changeitem ========== Allows changing item material and base quality. By default the item currently selected in the UI will be changed (you can select items in the 'k' list or inside containers/inventory). By default change is only allowed if materials is of the same subtype (for example wood<->wood, stone<->stone etc). But since some transformations work pretty well and may be desired you can override this with 'force'. Note that some attributes will not be touched, possibly resulting in weirdness. To get an idea how the RAW id should look like, check some items with 'info'. Using 'force' might create items which are not touched by crafters/haulers. Options: :info: Don't change anything, print some info instead. :here: Change all items at the cursor position. Requires in-game cursor. :material, m: Change material. Must be followed by valid material RAW id. :quality, q: Change base quality. Must be followed by number (0-5). :force: Ignore subtypes, force change to new material. Examples: ``changeitem m INORGANIC:GRANITE here`` Change material of all items under the cursor to granite. ``changeitem q 5`` Change currently selected item to masterpiece quality.