-- Makes the game immediately save the state. if not dfhack.isMapLoaded() then qerror("World and map aren't loaded.") end if not dfhack.world.isFortressMode() then qerror('This script can only be used in fortress mode') end local ui_main = df.global.ui.main local flags4 = df.global.d_init.flags4 local function restore_autobackup() if ui_main.autosave_request and dfhack.isMapLoaded() then dfhack.timeout(10, 'frames', restore_autobackup) else flags4.AUTOBACKUP = true end end -- Request auto-save ui_main.autosave_request = true -- And since it will overwrite the backup, disable it temporarily if flags4.AUTOBACKUP then flags4.AUTOBACKUP = false restore_autobackup() end print 'The game should save the state now.'