#include "Core.h" #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include using std::vector; using std::string; using std::endl; using namespace DFHack; using namespace df::enums; using df::global::world; using df::global::ui; using df::global::ui_workshop_job_cursor; using df::global::job_next_id; /* Plugin registration */ static command_result workflow_cmd(Core *c, vector & parameters); static void init_state(Core *c); static void cleanup_state(Core *c); DFhackCExport const char * plugin_name ( void ) { return "workflow"; } DFhackCExport command_result plugin_init (Core *c, std::vector &commands) { commands.clear(); if (!world || !ui) return CR_FAILURE; if (ui_workshop_job_cursor && job_next_id) { commands.push_back( PluginCommand( "workflow", "Manage control of repeat jobs.", workflow_cmd, false, " workflow enable [option...]\n" " workflow disable [option...]\n" " If no options are specified, enables or disables the plugin.\n" " Otherwise, enables or disables any of the following options:\n" " - drybuckets: Automatically empty abandoned water buckets.\n" " - auto-melt: Resume melt jobs when there are objects to melt.\n" " workflow jobs\n" " List workflow-controlled jobs (if in a workshop, filtered by it).\n" " workflow list\n" " List active constraints, and their job counts.\n" " workflow count [cnt-gap]\n" " workflow amount [cnt-gap]\n" " Set a constraint. The first form counts each stack as only 1 item.\n" " workflow unlimit \n" " Delete a constraint.\n" "Function:\n" " - When the plugin is enabled, it protects all repeat jobs from removal.\n" " If they do disappear due to any cause, they are immediately re-added\n" " to their workshop and suspended.\n" " - In addition, when any constraints on item amounts are set, repeat jobs\n" " that produce that kind of item are automatically suspended and resumed\n" " as the item amount goes above or below the limit. The gap specifies how\n" " much below the limit the amount has to drop before jobs are resumed;\n" " this is intended to reduce the frequency of jobs being toggled.\n" "Constraint examples:\n" " workflow amount AMMO:ITEM_AMMO_BOLTS/METAL 1000 100\n" " workflow amount AMMO:ITEM_AMMO_BOLTS/WOOD,BONE 200 50\n" " Keep metal bolts within 900-1000, and wood/bone within 150-200.\n" " workflow count FOOD 120 30\n" " workflow count DRINK 120 30\n" " Keep the number of prepared food & drink stacks between 90 and 120\n" " workflow count BIN 30\n" " workflow count BARREL 30\n" " workflow count BOX/CLOTH,SILK,YARN 30\n" " Make sure there are always 25-30 empty bins/barrels/bags.\n" " workflow count BAR//COAL 20\n" " workflow count BAR//COPPER 30\n" " Make sure there are always 15-20 coal and 25-30 copper bars.\n" " workflow count POWDER_MISC/SAND 20\n" " workflow count BOULDER/CLAY 20\n" " Collect 15-20 sand bags and clay boulders.\n" " workflow amount POWDER_MISC//MUSHROOM_CUP_DIMPLE:MILL 100 20\n" " Make sure there are always 80-100 units of dimple dye.\n" " In order for this to work, you have to set the material of\n" " the PLANT input on the Mill Plants job to MUSHROOM_CUP_DIMPLE\n" " using the 'job item-material' command.\n" ) ); } init_state(c); return CR_OK; } DFhackCExport command_result plugin_shutdown ( Core * c ) { cleanup_state(c); return CR_OK; } DFhackCExport command_result plugin_onstatechange(Core* c, state_change_event event) { switch (event) { case SC_GAME_LOADED: cleanup_state(c); init_state(c); break; case SC_GAME_UNLOADED: cleanup_state(c); break; default: break; } return CR_OK; } /****************************** * JOB STATE TRACKING STRUCTS * ******************************/ const int DAY_TICKS = 1200; const int MONTH_DAYS = 28; const int YEAR_MONTHS = 12; struct ItemConstraint; struct ProtectedJob { int id; int building_id; int tick_idx; static int cur_tick_idx; df::building *holder; df::job *job_copy; int reaction_id; df::job *actual_job; bool want_resumed; int resume_time, resume_delay; std::vector constraints; public: ProtectedJob(df::job *job) : id(job->id) { tick_idx = cur_tick_idx; holder = getJobHolder(job); building_id = holder ? holder->id : -1; job_copy = cloneJobStruct(job); actual_job = job; reaction_id = -1; want_resumed = false; resume_time = 0; resume_delay = DAY_TICKS; } ~ProtectedJob() { deleteJobStruct(job_copy); } bool isActuallyResumed() { return actual_job && !actual_job->flags.bits.suspend; } bool isResumed() { return want_resumed || isActuallyResumed(); } bool isLive() { return actual_job != NULL; } void update(df::job *job) { actual_job = job; if (*job == *job_copy) return; reaction_id = -1; deleteJobStruct(job_copy); job_copy = cloneJobStruct(job); } void tick_job(df::job *job, int ticks) { tick_idx = cur_tick_idx; actual_job = job; if (isActuallyResumed()) { resume_time = 0; resume_delay = std::max(DAY_TICKS, resume_delay - ticks); } else if (want_resumed) { if (!resume_time) want_resumed = false; else if (world->frame_counter >= resume_time) actual_job->flags.bits.suspend = false; } } void recover(df::job *job) { actual_job = job; job->flags.bits.repeat = true; job->flags.bits.suspend = true; resume_delay = std::min(DAY_TICKS*MONTH_DAYS, 5*resume_delay/3); resume_time = world->frame_counter + resume_delay; } void set_resumed(bool resume) { if (resume) { if (world->frame_counter >= resume_time) actual_job->flags.bits.suspend = false; } else { resume_time = 0; if (isActuallyResumed()) resume_delay = DAY_TICKS; actual_job->flags.bits.suspend = true; } want_resumed = resume; } }; int ProtectedJob::cur_tick_idx = 0; typedef std::map, bool> TMaterialCache; struct ItemConstraint { PersistentDataItem config; ItemTypeInfo item; MaterialInfo material; df::dfhack_material_category mat_mask; int weight; std::vector jobs; int item_amount, item_count, item_inuse; bool request_suspend, request_resume; bool is_active, cant_resume_reported; TMaterialCache material_cache; public: ItemConstraint() : weight(0), item_amount(0), item_count(0), item_inuse(0) , is_active(false), cant_resume_reported(false) {} int goalCount() { return config.ival(0); } void setGoalCount(int v) { config.ival(0) = v; } int goalGap() { int gcnt = std::max(1, goalCount()/2); return std::min(gcnt, config.ival(1) <= 0 ? 5 : config.ival(1)); } void setGoalGap(int v) { config.ival(1) = v; } bool goalByCount() { return config.ival(2) & 1; } void setGoalByCount(bool v) { if (v) config.ival(2) |= 1; else config.ival(2) &= ~1; } void init(const std::string &str) { config.val() = str; config.ival(2) = 0; } void computeRequest() { int size = goalByCount() ? item_count : item_amount; request_resume = (size <= goalCount()-goalGap()); request_suspend = (size >= goalCount()); } }; /****************************** * GLOBAL VARIABLES * ******************************/ static bool enabled = false; static PersistentDataItem config; static int last_tick_frame_count = 0; static int last_frame_count = 0; enum ConfigFlags { CF_ENABLED = 1, CF_DRYBUCKETS = 2, CF_AUTOMELT = 4 }; typedef std::map TKnownJobs; static TKnownJobs known_jobs; static std::vector pending_recover; static std::vector constraints; static int meltable_count = 0; static bool melt_active = false; /****************************** * MISC FUNCTIONS * ******************************/ static ProtectedJob *get_known(int id) { TKnownJobs::iterator it = known_jobs.find(id); return (it != known_jobs.end()) ? it->second : NULL; } static bool isSupportedJob(df::job *job) { return job->misc_links.empty() && getJobHolder(job) && (!job->job_items.empty() || job->job_type == job_type::CollectClay || job->job_type == job_type::CollectSand); } static void enumLiveJobs(std::map &rv) { df::job_list_link *p = world->job_list.next; for (; p; p = p->next) rv[p->item->id] = p->item; } static bool isOptionEnabled(unsigned flag) { return config.isValid() && (config.ival(0) & flag) != 0; } static void setOptionEnabled(ConfigFlags flag, bool on) { if (!config.isValid()) return; if (on) config.ival(0) |= flag; else config.ival(0) &= ~flag; } /****************************** * STATE INITIALIZATION * ******************************/ static void stop_protect(Core *c) { pending_recover.clear(); if (!known_jobs.empty()) c->con.print("Unprotecting %d jobs.\n", known_jobs.size()); for (TKnownJobs::iterator it = known_jobs.begin(); it != known_jobs.end(); ++it) delete it->second; known_jobs.clear(); } static void cleanup_state(Core *c) { config = PersistentDataItem(); stop_protect(c); for (unsigned i = 0; i < constraints.size(); i++) delete constraints[i]; constraints.clear(); } static void check_lost_jobs(Core *c, int ticks); static ItemConstraint *get_constraint(Core *c, const std::string &str, PersistentDataItem *cfg = NULL); static void start_protect(Core *c) { check_lost_jobs(c, 0); if (!known_jobs.empty()) c->con.print("Protecting %d jobs.\n", known_jobs.size()); } static void init_state(Core *c) { config = c->getWorld()->GetPersistentData("workflow/config"); if (config.isValid() && config.ival(0) == -1) config.ival(0) = 0; enabled = isOptionEnabled(CF_ENABLED); // Parse constraints std::vector items; c->getWorld()->GetPersistentData(&items, "workflow/constraints"); for (int i = items.size()-1; i >= 0; i--) { if (get_constraint(c, items[i].val(), &items[i])) continue; c->con.printerr("Lost constraint %s\n", items[i].val().c_str()); c->getWorld()->DeletePersistentData(items[i]); } last_tick_frame_count = world->frame_counter; last_frame_count = world->frame_counter; if (!enabled) return; start_protect(c); } static void enable_plugin(Core *c) { if (!config.isValid()) { config = c->getWorld()->AddPersistentData("workflow/config"); config.ival(0) = 0; } setOptionEnabled(CF_ENABLED, true); enabled = true; c->con << "Enabling the plugin." << endl; start_protect(c); } /****************************** * JOB AUTO-RECOVERY * ******************************/ static void forget_job(Core *c, ProtectedJob *pj) { known_jobs.erase(pj->id); delete pj; } static bool recover_job(Core *c, ProtectedJob *pj) { if (pj->isLive()) return true; // Check that the building exists pj->holder = df::building::find(pj->building_id); if (!pj->holder) { c->con.printerr("Forgetting job %d (%s): holder building lost.", pj->id, ENUM_KEY_STR(job_type, pj->job_copy->job_type)); forget_job(c, pj); return true; } // Check its state and postpone or cancel if invalid if (pj->holder->jobs.size() >= 10) { c->con.printerr("Forgetting job %d (%s): holder building has too many jobs.", pj->id, ENUM_KEY_STR(job_type, pj->job_copy->job_type)); forget_job(c, pj); return true; } if (!pj->holder->jobs.empty()) { df::job_type ftype = pj->holder->jobs[0]->job_type; if (ftype == job_type::DestroyBuilding) return false; if (ENUM_ATTR(job_type,type,ftype) == job_type_class::StrangeMood) return false; } // Create and link in the actual job structure df::job *recovered = cloneJobStruct(pj->job_copy); if (!linkJobIntoWorld(recovered, false)) // reuse same id { deleteJobStruct(recovered); c->con.printerr("Inconsistency: job %d (%s) already in list.", pj->id, ENUM_KEY_STR(job_type, pj->job_copy->job_type)); return true; } pj->holder->jobs.push_back(recovered); // Done pj->recover(recovered); return true; } static void check_lost_jobs(Core *c, int ticks) { ProtectedJob::cur_tick_idx++; if (ticks < 0) ticks = 0; df::job_list_link *p = world->job_list.next; for (; p; p = p->next) { df::job *job = p->item; ProtectedJob *pj = get_known(job->id); if (pj) { if (!job->flags.bits.repeat) forget_job(c, pj); else pj->tick_job(job, ticks); } else if (job->flags.bits.repeat && isSupportedJob(job)) { pj = new ProtectedJob(job); assert(pj->holder); known_jobs[pj->id] = pj; } } for (TKnownJobs::const_iterator it = known_jobs.begin(); it != known_jobs.end(); ++it) { if (it->second->tick_idx == ProtectedJob::cur_tick_idx || !it->second->isLive()) continue; it->second->actual_job = NULL; pending_recover.push_back(it->second); } } static void update_job_data(Core *c) { df::job_list_link *p = world->job_list.next; for (; p; p = p->next) { ProtectedJob *pj = get_known(p->item->id); if (!pj) continue; pj->update(p->item); } } static void recover_jobs(Core *c) { for (int i = pending_recover.size()-1; i >= 0; i--) if (recover_job(c, pending_recover[i])) vector_erase_at(pending_recover, i); } static void process_constraints(Core *c); DFhackCExport command_result plugin_onupdate(Core* c) { if (!enabled) return CR_OK; // Every 5 frames check the jobs for disappearance static unsigned cnt = 0; if ((++cnt % 5) != 0) return CR_OK; check_lost_jobs(c, world->frame_counter - last_tick_frame_count); last_tick_frame_count = world->frame_counter; // Proceed every in-game half-day, or when jobs to recover changed static unsigned last_rlen = 0; bool check_time = (world->frame_counter - last_frame_count) >= DAY_TICKS/2; if (pending_recover.size() != last_rlen || check_time) { recover_jobs(c); last_rlen = pending_recover.size(); // If the half-day passed, proceed to update if (check_time) { last_frame_count = world->frame_counter; update_job_data(c); process_constraints(c); } } return CR_OK; } /****************************** * ITEM COUNT CONSTRAINT * ******************************/ static ItemConstraint *get_constraint(Core *c, const std::string &str, PersistentDataItem *cfg) { std::vector tokens; split_string(&tokens, str, "/"); if (tokens.size() > 3) return NULL; int weight = 0; ItemTypeInfo item; if (!item.find(tokens[0]) || !item.isValid()) { c->con.printerr("Cannot find item type: %s\n", tokens[0].c_str()); return NULL; } if (item.subtype >= 0) weight += 10000; df::dfhack_material_category mat_mask; std::string maskstr = vector_get(tokens,1); if (!maskstr.empty() && !parseJobMaterialCategory(&mat_mask, maskstr)) { c->con.printerr("Cannot decode material mask: %s\n", maskstr.c_str()); return NULL; } if (mat_mask.whole != 0) weight += 100; MaterialInfo material; std::string matstr = vector_get(tokens,2); if (!matstr.empty() && (!material.find(matstr) || !material.isValid())) { c->con.printerr("Cannot find material: %s\n", matstr.c_str()); return NULL; } if (material.type >= 0) weight += (material.index >= 0 ? 5000 : 1000); if (mat_mask.whole && material.isValid() && !material.matches(mat_mask)) { c->con.printerr("Material %s doesn't match mask %s\n", matstr.c_str(), maskstr.c_str()); return NULL; } for (unsigned i = 0; i < constraints.size(); i++) { ItemConstraint *ct = constraints[i]; if (ct->item == item && ct->material == material && ct->mat_mask.whole == mat_mask.whole) return ct; } ItemConstraint *nct = new ItemConstraint; nct->item = item; nct->material = material; nct->mat_mask = mat_mask; nct->weight = weight; if (cfg) nct->config = *cfg; else { nct->config = c->getWorld()->AddPersistentData("workflow/constraints"); nct->init(str); } constraints.push_back(nct); return nct; } static void delete_constraint(Core *c, ItemConstraint *cv) { int idx = linear_index(constraints, cv); if (idx >= 0) vector_erase_at(constraints, idx); c->getWorld()->DeletePersistentData(cv->config); delete cv; } /****************************** * JOB-CONSTRAINT MAPPING * ******************************/ static void link_job_constraint(ProtectedJob *pj, df::item_type itype, int16_t isubtype, df::dfhack_material_category mat_mask, int16_t mat_type, int32_t mat_index) { MaterialInfo mat(mat_type, mat_index); for (unsigned i = 0; i < constraints.size(); i++) { ItemConstraint *ct = constraints[i]; if (ct->item.type != itype || (ct->item.subtype != -1 && ct->item.subtype != isubtype)) continue; if (!mat.matches(ct->material)) continue; if (ct->mat_mask.whole) { if (mat.isValid()) { if (!mat.matches(ct->mat_mask)) continue; } else { if (!(mat_mask.whole & ct->mat_mask.whole)) continue; } } if (linear_index(pj->constraints, ct) >= 0) continue; ct->jobs.push_back(pj); pj->constraints.push_back(ct); if (!ct->is_active && pj->isResumed()) ct->is_active = true; } } static void compute_custom_job(ProtectedJob *pj, df::job *job) { if (pj->reaction_id < 0) pj->reaction_id = linear_index(df::reaction::get_vector(), &df::reaction::code, job->reaction_name); df::reaction *r = df::reaction::find(pj->reaction_id); if (!r) return; for (unsigned i = 0; i < r->products.size(); i++) { using namespace df::enums::reaction_product_item_flags; VIRTUAL_CAST_VAR(prod, df::reaction_product_itemst, r->products[i]); if (!prod || prod->item_type < 0) continue; MaterialInfo mat(prod); bool get_mat_prod = prod->flags.is_set(GET_MATERIAL_PRODUCT); if (get_mat_prod || prod->flags.is_set(GET_MATERIAL_SAME)) { int reagent_idx = linear_index(r->reagents, &df::reaction_reagent::code, prod->get_material.reagent_code); if (reagent_idx < 0) continue; int item_idx = linear_index(job->job_items, &df::job_item::reagent_index, reagent_idx); if (item_idx >= 0) mat.decode(job->job_items[item_idx]); else { VIRTUAL_CAST_VAR(src, df::reaction_reagent_itemst, r->reagents[reagent_idx]); if (!src) continue; mat.decode(src); } if (get_mat_prod) { if (!mat.isValid()) continue; int idx = linear_index(mat.material->reaction_product.id, prod->get_material.product_code); if (idx < 0) continue; mat.decode(mat.material->reaction_product.material, idx); } } link_job_constraint(pj, prod->item_type, prod->item_subtype, 0, mat.type, mat.index); } } static void guess_job_material(df::job *job, MaterialInfo &mat, df::dfhack_material_category &mat_mask) { using namespace df::enums::job_type; if (job->job_type == PrepareMeal) mat.decode(-1); else mat.decode(job); mat_mask.whole = job->material_category.whole; // Material from the job enum const char *job_material = ENUM_ATTR(job_type, material, job->job_type); if (job_material) { MaterialInfo info; if (info.findBuiltin(job_material)) mat = info; else parseJobMaterialCategory(&mat_mask, job_material); } // Material from the job reagent if (!mat.isValid() && !job->job_items.empty() && (job->job_items.size() == 1 || job->job_items[0]->item_type == item_type::PLANT)) { mat.decode(job->job_items[0]); switch (job->job_items[0]->item_type) { case item_type::WOOD: mat_mask.bits.wood = mat_mask.bits.wood2 = true; break; } } } static void compute_job_outputs(Core *c, ProtectedJob *pj) { using namespace df::enums::job_type; // Custom reactions handled in another function df::job *job = pj->job_copy; if (job->job_type == CustomReaction) { compute_custom_job(pj, job); return; } // Item type & subtype df::item_type itype = ENUM_ATTR(job_type, item, job->job_type); int16_t isubtype = job->item_subtype; if (itype == item_type::NONE) return; // Item material & material category MaterialInfo mat; df::dfhack_material_category mat_mask; guess_job_material(job, mat, mat_mask); // Job-specific code switch (job->job_type) { case SmeltOre: if (mat.inorganic) { std::vector &ores = mat.inorganic->metal_ore.mat_index; for (unsigned i = 0; i < ores.size(); i++) link_job_constraint(pj, item_type::BAR, -1, 0, 0, ores[i]); } return; case ExtractMetalStrands: if (mat.inorganic) { std::vector &threads = mat.inorganic->thread_metal.mat_index; for (unsigned i = 0; i < threads.size(); i++) link_job_constraint(pj, item_type::THREAD, -1, 0, 0, threads[i]); } return; case PrepareMeal: if (job->mat_type != -1) { std::vector &food = df::itemdef_foodst::get_vector(); for (unsigned i = 0; i < food.size(); i++) if (food[i]->level == job->mat_type) link_job_constraint(pj, item_type::FOOD, i, 0, -1, -1); return; } break; #define PLANT_PROCESS_MAT(flag, tag) \ if (mat.plant && mat.plant->flags.is_set(plant_raw_flags::flag)) \ mat.decode(mat.plant->material_defs.type_##tag, \ mat.plant->material_defs.idx_##tag); \ else mat.decode(-1); case MillPlants: PLANT_PROCESS_MAT(MILL, mill); break; case ProcessPlants: PLANT_PROCESS_MAT(THREAD, thread); break; case ProcessPlantsBag: PLANT_PROCESS_MAT(LEAVES, leaves); break; case ProcessPlantsBarrel: PLANT_PROCESS_MAT(EXTRACT_BARREL, extract_barrel); break; case ProcessPlantsVial: PLANT_PROCESS_MAT(EXTRACT_VIAL, extract_vial); break; case ExtractFromPlants: PLANT_PROCESS_MAT(EXTRACT_STILL_VIAL, extract_still_vial); break; #undef PLANT_PROCESS_MAT default: break; } link_job_constraint(pj, itype, isubtype, mat_mask, mat.type, mat.index); } static void map_job_constraints(Core *c) { melt_active = false; for (unsigned i = 0; i < constraints.size(); i++) { constraints[i]->jobs.clear(); constraints[i]->is_active = false; } for (TKnownJobs::const_iterator it = known_jobs.begin(); it != known_jobs.end(); ++it) { ProtectedJob *pj = it->second; pj->constraints.clear(); if (!pj->isLive()) continue; if (!melt_active && pj->actual_job->job_type == job_type::MeltMetalObject) melt_active = pj->isResumed(); compute_job_outputs(c, pj); } } /****************************** * ITEM-CONSTRAINT MAPPING * ******************************/ static void dryBucket(df::item *item) { for (unsigned i = 0; i < item->itemrefs.size(); i++) { df::general_ref *ref = item->itemrefs[i]; if (strict_virtual_cast(ref)) { df::item *obj = ref->getItem(); if (obj && obj->getType() == item_type::LIQUID_MISC && obj->getMaterial() == builtin_mats::WATER) { obj->flags.bits.garbage_colect = true; obj->flags.bits.hidden = true; } } } } static bool itemBusy(df::item *item) { using namespace df::enums::item_type; for (unsigned i = 0; i < item->itemrefs.size(); i++) { df::general_ref *ref = item->itemrefs[i]; if (strict_virtual_cast(ref)) { df::item *obj = ref->getItem(); if (obj && !obj->flags.bits.garbage_colect) return true; } else if (strict_virtual_cast(ref)) return true; else if (strict_virtual_cast(ref)) { if (!item->flags.bits.in_job) return true; } else if (strict_virtual_cast(ref)) { df::item *obj = ref->getItem(); if (!obj) continue; // Stuff in flasks and backpacks is busy df::item_type type = obj->getType(); if ((type == FLASK && item->getType() == DRINK) || type == BACKPACK) return true; } } return false; } static bool itemInRealJob(df::item *item) { if (!item->flags.bits.in_job) return false; if (item->jobs.size() != 1 || item->jobs[0]->unk1 != 2 || item->jobs[0]->job == NULL) return true; return ENUM_ATTR(job_type, type, item->jobs[0]->job->job_type) != job_type_class::Hauling; } static void map_job_items(Core *c) { for (unsigned i = 0; i < constraints.size(); i++) { constraints[i]->item_amount = 0; constraints[i]->item_count = 0; constraints[i]->item_inuse = 0; } meltable_count = 0; // Precompute a bitmask with the bad flags df::item_flags bad_flags; bad_flags.whole = 0; #define F(x) bad_flags.bits.x = true; F(dump); F(forbid); F(garbage_colect); F(hostile); F(on_fire); F(rotten); F(trader); F(in_building); F(construction); F(artifact1); #undef F bool dry_buckets = isOptionEnabled(CF_DRYBUCKETS); std::vector &items = world->items.other[items_other_id::ANY_FREE]; for (unsigned i = 0; i < items.size(); i++) { df::item *item = items[i]; if (item->flags.whole & bad_flags.whole) continue; df::item_type itype = item->getType(); int16_t isubtype = item->getSubtype(); int16_t imattype = item->getActualMaterial(); int32_t imatindex = item->getActualMaterialIndex(); // Special handling if (dry_buckets && itype == item_type::BUCKET && !item->flags.bits.in_job) dryBucket(item); if (item->flags.bits.melt && !item->flags.bits.owned && !itemBusy(item)) meltable_count++; // Match to constraints TMaterialCache::key_type matkey(imattype, imatindex); for (unsigned i = 0; i < constraints.size(); i++) { ItemConstraint *cv = constraints[i]; if (cv->item.type != itype || (cv->item.subtype != -1 && cv->item.subtype != isubtype)) continue; TMaterialCache::iterator it = cv->material_cache.find(matkey); bool ok = true; if (it != cv->material_cache.end()) ok = it->second; else { MaterialInfo mat(imattype, imatindex); ok = mat.matches(cv->material) && (cv->mat_mask.whole == 0 || mat.matches(cv->mat_mask)); cv->material_cache[matkey] = ok; } if (!ok) continue; if (item->flags.bits.owned || item->isAssignedToStockpile() || itemInRealJob(item) || itemBusy(item)) { cv->item_inuse++; } else { cv->item_count++; cv->item_amount += item->getStackSize(); } } } for (unsigned i = 0; i < constraints.size(); i++) constraints[i]->computeRequest(); } /****************************** * ITEM COUNT CONSTRAINT * ******************************/ static std::string shortJobDescription(df::job *job); static void setJobResumed(Core *c, ProtectedJob *pj, bool goal) { bool current = pj->isResumed(); pj->set_resumed(goal); if (goal != current) { c->con.print("%s %s%s\n", (goal ? "Resuming" : "Suspending"), shortJobDescription(pj->actual_job).c_str(), (!goal || pj->isActuallyResumed() ? "" : " (delayed)")); } } static void update_jobs_by_constraints(Core *c) { for (TKnownJobs::const_iterator it = known_jobs.begin(); it != known_jobs.end(); ++it) { ProtectedJob *pj = it->second; if (!pj->isLive()) continue; if (pj->actual_job->job_type == job_type::MeltMetalObject && isOptionEnabled(CF_AUTOMELT)) { setJobResumed(c, pj, meltable_count > 0); continue; } if (pj->constraints.empty()) continue; int resume_weight = -1; int suspend_weight = -1; for (unsigned i = 0; i < pj->constraints.size(); i++) { if (pj->constraints[i]->request_resume) resume_weight = std::max(resume_weight, pj->constraints[i]->weight); if (pj->constraints[i]->request_suspend) suspend_weight = std::max(suspend_weight, pj->constraints[i]->weight); } bool goal = pj->isResumed(); if (resume_weight >= 0 && resume_weight >= suspend_weight) goal = true; else if (suspend_weight >= 0 && suspend_weight >= resume_weight) goal = false; setJobResumed(c, pj, goal); } for (unsigned i = 0; i < constraints.size(); i++) { ItemConstraint *ct = constraints[i]; bool is_running = false; for (unsigned j = 0; j < ct->jobs.size(); j++) if (!!(is_running = ct->jobs[j]->isResumed())) break; std::string info = ct->item.toString(); if (ct->material.isValid()) info = ct->material.toString() + " " + info; else if (ct->mat_mask.whole) info = bitfieldToString(ct->mat_mask) + " " + info; if (is_running != ct->is_active) { if (is_running && ct->request_resume) showAnnouncement("Resuming production: " + info, 2, false); else if (!is_running && !ct->request_resume) showAnnouncement("Stopping production: " + info, 3, false); } if (ct->request_resume && !is_running) { if (!ct->cant_resume_reported) showAnnouncement("Cannot produce: " + info, 6, true); ct->cant_resume_reported = true; } else { ct->cant_resume_reported = false; } } } static void process_constraints(Core *c) { if (constraints.empty() && !isOptionEnabled(CF_DRYBUCKETS | CF_AUTOMELT)) return; map_job_constraints(c); map_job_items(c); update_jobs_by_constraints(c); } /****************************** * PRINTING AND THE COMMAND * ******************************/ static std::string shortJobDescription(df::job *job) { std::string rv = stl_sprintf("job %d: ", job->id); if (job->job_type != job_type::CustomReaction) rv += ENUM_KEY_STR(job_type, job->job_type); else rv += job->reaction_name; MaterialInfo mat; df::dfhack_material_category mat_mask; guess_job_material(job, mat, mat_mask); if (mat.isValid()) rv += " [" + mat.toString() + "]"; else if (mat_mask.whole) rv += " [" + bitfieldToString(mat_mask) + "]"; return rv; } static void print_constraint(Core *c, ItemConstraint *cv, bool no_job = false, std::string prefix = "") { Console::color_value color; if (cv->request_resume) color = Console::COLOR_GREEN; else if (cv->request_suspend) color = Console::COLOR_CYAN; else color = Console::COLOR_DARKGREY; c->con.color(color); c->con << prefix << "Constraint " << flush; c->con.color(Console::COLOR_GREY); c->con << cv->config.val() << " " << flush; c->con.color(color); c->con << (cv->goalByCount() ? "count " : "amount ") << cv->goalCount() << " (gap " << cv->goalGap() << ")" << endl; c->con.reset_color(); if (cv->item_count || cv->item_inuse) c->con << prefix << " items: amount " << cv->item_amount << "; " << cv->item_count << " stacks available, " << cv->item_inuse << " in use." << endl; if (no_job) return; if (cv->jobs.empty()) c->con.printerr(" (no jobs)\n"); std::vector unique_jobs; std::vector unique_counts; for (int i = 0; i < cv->jobs.size(); i++) { ProtectedJob *pj = cv->jobs[i]; for (int j = 0; j < unique_jobs.size(); j++) { if (unique_jobs[j]->building_id == pj->building_id && *unique_jobs[j]->actual_job == *pj->actual_job) { unique_counts[j]++; goto next_job; } } unique_jobs.push_back(pj); unique_counts.push_back(1); next_job:; } for (int i = 0; i < unique_jobs.size(); i++) { ProtectedJob *pj = unique_jobs[i]; df::job *job = pj->actual_job; std::string start = prefix + " " + shortJobDescription(job); if (!pj->isActuallyResumed()) { if (pj->want_resumed) { c->con.color(Console::COLOR_YELLOW); c->con << start << " (delayed)" << endl; } else { c->con.color(Console::COLOR_BLUE); c->con << start << " (suspended)" << endl; } } else { c->con.color(Console::COLOR_GREEN); c->con << start << endl; } c->con.reset_color(); if (unique_counts[i] > 1) c->con << prefix << " (" << unique_counts[i] << " copies)" << endl; } } static void print_job(Core *c, ProtectedJob *pj) { if (!pj) return; df::job *job = pj->isLive() ? pj->actual_job : pj->job_copy; printJobDetails(c, job); if (job->job_type == job_type::MeltMetalObject && isOptionEnabled(CF_AUTOMELT)) { if (meltable_count <= 0) c->con.color(Console::COLOR_CYAN); else if (pj->want_resumed && !pj->isActuallyResumed()) c->con.color(Console::COLOR_YELLOW); else c->con.color(Console::COLOR_GREEN); c->con << " Meltable: " << meltable_count << " objects." << endl; c->con.reset_color(); } for (int i = 0; i < pj->constraints.size(); i++) print_constraint(c, pj->constraints[i], true, " "); } static command_result workflow_cmd(Core *c, vector & parameters) { CoreSuspender suspend(c); if (enabled) { check_lost_jobs(c, 0); recover_jobs(c); update_job_data(c); map_job_constraints(c); map_job_items(c); } df::building *workshop = NULL; df::job *job = NULL; if (dwarfmode_hotkey(c, c->getTopViewscreen()) && ui->main.mode == ui_sidebar_mode::QueryBuilding) { workshop = world->selected_building; job = getSelectedWorkshopJob(c, true); } std::string cmd = parameters.empty() ? "list" : parameters[0]; if (cmd == "enable" || cmd == "disable") { bool enable = (cmd == "enable"); if (enable && !enabled) { enable_plugin(c); } else if (!enable && parameters.size() == 1) { if (enabled) { enabled = false; setOptionEnabled(CF_ENABLED, false); stop_protect(c); } c->con << "The plugin is disabled." << endl; return CR_OK; } for (unsigned i = 1; i < parameters.size(); i++) { if (parameters[i] == "drybuckets") setOptionEnabled(CF_DRYBUCKETS, enable); else if (parameters[i] == "auto-melt") setOptionEnabled(CF_AUTOMELT, enable); else return CR_WRONG_USAGE; } if (enabled) c->con << "The plugin is enabled." << endl; else c->con << "The plugin is disabled." << endl; if (isOptionEnabled(CF_DRYBUCKETS)) c->con << "Option drybuckets is enabled." << endl; if (isOptionEnabled(CF_AUTOMELT)) c->con << "Option auto-melt is enabled." << endl; return CR_OK; } else if (cmd == "count" || cmd == "amount") { if (!enabled) enable_plugin(c); } if (!enabled) c->con << "Note: the plugin is not enabled." << endl; if (cmd == "jobs") { if (workshop) { for (unsigned i = 0; i < workshop->jobs.size(); i++) print_job(c, get_known(workshop->jobs[i]->id)); } else { for (TKnownJobs::iterator it = known_jobs.begin(); it != known_jobs.end(); ++it) if (it->second->isLive()) print_job(c, it->second); } bool pending = false; for (unsigned i = 0; i < pending_recover.size(); i++) { if (!workshop || pending_recover[i]->holder == workshop) { if (!pending) { c->con.print("\nPending recovery:\n"); pending = true; } printJobDetails(c, pending_recover[i]->job_copy); } } return CR_OK; } else if (cmd == "list") { for (int i = 0; i < constraints.size(); i++) print_constraint(c, constraints[i]); return CR_OK; } else if (cmd == "count" || cmd == "amount") { if (parameters.size() < 3) return CR_WRONG_USAGE; int limit = atoi(parameters[2].c_str()); if (limit <= 0) { c->con.printerr("Invalid limit value.\n"); return CR_FAILURE; } ItemConstraint *icv = get_constraint(c, parameters[1]); if (!icv) return CR_FAILURE; icv->setGoalByCount(cmd == "count"); icv->setGoalCount(limit); if (parameters.size() >= 4) icv->setGoalGap(atoi(parameters[3].c_str())); else icv->setGoalGap(-1); process_constraints(c); print_constraint(c, icv); return CR_OK; } else if (cmd == "unlimit") { if (parameters.size() != 2) return CR_WRONG_USAGE; for (int i = 0; i < constraints.size(); i++) { if (constraints[i]->config.val() != parameters[1]) continue; delete_constraint(c, constraints[i]); return CR_OK; } c->con.printerr("Constraint not found: %s\n", parameters[1].c_str()); return CR_FAILURE; } else return CR_WRONG_USAGE; }