local _ENV = mkmodule('plugins.overlay') local gui = require('gui') local json = require('json') local utils = require('utils') local widgets = require('gui.widgets') local OVERLAY_CONFIG_FILE = 'dfhack-config/overlay.json' local OVERLAY_WIDGETS_VAR = 'OVERLAY_WIDGETS' local DEFAULT_X_POS, DEFAULT_Y_POS = -2, -2 -- ---------------- -- -- state and config -- -- ---------------- -- local active_triggered_screen = nil -- if non-nil, hotspots will not get updates local widget_db = {} -- map of widget name to ephermeral state local widget_index = {} -- ordered list of widget names local overlay_config = {} -- map of widget name to persisted state local active_hotspot_widgets = {} -- map of widget names to the db entry local active_viewscreen_widgets = {} -- map of vs_name to map of w.names -> db local function reset() if active_triggered_screen then active_triggered_screen:dismiss() end active_triggered_screen = nil widget_db = {} widget_index = {} local ok, config = pcall(json.decode_file, OVERLAY_CONFIG_FILE) overlay_config = ok and config or {} active_hotspot_widgets = {} active_viewscreen_widgets = {} end local function save_config() if not safecall(json.encode_file, overlay_config, OVERLAY_CONFIG_FILE) then dfhack.printerr(('failed to save overlay config file: "%s"') :format(path)) end end local function triggered_screen_has_lock() if not active_triggered_screen then return false end if active_triggered_screen:isActive() then return true end active_triggered_screen = nil return false end -- ----------- -- -- utility fns -- -- ----------- -- local function normalize_list(element_or_list) if type(element_or_list) == 'table' then return element_or_list end return {element_or_list} end -- allow "short form" to be specified, but use "long form" local function normalize_viewscreen_name(vs_name) if vs_name:match('viewscreen_.*st') then return vs_name end return 'viewscreen_' .. vs_name .. 'st' end local function is_empty(tbl) for _ in pairs(tbl) do return false end return true end local function sanitize_pos(pos) local x = math.floor(tonumber(pos.x) or DEFAULT_X_POS) local y = math.floor(tonumber(pos.y) or DEFAULT_Y_POS) -- if someone accidentally uses 1-based instead of 0-based indexing, fix it if x == 0 then x = 1 end if y == 0 then y = 1 end return {x=x, y=y} end local function make_frame(pos, old_frame) old_frame = old_frame or {} local frame = {w=old_frame.w, h=old_frame.h} if pos.x < 0 then frame.r = math.abs(pos.x) - 1 else frame.l = pos.x - 1 end if pos.y < 0 then frame.b = math.abs(pos.y) - 1 else frame.t = pos.y - 1 end return frame end local function get_screen_rect() local w, h = dfhack.screen.getWindowSize() return gui.ViewRect{rect=gui.mkdims_wh(0, 0, w, h)} end -- ------------- -- -- CLI functions -- -- ------------- -- local function get_name(name_or_number) local num = tonumber(name_or_number) if num and widget_index[num] then return widget_index[num] end return tostring(name_or_number) end local function do_by_names_or_numbers(args, fn) for _,name_or_number in ipairs(normalize_list(args)) do local name = get_name(name_or_number) local db_entry = widget_db[name] if not db_entry then dfhack.printerr(('widget not found: "%s"'):format(name)) else fn(name, db_entry) end end end local function do_enable(args, quiet, skip_save) do_by_names_or_numbers(args, function(name, db_entry) overlay_config[name].enabled = true if db_entry.widget.hotspot then active_hotspot_widgets[name] = db_entry end for _,vs_name in ipairs(normalize_list(db_entry.widget.viewscreens)) do vs_name = normalize_viewscreen_name(vs_name) ensure_key(active_viewscreen_widgets, vs_name)[name] = db_entry end if not quiet then print(('enabled widget %s'):format(name)) end end) if not skip_save then save_config() end end local function do_disable(args) do_by_names_or_numbers(args, function(name, db_entry) overlay_config[name].enabled = false if db_entry.widget.hotspot then active_hotspot_widgets[name] = nil end for _,vs_name in ipairs(normalize_list(db_entry.widget.viewscreens)) do vs_name = normalize_viewscreen_name(vs_name) ensure_key(active_viewscreen_widgets, vs_name)[name] = nil if is_empty(active_viewscreen_widgets[vs_name]) then active_viewscreen_widgets[vs_name] = nil end end print(('disabled widget %s'):format(name)) end) save_config() end local function do_list(args) local filter = args and #args > 0 local num_filtered = 0 for i,name in ipairs(widget_index) do if filter then local passes = false for _,str in ipairs(args) do if name:find(str) then passes = true break end end if not passes then num_filtered = num_filtered + 1 goto continue end end local db_entry = widget_db[name] local enabled = overlay_config[name].enabled dfhack.color(enabled and COLOR_YELLOW or COLOR_LIGHTGREEN) dfhack.print(enabled and '[enabled] ' or '[disabled]') dfhack.color() print((' %d) %s%s'):format(i, name, db_entry.widget.overlay_trigger and ' (can trigger)' or '')) ::continue:: end if num_filtered > 0 then print(('(%d widgets filtered out)'):format(num_filtered)) end end local function load_widget(name, widget_class) local widget = widget_class{name=name} widget_db[name] = { widget=widget, next_update_ms=widget.overlay_onupdate and 0 or math.huge, } if not overlay_config[name] then overlay_config[name] = {} end local config = overlay_config[name] if not config.pos then config.pos = sanitize_pos(widget.default_pos) end widget.frame = make_frame(config.pos, widget.frame) if config.enabled then do_enable(name, true, true) else config.enabled = false end end local function load_widgets(env_prefix, provider, env_fn) local env_name = env_prefix .. provider local ok, provider_env = pcall(env_fn, env_name) if not ok or not provider_env[OVERLAY_WIDGETS_VAR] then return end local overlay_widgets = provider_env[OVERLAY_WIDGETS_VAR] if type(overlay_widgets) ~= 'table' then dfhack.printerr( ('error loading overlay widgets from "%s": %s map is malformed') :format(env_name, OVERLAY_WIDGETS_VAR)) return end for widget_name,widget_class in pairs(overlay_widgets) do local name = provider .. '.' .. widget_name if not safecall(load_widget, name, widget_class) then dfhack.printerr(('error loading overlay widget "%s"'):format(name)) end end end -- also called directly from cpp on init function reload() reset() for _,plugin in ipairs(dfhack.internal.listPlugins()) do load_widgets('plugins.', plugin, require) end for _,script_path in ipairs(dfhack.internal.getScriptPaths()) do local files = dfhack.filesystem.listdir_recursive( script_path, nil, false) if not files then goto skip_path end for _,f in ipairs(files) do if not f.isdir and f.path:endswith('.lua') and not f.path:startswith('test/') and not f.path:startswith('internal/') then local script_name = f.path:sub(1, #f.path - 4) -- remove '.lua' load_widgets('', script_name, reqscript) end end ::skip_path:: end for name in pairs(widget_db) do table.insert(widget_index, name) end table.sort(widget_index) reposition_widgets() end local function do_reload() reload() print('reloaded overlay configuration') end local function do_reposition(args) local name_or_number, x, y = table.unpack(args) local name = get_name(name_or_number) -- TODO: check existence of widget, validate numbers, warn if offscreen local pos = sanitize_pos{x=tonumber(x), y=tonumber(y)} overlay_config[name].pos = pos local widget = widget_db[name].widget widget.frame = make_frame(pos, widget.frame) widget:updateLayout(get_screen_rect()) save_config() print(('repositioned widget %s to x=%d, y=%d'):format(name, pos.x, pos.y)) end -- note that the widget does not have to be enabled to be triggered local function do_trigger(args) if triggered_screen_has_lock() then dfhack.printerr( 'cannot trigger widget; another widget is already active') return end local target = args[1] do_by_names_or_numbers(target, function(name, db_entry) local widget = db_entry.widget if widget.overlay_trigger then active_triggered_screen = widget:overlay_trigger() print(('triggered widget %s'):format(name)) end end) end local command_fns = { enable=do_enable, disable=do_disable, list=do_list, reload=do_reload, reposition=do_reposition, trigger=do_trigger, } local HELP_ARGS = utils.invert{'help', '--help', '-h'} function overlay_command(args) local command = table.remove(args, 1) or 'help' if HELP_ARGS[command] or not command_fns[command] then return false end command_fns[command](args) return true end -- ---------------- -- -- event management -- -- ---------------- -- local function detect_frame_change(widget, fn) local frame = widget.frame local w, h = frame.w, frame.h local ret = fn() if w ~= frame.w or h ~= frame.h then widget:updateLayout() end return ret end -- reduces the next call by a small random amount to introduce jitter into the -- widget processing timings local function do_update(db_entry, now_ms, vs) if db_entry.next_update_ms > now_ms then return end local w = db_entry.widget local freq_ms = w.overlay_onupdate_max_freq_seconds * 1000 local jitter = math.random(0, freq_ms // 8) -- up to ~12% jitter db_entry.next_update_ms = now_ms + freq_ms - jitter if detect_frame_change(w, function() return w:overlay_onupdate(vs) end) then active_triggered_screen = w:overlay_trigger() if active_triggered_screen then return true end end end function update_hotspot_widgets() if triggered_screen_has_lock() then return end local now_ms = dfhack.getTickCount() for _,db_entry in pairs(active_hotspot_widgets) do if do_update(db_entry, now_ms) then return end end end function update_viewscreen_widgets(vs_name, vs) local vs_widgets = active_viewscreen_widgets[vs_name] if not vs_widgets then return end local now_ms = dfhack.getTickCount() for _,db_entry in pairs(vs_widgets) do if do_update(db_entry, now_ms, vs) then return end end end function feed_viewscreen_widgets(vs_name, keys) local vs_widgets = active_viewscreen_widgets[vs_name] if not vs_widgets then return false end for _,db_entry in pairs(vs_widgets) do local widget = db_entry.widget if detect_frame_change(widget, function() return widget:onInput(keys) end) then return true end end return false end function render_viewscreen_widgets(vs_name) local vs_widgets = active_viewscreen_widgets[vs_name] if not vs_widgets then return false end local dc = gui.Painter.new() for _,db_entry in pairs(vs_widgets) do local widget = db_entry.widget detect_frame_change(widget, function() widget:render(dc) end) end end -- called when the DF window is resized function reposition_widgets() local sr = get_screen_rect() for _,db_entry in pairs(widget_db) do db_entry.widget:updateLayout(sr) end end -- ------------------------------------------------- -- -- OverlayWidget (base class of all overlay widgets) -- -- ------------------------------------------------- -- OverlayWidget = defclass(OverlayWidget, widgets.Widget) OverlayWidget.ATTRS{ name=DEFAULT_NIL, -- this is set by the framework to the widget name default_pos={x=DEFAULT_X_POS, y=DEFAULT_Y_POS}, -- initial widget screen pos, 1-based hotspot=false, -- whether to call overlay_onupdate for all screens viewscreens={}, -- override with list of viewscrens to interpose overlay_onupdate_max_freq_seconds=5, -- throttle calls to overlay_onupdate } -- set defaults for frame. the widget is expected to keep these up to date as -- display contents change. function OverlayWidget:init() self.frame = self.frame or {} self.frame.w = self.frame.w or 5 self.frame.h = self.frame.h or 1 end return _ENV