259 lines
5.6 KiB
ReStructuredText
259 lines
5.6 KiB
ReStructuredText
#############
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Removed tools
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#############
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This page lists tools (plugins or scripts) that were previously included in
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DFHack but have been removed. It exists primarily so that internal links still
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work (e.g. links from the `changelog`).
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.. contents:: Contents
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:local:
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:depth: 1
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.. _workorder-recheck:
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workorder-recheck
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=================
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Tool to set 'Checking' status of the selected work order, allowing conditions to be
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reevaluated. Merged into `orders`.
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.. _autohauler:
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autohauler
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==========
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An automated labor management tool that only addressed hauling labors, leaving the assignment
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of skilled labors entirely up to the player. Fundamentally incompatible with the work detail
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system of labor management in v50 of Dwarf Fortress.
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.. _automaterial:
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automaterial
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============
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Moved frequently used materials to the top of the materials list when building
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buildings. Also offered extended options when building constructions. All
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functionality has been merged into `buildingplan`.
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.. _automelt:
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automelt
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========
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Automatically mark items for melting when they are brought to a monitored
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stockpile. Merged into `logistics`.
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.. _autotrade:
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autotrade
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=========
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Automatically mark items for trading when they are brought to a monitored
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stockpile. Merged into `logistics`.
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.. _autounsuspend:
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autounsuspend
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=============
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Replaced by `suspendmanager`.
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.. _combine-drinks:
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combine-drinks
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==============
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Replaced by the new `combine` script. Run
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``combine here --types=drink``
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.. _combine-plants:
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combine-plants
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==============
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Replaced by the new `combine` script. Run
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``combine here --types=plants``
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.. _command-prompt:
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command-prompt
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==============
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Replaced by `gui/launcher --minimal <gui/launcher>`.
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.. _create-items:
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create-items
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============
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Replaced by `gui/create-item`.
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.. _deteriorateclothes:
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deteriorateclothes
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==================
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Replaced by the new combined `deteriorate` script. Run
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``deteriorate --types=clothes``.
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.. _deterioratecorpses:
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deterioratecorpses
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==================
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Replaced by the new combined `deteriorate` script. Run
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``deteriorate --types=corpses``.
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.. _deterioratefood:
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deterioratefood
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===============
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Replaced by the new combined `deteriorate` script. Run
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``deteriorate --types=food``.
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.. _devel/unforbidall:
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devel/unforbidall
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=================
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Replaced by the `unforbid` script. Run ``unforbid all --quiet`` to match the
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behavior of the original ``devel/unforbidall`` script.
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.. _digfort:
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digfort
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=======
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A script to designate an area for digging according to a plan in csv format.
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Please use DFHack's more powerful `quickfort` script instead. You can use your
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existing .csv files. Just move them to the ``blueprints`` folder in your DF
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installation, and instead of ``digfort file.csv``, run
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``quickfort run file.csv``.
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.. _fix-armory:
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fix-armory
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==========
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Allowed the military to store equipment in barracks containers. Removed because
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it required a binary patch to DF in order to function, and no such patch has
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existed since DF 0.34.11.
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.. _fix/build-location:
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fix/build-location
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==================
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The corresponding DF :bug:`5991` was fixed in DF 0.40.05.
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.. _fix/diplomats:
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fix/diplomats
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=============
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The corresponding DF :bug:`3295` was fixed in DF 0.40.05.
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.. _fix/fat-dwarves:
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fix/fat-dwarves
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===============
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The corresponding DF :bug:`5971` was fixed in DF 0.40.05.
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.. _fix/feeding-timers:
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fix/feeding-timers
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==================
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The corresponding DF :bug:`2606` was fixed in DF 0.40.12.
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.. _fix/merchants:
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fix/merchants
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=============
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Humans can now make trade agreements. This fix is no longer necessary.
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.. _fortplan:
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fortplan
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========
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Designates furniture for building according to a ``.csv`` file with
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quickfort-style syntax. Please use DFHack's more powerful `quickfort`
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script instead. You can use your existing .csv files. Just move them to the
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``blueprints`` folder in your DF installation, and instead of
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``fortplan file.csv`` run ``quickfort run file.csv``.
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.. _gui/assign-rack:
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gui/assign-rack
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===============
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This script is no longer useful in current DF versions. The script required a
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binpatch <binpatches/needs-patch>`, which has not been available since DF
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0.34.11.
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.. _gui/automelt:
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gui/automelt
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============
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Replaced by the `stockpiles` overlay and the gui for `logistics`.
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.. _gui/dig:
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gui/dig
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=======
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Renamed to gui/design
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.. _gui/hack-wish:
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gui/hack-wish
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=============
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Replaced by `gui/create-item`.
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.. _gui/mechanisms:
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gui/mechanisms
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==============
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Linked building interface has been added to the vanilla UI.
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.. _gui/no-dfhack-init:
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gui/no-dfhack-init
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==================
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Tool that warned the user when the ``dfhack.init`` file did not exist. Now that
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``dfhack.init`` is autogenerated in ``dfhack-config/init``, this warning is no
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longer necessary.
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.. _masspit:
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masspit
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=======
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Replaced with a GUI version: `gui/masspit`.
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.. _resume:
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resume
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======
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Allowed you to resume suspended jobs and displayed an overlay indicating
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suspended building construction jobs. Replaced by `unsuspend` script.
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.. _ruby:
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.. _rb:
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ruby
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====
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Support for the Ruby language in DFHack scripts was removed due to the issues
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the Ruby library causes when used as an embedded language.
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.. _search-plugin:
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search
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======
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Functionality was merged into `sort`.
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.. _show-unit-syndromes:
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show-unit-syndromes
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===================
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Replaced with a GUI version: `gui/unit-syndromes`.
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.. _stocksettings:
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stocksettings
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=============
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Along with ``copystock``, ``loadstock`` and ``savestock``, replaced with the new
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`stockpiles` API.
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.. _title-version:
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title-version
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=============
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Replaced with an `overlay`.
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.. _warn-stuck-trees:
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warn-stuck-trees
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================
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The corresponding DF :bug:`9252` was fixed in DF 0.44.01.
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