http://www.bay12games.com/dwarves/mantisbt/view.php?id=808 Original code: .text:00916BCE mov edi, ebp .text:00916BD0 call eax .text:00916BD2 test eax, eax .text:00916BD4 jnz short loc_916C1C .text:00916C0A mov edi, ebp .text:00916C14 mov edi, ebp Patch: 0x2ac34: CC CC CC CC CC CC CC CC CC CC CC CC 8B 7C 24 78 8B 3C B7 FF D0 EB 25 CC .text:0042B834 loc_42B834: .text:0042B834 mov edi, [esp+78h] .text:0042B838 mov edi, [edi+esi*4] .text:0042B83B call eax .text:0042B83D jmp short unk_42B864 0x2ac64 CC CC CC CC CC CC CC CC CC CC CC CC 85 C0 E9 69 B3 4E 00 CC CC CC CC CC .text:0042B864 loc_42B864: .text:0042B864 test eax, eax .text:0042B866 jmp loc_916BD4 0x515fce 8B FD FF D0 85 C0 E9 61 4C B1 FF 90 .text:00916BCE jmp loc_42B834 .text:00916BD3 nop .text:00916BD4 loc_916BD4: 0x51600a 8B FD 90 90 .text:00916C0A nop .text:00916C0B nop 0x516014 8B FD 90 90 .text:00916C14 nop .text:00916C15 nop You can use this script to apply the generated patch below: http://stalkr.net/files/ida/idadif.py ----8<---- This difference file is created by The Interactive Disassembler Dwarf Fortress.exe 0002AC34: CC 8B 0002AC35: CC 7C 0002AC36: CC 24 0002AC37: CC 78 0002AC38: CC 8B 0002AC39: CC 3C 0002AC3A: CC B7 0002AC3B: CC FF 0002AC3C: CC D0 0002AC3D: CC EB 0002AC3E: CC 25 0002AC64: CC 85 0002AC65: CC C0 0002AC66: CC E9 0002AC67: CC 69 0002AC68: CC B3 0002AC69: CC 4E 0002AC6A: CC 00 00515FCE: 8B E9 00515FCF: FD 61 00515FD0: FF 4C 00515FD1: D0 B1 00515FD2: 85 FF 00515FD3: C0 90 0051600A: 8B 90 0051600B: FD 90 00516014: 8B 90 00516015: FD 90