::viewscreen_joblistst, top))
|
|
{
|
|
df::job *job = vector_get(joblist->jobs, joblist->cursor_pos);
|
|
|
|
if (!job && !quiet)
|
|
out.printerr("Selected unit has no job\n");
|
|
|
|
return job;
|
|
}
|
|
else if (VIRTUAL_CAST_VAR(unitlist, df::viewscreen_unitlistst, top))
|
|
{
|
|
int page = unitlist->page;
|
|
df::job *job = vector_get(unitlist->jobs[page], unitlist->cursor_pos[page]);
|
|
|
|
if (!job && !quiet)
|
|
out.printerr("Selected unit has no job\n");
|
|
|
|
return job;
|
|
}
|
|
else if (auto dfscreen = dfhack_viewscreen::try_cast(top))
|
|
return dfscreen->getSelectedJob();
|
|
else
|
|
return getSelectedWorkshopJob(out, quiet);
|
|
}
|
|
|
|
df::unit *Gui::getAnyUnit(df::viewscreen *top)
|
|
{
|
|
using namespace ui_sidebar_mode;
|
|
using df::global::ui;
|
|
using df::global::world;
|
|
using df::global::ui_look_cursor;
|
|
using df::global::ui_look_list;
|
|
using df::global::ui_selected_unit;
|
|
using df::global::ui_building_in_assign;
|
|
using df::global::ui_building_assign_units;
|
|
using df::global::ui_building_item_cursor;
|
|
|
|
if (VIRTUAL_CAST_VAR(screen, df::viewscreen_unitst, top))
|
|
{
|
|
return screen->unit;
|
|
}
|
|
|
|
if (VIRTUAL_CAST_VAR(screen, df::viewscreen_joblistst, top))
|
|
{
|
|
if (auto unit = vector_get(screen->units, screen->cursor_pos))
|
|
return unit;
|
|
if (auto job = vector_get(screen->jobs, screen->cursor_pos))
|
|
return Job::getWorker(job);
|
|
return NULL;
|
|
}
|
|
|
|
if (VIRTUAL_CAST_VAR(screen, df::viewscreen_unitlistst, top))
|
|
return vector_get(screen->units[screen->page], screen->cursor_pos[screen->page]);
|
|
|
|
if (VIRTUAL_CAST_VAR(screen, df::viewscreen_dungeon_monsterstatusst, top))
|
|
return screen->unit;
|
|
|
|
if (VIRTUAL_CAST_VAR(screen, df::viewscreen_layer_unit_relationshipst, top))
|
|
{
|
|
if (VIRTUAL_CAST_VAR(list, df::layer_object_listst, vector_get(screen->layer_objects, 0)))
|
|
return vector_get(screen->relation_unit, list->cursor);
|
|
|
|
return NULL;
|
|
}
|
|
|
|
if (VIRTUAL_CAST_VAR(screen, df::viewscreen_itemst, top))
|
|
{
|
|
df::general_ref *ref = vector_get(screen->entry_ref, screen->cursor_pos);
|
|
return ref ? ref->getUnit() : NULL;
|
|
}
|
|
|
|
if (VIRTUAL_CAST_VAR(screen, df::viewscreen_workshop_profilest, top))
|
|
{
|
|
if (screen->tab == df::viewscreen_workshop_profilest::Workers)
|
|
return vector_get(screen->workers, screen->worker_idx);
|
|
return NULL;
|
|
}
|
|
|
|
if (VIRTUAL_CAST_VAR(screen, df::viewscreen_layer_noblelistst, top))
|
|
{
|
|
switch (screen->mode)
|
|
{
|
|
case df::viewscreen_layer_noblelistst::List:
|
|
if (auto list1 = getLayerList(screen, 0))
|
|
{
|
|
if (auto info = vector_get(screen->info, list1->cursor))
|
|
return info->unit;
|
|
}
|
|
return NULL;
|
|
|
|
case df::viewscreen_layer_noblelistst::Appoint:
|
|
if (auto list2 = getLayerList(screen, 1))
|
|
{
|
|
if (auto info = vector_get(screen->candidates, list2->cursor))
|
|
return info->unit;
|
|
}
|
|
return NULL;
|
|
|
|
default:
|
|
return NULL;
|
|
}
|
|
}
|
|
|
|
if (VIRTUAL_CAST_VAR(screen, df::viewscreen_locationsst, top))
|
|
{
|
|
switch (screen->menu)
|
|
{
|
|
case df::viewscreen_locationsst::AssignOccupation:
|
|
return vector_get(screen->units, screen->unit_idx);
|
|
case df::viewscreen_locationsst::Occupations:
|
|
{
|
|
auto occ = vector_get(screen->occupations, screen->occupation_idx);
|
|
if (occ)
|
|
return df::unit::find(occ->unit_id);
|
|
return NULL;
|
|
}
|
|
default:
|
|
return NULL;
|
|
}
|
|
}
|
|
|
|
if (VIRTUAL_CAST_VAR(screen, df::viewscreen_petst, top))
|
|
{
|
|
df::viewscreen_petst::T_animal animal_default;
|
|
animal_default.unit = NULL;
|
|
switch (screen->mode)
|
|
{
|
|
case df::viewscreen_petst::List:
|
|
if (!vector_get(screen->is_vermin, screen->cursor))
|
|
return vector_get(screen->animal, screen->cursor, animal_default).unit;
|
|
return NULL;
|
|
|
|
case df::viewscreen_petst::SelectTrainer:
|
|
return vector_get(screen->trainer_unit, screen->trainer_cursor);
|
|
|
|
default:
|
|
return NULL;
|
|
}
|
|
}
|
|
|
|
if (VIRTUAL_CAST_VAR(screen, df::viewscreen_layer_overall_healthst, top))
|
|
{
|
|
if (auto list1 = getLayerList(screen, 0))
|
|
return vector_get(screen->unit, list1->cursor);
|
|
return NULL;
|
|
}
|
|
|
|
if (VIRTUAL_CAST_VAR(screen, df::viewscreen_textviewerst, top))
|
|
{
|
|
if (screen->parent)
|
|
return getAnyUnit(screen->parent);
|
|
return NULL;
|
|
}
|
|
|
|
if (VIRTUAL_CAST_VAR(screen, df::viewscreen_reportlistst, top))
|
|
return vector_get(screen->units, screen->cursor);
|
|
|
|
if (VIRTUAL_CAST_VAR(screen, df::viewscreen_announcelistst, top))
|
|
{
|
|
if (world && screen->unit) {
|
|
// in (r)eports -> enter
|
|
auto *report = vector_get(screen->reports, screen->sel_idx);
|
|
if (report)
|
|
{
|
|
for (df::unit *unit : world->units.all)
|
|
{
|
|
if (unit && screen->report_type >= 0 && screen->report_type < 3
|
|
&& unit != screen->unit) // find 'other' unit related to this report
|
|
{
|
|
for (int32_t report_id : unit->reports.log[screen->report_type])
|
|
{
|
|
if (report_id == report->id)
|
|
return unit;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
} else {
|
|
// in (a)nnouncements
|
|
return NULL; // cannot determine unit from reports
|
|
}
|
|
}
|
|
|
|
if (VIRTUAL_CAST_VAR(screen, df::viewscreen_layer_militaryst, top))
|
|
{
|
|
if (screen->page == df::viewscreen_layer_militaryst::T_page::Positions) {
|
|
auto positions = getLayerList(screen, 1);
|
|
if (positions && positions->enabled && positions->active)
|
|
return vector_get(screen->positions.assigned, positions->cursor);
|
|
|
|
auto candidates = getLayerList(screen, 2);
|
|
if (candidates && candidates->enabled && candidates->active)
|
|
return vector_get(screen->positions.candidates, candidates->cursor);
|
|
}
|
|
if (screen->page == df::viewscreen_layer_militaryst::T_page::Equip) {
|
|
auto positions = getLayerList(screen, 1);
|
|
if (positions && positions->enabled && positions->active)
|
|
return vector_get(screen->equip.units, positions->cursor);
|
|
}
|
|
}
|
|
|
|
if (VIRTUAL_CAST_VAR(screen, df::viewscreen_layer_unit_healthst, top))
|
|
return screen->unit;
|
|
|
|
if (VIRTUAL_CAST_VAR(screen, df::viewscreen_customize_unitst, top))
|
|
return screen->unit;
|
|
|
|
if (auto dfscreen = dfhack_viewscreen::try_cast(top))
|
|
return dfscreen->getSelectedUnit();
|
|
|
|
if (!Gui::dwarfmode_hotkey(top))
|
|
return NULL;
|
|
|
|
if (!ui)
|
|
return NULL;
|
|
|
|
// general assigning units in building, i.e. (q)uery cage -> (a)ssign
|
|
if (ui_building_in_assign && *ui_building_in_assign
|
|
&& ui_building_assign_units && ui_building_item_cursor
|
|
&& ui->main.mode != Zones) // dont show for (i) zone
|
|
return vector_get(*ui_building_assign_units, *ui_building_item_cursor);
|
|
|
|
if (ui->follow_unit != -1)
|
|
return df::unit::find(ui->follow_unit);
|
|
|
|
switch (ui->main.mode) {
|
|
case ViewUnits:
|
|
{
|
|
if (!ui_selected_unit || !world)
|
|
return NULL;
|
|
|
|
return vector_get(world->units.active, *ui_selected_unit);
|
|
}
|
|
case ZonesPitInfo: // (i) zone -> (P)it
|
|
case ZonesPenInfo: // (i) zone -> pe(N)
|
|
{
|
|
if (!ui_building_assign_units || !ui_building_item_cursor)
|
|
return NULL;
|
|
|
|
return vector_get(*ui_building_assign_units, *ui_building_item_cursor);
|
|
}
|
|
case Burrows:
|
|
{
|
|
if (ui->burrows.in_add_units_mode)
|
|
return vector_get(ui->burrows.list_units, ui->burrows.unit_cursor_pos);
|
|
|
|
return NULL;
|
|
}
|
|
case QueryBuilding:
|
|
{
|
|
if (df::building *building = getAnyBuilding(top))
|
|
{
|
|
if (VIRTUAL_CAST_VAR(cage, df::building_cagest, building))
|
|
{
|
|
if (ui_building_item_cursor)
|
|
return df::unit::find(vector_get(cage->assigned_units, *ui_building_item_cursor));
|
|
}
|
|
}
|
|
return NULL;
|
|
}
|
|
case LookAround:
|
|
{
|
|
if (!ui_look_list || !ui_look_cursor)
|
|
return NULL;
|
|
|
|
if (auto item = vector_get(ui_look_list->items, *ui_look_cursor))
|
|
{
|
|
if (item->type == df::ui_look_list::T_items::Unit)
|
|
return item->data.Unit;
|
|
else if (item->type == df::ui_look_list::T_items::Item)
|
|
{
|
|
if (VIRTUAL_CAST_VAR(corpse, df::item_corpsest, item->data.Item))
|
|
return df::unit::find(corpse->unit_id); // loo(k) at corpse
|
|
else if (VIRTUAL_CAST_VAR(corpsepiece, df::item_corpsepiecest, item->data.Item))
|
|
return df::unit::find(corpsepiece->unit_id); // loo(k) at corpse piece
|
|
}
|
|
else if (item->type == df::ui_look_list::T_items::Spatter)
|
|
{
|
|
// loo(k) at blood/ichor/.. spatter with a name
|
|
MaterialInfo mat;
|
|
if (mat.decode(item->spatter_mat_type, item->spatter_mat_index) && mat.figure)
|
|
return df::unit::find(mat.figure->unit_id);
|
|
}
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
default:
|
|
return NULL;
|
|
}
|
|
}
|
|
|
|
bool Gui::any_unit_hotkey(df::viewscreen *top)
|
|
{
|
|
return getAnyUnit(top) != NULL;
|
|
}
|
|
|
|
df::unit *Gui::getSelectedUnit(color_ostream &out, bool quiet)
|
|
{
|
|
df::unit *unit = getAnyUnit(Core::getTopViewscreen());
|
|
|
|
if (!unit && !quiet)
|
|
out.printerr("No unit is selected in the UI.\n");
|
|
|
|
return unit;
|
|
}
|
|
|
|
df::item *Gui::getAnyItem(df::viewscreen *top)
|
|
{
|
|
using namespace ui_sidebar_mode;
|
|
using df::global::ui;
|
|
using df::global::world;
|
|
using df::global::ui_look_cursor;
|
|
using df::global::ui_look_list;
|
|
using df::global::ui_unit_view_mode;
|
|
using df::global::ui_building_item_cursor;
|
|
using df::global::ui_sidebar_menus;
|
|
|
|
if (VIRTUAL_CAST_VAR(screen, df::viewscreen_textviewerst, top))
|
|
{
|
|
// return the main item if the parent screen is a viewscreen_itemst
|
|
if (VIRTUAL_CAST_VAR(parent_screen, df::viewscreen_itemst, screen->parent))
|
|
return parent_screen->item;
|
|
|
|
if (screen->parent)
|
|
return getAnyItem(screen->parent);
|
|
|
|
return NULL;
|
|
}
|
|
|
|
if (VIRTUAL_CAST_VAR(screen, df::viewscreen_itemst, top))
|
|
{
|
|
df::general_ref *ref = vector_get(screen->entry_ref, screen->cursor_pos);
|
|
return ref ? ref->getItem() : NULL;
|
|
}
|
|
|
|
if (VIRTUAL_CAST_VAR(screen, df::viewscreen_layer_assigntradest, top))
|
|
{
|
|
auto list1 = getLayerList(screen, 0);
|
|
auto list2 = getLayerList(screen, 1);
|
|
if (!list1 || !list2 || !list2->active)
|
|
return NULL;
|
|
|
|
int list_idx = vector_get(screen->visible_lists, list1->cursor, (int16_t)-1);
|
|
unsigned num_lists = sizeof(screen->lists)/sizeof(std::vector<int32_t>);
|
|
if (unsigned(list_idx) >= num_lists)
|
|
return NULL;
|
|
|
|
int idx = vector_get(screen->lists[list_idx], list2->cursor, -1);
|
|
if (auto info = vector_get(screen->info, idx))
|
|
return info->item;
|
|
|
|
return NULL;
|
|
}
|
|
|
|
if (VIRTUAL_CAST_VAR(screen, df::viewscreen_tradegoodsst, top))
|
|
{
|
|
if (screen->in_right_pane)
|
|
return vector_get(screen->broker_items, screen->broker_cursor);
|
|
else
|
|
return vector_get(screen->trader_items, screen->trader_cursor);
|
|
}
|
|
|
|
if (VIRTUAL_CAST_VAR(screen, df::viewscreen_storesst, top))
|
|
{
|
|
if (screen->in_right_list && !screen->in_group_mode)
|
|
return vector_get(screen->items, screen->item_cursor);
|
|
|
|
return NULL;
|
|
}
|
|
|
|
if (VIRTUAL_CAST_VAR(screen, df::viewscreen_assign_display_itemst, top))
|
|
{
|
|
if (screen->sel_column == df::viewscreen_assign_display_itemst::T_sel_column::Items)
|
|
return vector_get(screen->items[screen->item_type[screen->sel_type]],
|
|
screen->sel_item);
|
|
|
|
return NULL;
|
|
}
|
|
|
|
if (auto dfscreen = dfhack_viewscreen::try_cast(top))
|
|
return dfscreen->getSelectedItem();
|
|
|
|
if (!Gui::dwarfmode_hotkey(top))
|
|
return NULL;
|
|
|
|
switch (ui->main.mode) {
|
|
case ViewUnits:
|
|
{
|
|
if (!ui_unit_view_mode || !ui_look_cursor || !ui_sidebar_menus)
|
|
return NULL;
|
|
|
|
if (ui_unit_view_mode->value != df::ui_unit_view_mode::Inventory)
|
|
return NULL;
|
|
|
|
auto inv_item = vector_get(ui_sidebar_menus->unit.inv_items, *ui_look_cursor);
|
|
return inv_item ? inv_item->item : NULL;
|
|
}
|
|
case LookAround:
|
|
{
|
|
if (!ui_look_list || !ui_look_cursor)
|
|
return NULL;
|
|
|
|
auto item = vector_get(ui_look_list->items, *ui_look_cursor);
|
|
if (item && item->type == df::ui_look_list::T_items::Item)
|
|
return item->data.Item;
|
|
else
|
|
return NULL;
|
|
}
|
|
case BuildingItems:
|
|
{
|
|
if (!ui_building_item_cursor)
|
|
return NULL;
|
|
|
|
VIRTUAL_CAST_VAR(selected, df::building_actual, world->selected_building);
|
|
if (!selected)
|
|
return NULL;
|
|
|
|
auto inv_item = vector_get(selected->contained_items, *ui_building_item_cursor);
|
|
return inv_item ? inv_item->item : NULL;
|
|
}
|
|
default:
|
|
return NULL;
|
|
}
|
|
}
|
|
|
|
bool Gui::any_item_hotkey(df::viewscreen *top)
|
|
{
|
|
return getAnyItem(top) != NULL;
|
|
}
|
|
|
|
df::item *Gui::getSelectedItem(color_ostream &out, bool quiet)
|
|
{
|
|
df::item *item = getAnyItem(Core::getTopViewscreen());
|
|
|
|
if (!item && !quiet)
|
|
out.printerr("No item is selected in the UI.\n");
|
|
|
|
return item;
|
|
}
|
|
|
|
df::building *Gui::getAnyBuilding(df::viewscreen *top)
|
|
{
|
|
using namespace ui_sidebar_mode;
|
|
using df::global::ui;
|
|
using df::global::ui_look_list;
|
|
using df::global::ui_look_cursor;
|
|
using df::global::world;
|
|
using df::global::ui_sidebar_menus;
|
|
|
|
if (VIRTUAL_CAST_VAR(screen, df::viewscreen_buildinglistst, top))
|
|
return vector_get(screen->buildings, screen->cursor);
|
|
|
|
if (VIRTUAL_CAST_VAR(screen, df::viewscreen_workshop_profilest, top))
|
|
return df::building::find(screen->building_id);
|
|
|
|
if (auto dfscreen = dfhack_viewscreen::try_cast(top))
|
|
return dfscreen->getSelectedBuilding();
|
|
|
|
if (!Gui::dwarfmode_hotkey(top))
|
|
return NULL;
|
|
|
|
switch (ui->main.mode) {
|
|
case LookAround:
|
|
{
|
|
if (!ui_look_list || !ui_look_cursor)
|
|
return NULL;
|
|
|
|
auto item = vector_get(ui_look_list->items, *ui_look_cursor);
|
|
if (item && item->type == df::ui_look_list::T_items::Building)
|
|
return item->data.Building;
|
|
else
|
|
return NULL;
|
|
}
|
|
case QueryBuilding:
|
|
case BuildingItems:
|
|
{
|
|
return world->selected_building;
|
|
}
|
|
case Zones:
|
|
case ZonesPenInfo:
|
|
case ZonesPitInfo:
|
|
case ZonesHospitalInfo:
|
|
{
|
|
if (ui_sidebar_menus)
|
|
return ui_sidebar_menus->zone.selected;
|
|
return NULL;
|
|
}
|
|
default:
|
|
return NULL;
|
|
}
|
|
}
|
|
|
|
bool Gui::any_building_hotkey(df::viewscreen *top)
|
|
{
|
|
return getAnyBuilding(top) != NULL;
|
|
}
|
|
|
|
df::building *Gui::getSelectedBuilding(color_ostream &out, bool quiet)
|
|
{
|
|
df::building *building = getAnyBuilding(Core::getTopViewscreen());
|
|
|
|
if (!building && !quiet)
|
|
out.printerr("No building is selected in the UI.\n");
|
|
|
|
return building;
|
|
}
|
|
|
|
df::plant *Gui::getAnyPlant(df::viewscreen *top)
|
|
{
|
|
using df::global::cursor;
|
|
using df::global::ui;
|
|
using df::global::world;
|
|
|
|
if (auto dfscreen = dfhack_viewscreen::try_cast(top))
|
|
return dfscreen->getSelectedPlant();
|
|
|
|
if (Gui::dwarfmode_hotkey(top))
|
|
{
|
|
if (!cursor || !ui || !world)
|
|
return nullptr;
|
|
|
|
if (ui->main.mode == ui_sidebar_mode::LookAround)
|
|
{
|
|
return Maps::getPlantAtTile(cursor->x, cursor->y, cursor->z);
|
|
}
|
|
}
|
|
|
|
return nullptr;
|
|
}
|
|
|
|
bool Gui::any_plant_hotkey(df::viewscreen *top)
|
|
{
|
|
return getAnyPlant(top) != nullptr;
|
|
}
|
|
|
|
df::plant *Gui::getSelectedPlant(color_ostream &out, bool quiet)
|
|
{
|
|
df::plant *plant = getAnyPlant(Core::getTopViewscreen());
|
|
|
|
if (!plant && !quiet)
|
|
out.printerr("No plant is selected in the UI.\n");
|
|
|
|
return plant;
|
|
}
|
|
|
|
//
|
|
|
|
DFHACK_EXPORT void Gui::writeToGamelog(std::string message)
|
|
{
|
|
if (message.empty())
|
|
return;
|
|
|
|
std::ofstream fseed("gamelog.txt", std::ios::out | std::ios::app);
|
|
if(fseed.is_open())
|
|
fseed << message << std::endl;
|
|
fseed.close();
|
|
}
|
|
|
|
DFHACK_EXPORT int Gui::makeAnnouncement(df::announcement_type type, df::announcement_flags flags, df::coord pos, std::string message, int color, bool bright)
|
|
{
|
|
using df::global::world;
|
|
using df::global::cur_year;
|
|
using df::global::cur_year_tick;
|
|
|
|
if (message.empty())
|
|
return -1;
|
|
|
|
int year = 0, year_time = 0;
|
|
|
|
if (cur_year && cur_year_tick)
|
|
{
|
|
year = *cur_year;
|
|
year_time = *cur_year_tick;
|
|
}
|
|
else if (!world->status.reports.empty())
|
|
{
|
|
// Fallback: copy from the last report
|
|
df::report *last = world->status.reports.back();
|
|
year = last->year;
|
|
year_time = last->time;
|
|
}
|
|
|
|
// Apply the requested effects
|
|
writeToGamelog(message);
|
|
|
|
if (flags.bits.DO_MEGA || flags.bits.PAUSE || flags.bits.RECENTER)
|
|
{
|
|
resetDwarfmodeView(flags.bits.DO_MEGA || flags.bits.PAUSE);
|
|
|
|
if (flags.bits.RECENTER && pos.isValid())
|
|
revealInDwarfmodeMap(pos, true);
|
|
|
|
if (flags.bits.DO_MEGA)
|
|
showPopupAnnouncement(message, color, bright);
|
|
}
|
|
|
|
bool display = false;
|
|
|
|
if (gamemode == NULL)
|
|
display = flags.bits.A_DISPLAY || flags.bits.D_DISPLAY;
|
|
else if (*gamemode == game_mode::ADVENTURE)
|
|
display = flags.bits.A_DISPLAY;
|
|
else
|
|
display = flags.bits.D_DISPLAY;
|
|
|
|
// Generate the report objects
|
|
int report_idx = world->status.reports.size();
|
|
bool continued = false;
|
|
|
|
while (!message.empty())
|
|
{
|
|
df::report *new_rep = new df::report();
|
|
|
|
new_rep->type = type;
|
|
new_rep->pos = pos;
|
|
|
|
new_rep->color = color;
|
|
new_rep->bright = bright;
|
|
new_rep->year = year;
|
|
new_rep->time = year_time;
|
|
|
|
new_rep->flags.bits.continuation = continued;
|
|
|
|
int size = std::min(message.size(), (size_t)73);
|
|
new_rep->text = message.substr(0, size);
|
|
message = message.substr(size);
|
|
|
|
continued = true;
|
|
|
|
// Add the object to the lists
|
|
new_rep->id = world->status.next_report_id++;
|
|
|
|
world->status.reports.push_back(new_rep);
|
|
|
|
if (display)
|
|
{
|
|
new_rep->flags.bits.announcement = true;
|
|
world->status.announcements.push_back(new_rep);
|
|
world->status.display_timer = 2000;
|
|
}
|
|
}
|
|
|
|
return report_idx;
|
|
}
|
|
|
|
|
|
bool Gui::addCombatReport(df::unit *unit, df::unit_report_type slot, int report_index)
|
|
{
|
|
using df::global::world;
|
|
|
|
CHECK_INVALID_ARGUMENT(is_valid_enum_item(slot));
|
|
|
|
auto &vec = world->status.reports;
|
|
auto report = vector_get(vec, report_index);
|
|
|
|
if (!unit || !report)
|
|
return false;
|
|
|
|
// Check that it is a new report
|
|
auto &rvec = unit->reports.log[slot];
|
|
if (!rvec.empty() && rvec.back() >= report->id)
|
|
return false;
|
|
|
|
// Add the report
|
|
rvec.push_back(report->id);
|
|
|
|
unit->reports.last_year[slot] = report->year;
|
|
unit->reports.last_year_tick[slot] = report->time;
|
|
|
|
switch (slot) {
|
|
case unit_report_type::Combat:
|
|
world->status.flags.bits.combat = true;
|
|
break;
|
|
case unit_report_type::Hunting:
|
|
world->status.flags.bits.hunting = true;
|
|
break;
|
|
case unit_report_type::Sparring:
|
|
world->status.flags.bits.sparring = true;
|
|
break;
|
|
}
|
|
|
|
// And all the continuation lines
|
|
for (size_t i = report_index+1; i < vec.size() && vec[i]->flags.bits.continuation; i++)
|
|
rvec.push_back(vec[i]->id);
|
|
|
|
return true;
|
|
}
|
|
|
|
bool Gui::addCombatReportAuto(df::unit *unit, df::announcement_flags mode, int report_index)
|
|
{
|
|
using df::global::world;
|
|
|
|
auto &vec = world->status.reports;
|
|
auto report = vector_get(vec, report_index);
|
|
|
|
if (!unit || !report)
|
|
return false;
|
|
|
|
bool ok = false;
|
|
|
|
if (mode.bits.UNIT_COMBAT_REPORT)
|
|
{
|
|
if (unit->flags2.bits.sparring)
|
|
ok |= addCombatReport(unit, unit_report_type::Sparring, report_index);
|
|
else if (unit->job.current_job && unit->job.current_job->job_type == job_type::Hunt)
|
|
ok |= addCombatReport(unit, unit_report_type::Hunting, report_index);
|
|
else
|
|
ok |= addCombatReport(unit, unit_report_type::Combat, report_index);
|
|
}
|
|
|
|
if (mode.bits.UNIT_COMBAT_REPORT_ALL_ACTIVE)
|
|
{
|
|
FOR_ENUM_ITEMS(unit_report_type, slot)
|
|
{
|
|
if (!unit->reports.log[slot].empty() &&
|
|
unit->reports.last_year[slot] == report->year &&
|
|
(report->time - unit->reports.last_year_tick[slot]) <= 500)
|
|
{
|
|
ok |= addCombatReport(unit, slot, report_index);
|
|
}
|
|
}
|
|
}
|
|
|
|
return ok;
|
|
}
|
|
|
|
void Gui::showAnnouncement(std::string message, int color, bool bright)
|
|
{
|
|
df::announcement_flags mode;
|
|
mode.bits.D_DISPLAY = mode.bits.A_DISPLAY = true;
|
|
|
|
makeAnnouncement(df::announcement_type(), mode, df::coord(), message, color, bright);
|
|
}
|
|
|
|
void Gui::showZoomAnnouncement(
|
|
df::announcement_type type, df::coord pos, std::string message, int color, bool bright
|
|
) {
|
|
df::announcement_flags mode;
|
|
mode.bits.D_DISPLAY = mode.bits.A_DISPLAY = true;
|
|
|
|
makeAnnouncement(type, mode, pos, message, color, bright);
|
|
}
|
|
|
|
void Gui::showPopupAnnouncement(std::string message, int color, bool bright)
|
|
{
|
|
using df::global::world;
|
|
|
|
df::popup_message *popup = new df::popup_message();
|
|
popup->text = message;
|
|
popup->color = color;
|
|
popup->bright = bright;
|
|
world->status.popups.push_back(popup);
|
|
}
|
|
|
|
void Gui::showAutoAnnouncement(
|
|
df::announcement_type type, df::coord pos, std::string message, int color, bool bright,
|
|
df::unit *unit1, df::unit *unit2
|
|
) {
|
|
using df::global::d_init;
|
|
|
|
df::announcement_flags flags;
|
|
flags.bits.D_DISPLAY = flags.bits.A_DISPLAY = true;
|
|
|
|
if (is_valid_enum_item(type) && d_init)
|
|
flags = d_init->announcements.flags[type];
|
|
|
|
int id = makeAnnouncement(type, flags, pos, message, color, bright);
|
|
|
|
addCombatReportAuto(unit1, flags, id);
|
|
addCombatReportAuto(unit2, flags, id);
|
|
}
|
|
|
|
df::viewscreen *Gui::getCurViewscreen(bool skip_dismissed)
|
|
{
|
|
if (!gview)
|
|
return NULL;
|
|
|
|
df::viewscreen * ws = &gview->view;
|
|
while (ws && ws->child)
|
|
ws = ws->child;
|
|
|
|
if (skip_dismissed)
|
|
{
|
|
while (ws && Screen::isDismissed(ws) && ws->parent)
|
|
ws = ws->parent;
|
|
}
|
|
|
|
return ws;
|
|
}
|
|
|
|
df::viewscreen *Gui::getViewscreenByIdentity (virtual_identity &id, int n)
|
|
{
|
|
bool limit = (n > 0);
|
|
df::viewscreen *screen = Gui::getCurViewscreen();
|
|
while (screen)
|
|
{
|
|
if (limit && n-- <= 0)
|
|
break;
|
|
if (id.is_instance(screen))
|
|
return screen;
|
|
screen = screen->parent;
|
|
}
|
|
return NULL;
|
|
}
|
|
|
|
df::coord Gui::getViewportPos()
|
|
{
|
|
if (!df::global::window_x || !df::global::window_y || !df::global::window_z)
|
|
return df::coord(0,0,0);
|
|
|
|
return df::coord(*df::global::window_x, *df::global::window_y, *df::global::window_z);
|
|
}
|
|
|
|
df::coord Gui::getCursorPos()
|
|
{
|
|
using df::global::cursor;
|
|
if (!cursor)
|
|
return df::coord();
|
|
|
|
return df::coord(cursor->x, cursor->y, cursor->z);
|
|
}
|
|
|
|
Gui::DwarfmodeDims getDwarfmodeViewDims_default()
|
|
{
|
|
Gui::DwarfmodeDims dims;
|
|
|
|
auto ws = Screen::getWindowSize();
|
|
dims.y1 = 1;
|
|
dims.y2 = ws.y-2;
|
|
|
|
dims.map_x1 = 1;
|
|
dims.map_x2 = ws.x-2;
|
|
dims.map_y1 = dims.y1;
|
|
dims.map_y2 = dims.y2;
|
|
|
|
dims.area_x1 = dims.area_x2 = dims.menu_x1 = dims.menu_x2 = -1;
|
|
dims.menu_forced = false;
|
|
|
|
int menu_pos = (ui_menu_width ? (*ui_menu_width)[0] : 2);
|
|
int area_pos = (ui_menu_width ? (*ui_menu_width)[1] : 3);
|
|
|
|
if (ui && ui->main.mode && menu_pos >= area_pos)
|
|
{
|
|
dims.menu_forced = true;
|
|
menu_pos = area_pos-1;
|
|
}
|
|
|
|
dims.area_on = (area_pos < 3);
|
|
dims.menu_on = (menu_pos < area_pos);
|
|
|
|
if (dims.menu_on)
|
|
{
|
|
dims.menu_x2 = ws.x - 2;
|
|
dims.menu_x1 = dims.menu_x2 - Gui::MENU_WIDTH + 1;
|
|
if (menu_pos == 1)
|
|
dims.menu_x1 -= Gui::AREA_MAP_WIDTH + 1;
|
|
dims.map_x2 = dims.menu_x1 - 2;
|
|
}
|
|
if (dims.area_on)
|
|
{
|
|
dims.area_x2 = ws.x-2;
|
|
dims.area_x1 = dims.area_x2 - Gui::AREA_MAP_WIDTH + 1;
|
|
if (dims.menu_on)
|
|
dims.menu_x2 = dims.area_x1 - 2;
|
|
else
|
|
dims.map_x2 = dims.area_x1 - 2;
|
|
}
|
|
|
|
return dims;
|
|
}
|
|
|
|
GUI_HOOK_DEFINE(Gui::Hooks::dwarfmode_view_dims, getDwarfmodeViewDims_default);
|
|
Gui::DwarfmodeDims Gui::getDwarfmodeViewDims()
|
|
{
|
|
return GUI_HOOK_TOP(Gui::Hooks::dwarfmode_view_dims)();
|
|
}
|
|
|
|
void Gui::resetDwarfmodeView(bool pause)
|
|
{
|
|
using df::global::cursor;
|
|
|
|
if (ui)
|
|
{
|
|
ui->follow_unit = -1;
|
|
ui->follow_item = -1;
|
|
ui->main.mode = ui_sidebar_mode::Default;
|
|
}
|
|
|
|
if (selection_rect)
|
|
{
|
|
selection_rect->start_x = -30000;
|
|
selection_rect->end_x = -30000;
|
|
}
|
|
|
|
if (cursor)
|
|
cursor->x = cursor->y = cursor->z = -30000;
|
|
|
|
if (pause && df::global::pause_state)
|
|
*df::global::pause_state = true;
|
|
}
|
|
|
|
bool Gui::revealInDwarfmodeMap(df::coord pos, bool center)
|
|
{
|
|
using df::global::window_x;
|
|
using df::global::window_y;
|
|
using df::global::window_z;
|
|
|
|
if (!window_x || !window_y || !window_z || !world)
|
|
return false;
|
|
if (!Maps::isValidTilePos(pos))
|
|
return false;
|
|
|
|
auto dims = getDwarfmodeViewDims();
|
|
int w = dims.map_x2 - dims.map_x1 + 1;
|
|
int h = dims.map_y2 - dims.map_y1 + 1;
|
|
|
|
*window_z = pos.z;
|
|
|
|
if (center)
|
|
{
|
|
*window_x = pos.x - w/2;
|
|
*window_y = pos.y - h/2;
|
|
}
|
|
else
|
|
{
|
|
while (*window_x + w < pos.x+5) *window_x += 10;
|
|
while (*window_y + h < pos.y+5) *window_y += 10;
|
|
while (*window_x + 5 > pos.x) *window_x -= 10;
|
|
while (*window_y + 5 > pos.y) *window_y -= 10;
|
|
}
|
|
|
|
*window_x = std::max(0, std::min(*window_x, world->map.x_count-w));
|
|
*window_y = std::max(0, std::min(*window_y, world->map.y_count-h));
|
|
return true;
|
|
}
|
|
|
|
bool Gui::refreshSidebar()
|
|
{
|
|
auto scr = getViewscreenByType<df::viewscreen_dwarfmodest>(0);
|
|
if (scr)
|
|
{
|
|
if (df::global::window_z && *df::global::window_z == 0)
|
|
{
|
|
scr->feed_key(interface_key::CURSOR_UP_Z);
|
|
scr->feed_key(interface_key::CURSOR_DOWN_Z);
|
|
}
|
|
else
|
|
{
|
|
scr->feed_key(interface_key::CURSOR_DOWN_Z);
|
|
scr->feed_key(interface_key::CURSOR_UP_Z);
|
|
}
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
bool Gui::inRenameBuilding()
|
|
{
|
|
if (!ui_sidebar_menus)
|
|
return false;
|
|
|
|
return ui_sidebar_menus->barracks.in_rename;
|
|
}
|
|
|
|
bool Gui::getViewCoords (int32_t &x, int32_t &y, int32_t &z)
|
|
{
|
|
x = *df::global::window_x;
|
|
y = *df::global::window_y;
|
|
z = *df::global::window_z;
|
|
return true;
|
|
}
|
|
|
|
bool Gui::setViewCoords (const int32_t x, const int32_t y, const int32_t z)
|
|
{
|
|
(*df::global::window_x) = x;
|
|
(*df::global::window_y) = y;
|
|
(*df::global::window_z) = z;
|
|
return true;
|
|
}
|
|
|
|
bool Gui::getCursorCoords (int32_t &x, int32_t &y, int32_t &z)
|
|
{
|
|
x = df::global::cursor->x;
|
|
y = df::global::cursor->y;
|
|
z = df::global::cursor->z;
|
|
return has_cursor();
|
|
}
|
|
|
|
bool Gui::getCursorCoords (df::coord &pos)
|
|
{
|
|
pos.x = df::global::cursor->x;
|
|
pos.y = df::global::cursor->y;
|
|
pos.z = df::global::cursor->z;
|
|
return has_cursor();
|
|
}
|
|
|
|
//FIXME: confine writing of coords to map bounds?
|
|
bool Gui::setCursorCoords (const int32_t x, const int32_t y, const int32_t z)
|
|
{
|
|
df::global::cursor->x = x;
|
|
df::global::cursor->y = y;
|
|
df::global::cursor->z = z;
|
|
return true;
|
|
}
|
|
|
|
bool Gui::getDesignationCoords (int32_t &x, int32_t &y, int32_t &z)
|
|
{
|
|
x = df::global::selection_rect->start_x;
|
|
y = df::global::selection_rect->start_y;
|
|
z = df::global::selection_rect->start_z;
|
|
return (x == -30000) ? false : true;
|
|
}
|
|
|
|
bool Gui::setDesignationCoords (const int32_t x, const int32_t y, const int32_t z)
|
|
{
|
|
df::global::selection_rect->start_x = x;
|
|
df::global::selection_rect->start_y = y;
|
|
df::global::selection_rect->start_z = z;
|
|
return true;
|
|
}
|
|
|
|
bool Gui::getMousePos (int32_t & x, int32_t & y)
|
|
{
|
|
if (gps) {
|
|
x = gps->mouse_x;
|
|
y = gps->mouse_y;
|
|
}
|
|
else {
|
|
x = -1;
|
|
y = -1;
|
|
}
|
|
return (x == -1) ? false : true;
|
|
}
|
|
|
|
int getDepthAt_default (int32_t x, int32_t y)
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
GUI_HOOK_DEFINE(Gui::Hooks::depth_at, getDepthAt_default);
|
|
int Gui::getDepthAt (int32_t x, int32_t y)
|
|
{
|
|
return GUI_HOOK_TOP(Gui::Hooks::depth_at)(x, y);
|
|
}
|
|
|
|
bool Gui::getWindowSize (int32_t &width, int32_t &height)
|
|
{
|
|
if (gps) {
|
|
width = gps->dimx;
|
|
height = gps->dimy;
|
|
return true;
|
|
}
|
|
else {
|
|
width = 80;
|
|
height = 25;
|
|
return false;
|
|
}
|
|
}
|
|
|
|
bool Gui::getMenuWidth(uint8_t &menu_width, uint8_t &area_map_width)
|
|
{
|
|
menu_width = (*df::global::ui_menu_width)[0];
|
|
area_map_width = (*df::global::ui_menu_width)[1];
|
|
return true;
|
|
}
|
|
|
|
bool Gui::setMenuWidth(const uint8_t menu_width, const uint8_t area_map_width)
|
|
{
|
|
(*df::global::ui_menu_width)[0] = menu_width;
|
|
(*df::global::ui_menu_width)[1] = area_map_width;
|
|
return true;
|
|
}
|