#include "lua_Offsets.h" //TODO make a seperate module with peeks/pokes and page permisions (linux/windows spec) unsigned char peekb(size_t offset) { return *((unsigned char*)(offset)); } unsigned short peekw(size_t offset) { return *((unsigned short*)(offset)); } unsigned peekd(size_t offset) { return *((unsigned*)(offset)); } void lua::RegisterEngine(lua::state &st) { }