project(package_windows) if(WIN32) include_directories(${STEAMAPI_SOURCE_DIR}) link_libraries(${STEAMAPI_LIBRARY}) add_executable(launchdf WIN32 launchdf.cpp) install(TARGETS launchdf DESTINATION ${DFHACK_DATA_DESTINATION}) install(FILES ${STEAMAPI_SHARED_LIBRARY} DESTINATION ${DFHACK_DATA_DESTINATION}) endif()