autoclothing ============ .. dfhack-tool:: :summary: Automatically manage clothing work orders. :tags: fort auto workorders This command allows you to set how many of each clothing type every citizen should have. Usage ----- :: autoclothing autoclothing [quantity] autoclothing report ``material`` can be "cloth", "silk", "yarn", or "leather". The ``item`` can be anything your civilization can produce, such as "dress" or "mitten". When invoked without parameters, it shows a summary of all managed clothing orders. When invoked with a material and item, but without a quantity, it shows the current configuration for that material and item. ``report`` gives a list of how many units of each race in your fortress that are missing clothing in each available slot, as well as how much spare clothing you have per slot, per race. Examples -------- ``autoclothing cloth "short skirt" 10`` Sets the desired number of cloth short skirts available per citizen to 10. ``autoclothing cloth dress`` Displays the currently set number of cloth dresses chosen per citizen. ``autoclothing report`` Displays a report of your clothing situation.