// Just show some position data #include #include #include #include #include #include #include #include using namespace std; #include "Core.h" #include "Console.h" #include "Export.h" #include "PluginManager.h" #include "modules/Units.h" #include "df/unit_inventory_item.h" #include "df/building_nest_boxst.h" #include "modules/Maps.h" #include "modules/Gui.h" #include "modules/Materials.h" #include "modules/MapCache.h" #include "modules/Buildings.h" #include "MiscUtils.h" #include "df/world.h" #include "df/world_raws.h" #include "df/building_def.h" using std::vector; using std::string; using namespace DFHack; using namespace df::enums; using df::global::world; using df::global::cursor; command_result df_probe (color_ostream &out, vector & parameters); command_result df_cprobe (color_ostream &out, vector & parameters); command_result df_bprobe (color_ostream &out, vector & parameters); DFHACK_PLUGIN("probe"); DFhackCExport command_result plugin_init ( color_ostream &out, std::vector &commands) { commands.push_back(PluginCommand("probe", "A tile probe", df_probe)); commands.push_back(PluginCommand("cprobe", "A creature probe", df_cprobe)); commands.push_back(PluginCommand("bprobe", "A simple building probe", df_bprobe)); return CR_OK; } DFhackCExport command_result plugin_shutdown ( color_ostream &out ) { return CR_OK; } command_result df_cprobe (color_ostream &out, vector & parameters) { CoreSuspender suspend; int32_t cursorX, cursorY, cursorZ; Gui::getCursorCoords(cursorX,cursorY,cursorZ); if(cursorX == -30000) { out.printerr("No cursor; place cursor over creature to probe.\n"); } else { for(size_t i = 0; i < world->units.all.size(); i++) { df::unit * unit = world->units.all[i]; if(unit->pos.x == cursorX && unit->pos.y == cursorY && unit->pos.z == cursorZ) { out.print("Creature %d, race %d (%x), civ %d (%x)\n", unit->id, unit->race, unit->race, unit->civ_id, unit->civ_id); for(size_t j=0; jinventory.size(); j++) { df::unit_inventory_item* inv_item = unit->inventory[j]; df::item* item = inv_item->item; if(inv_item->mode == df::unit_inventory_item::T_mode::Worn) { out << " wears item: #" << item->id; if(item->flags.bits.owned) out << " (owned)"; else out << " (not owned)"; if(item->getEffectiveArmorLevel() != 0) out << ", armor"; out << endl; } } // don't leave loop, there may be more than 1 creature at the cursor position //break; } } } return CR_OK; } command_result df_probe (color_ostream &out, vector & parameters) { //bool showBlock, showDesig, showOccup, showTile, showMisc; /* if (!parseOptions(parameters, showBlock, showDesig, showOccup, showTile, showMisc)) { out.printerr("Unknown parameters!\n"); return CR_FAILURE; } */ CoreSuspender suspend; DFHack::Materials *Materials = Core::getInstance().getMaterials(); std::vector inorganic; bool hasmats = Materials->CopyInorganicMaterials(inorganic); if (!Maps::IsValid()) { out.printerr("Map is not available!\n"); return CR_FAILURE; } MapExtras::MapCache mc; int32_t regionX, regionY, regionZ; Maps::getPosition(regionX,regionY,regionZ); int32_t cursorX, cursorY, cursorZ; Gui::getCursorCoords(cursorX,cursorY,cursorZ); if(cursorX == -30000) { out.printerr("No cursor; place cursor over tile to probe.\n"); return CR_FAILURE; } DFCoord cursor (cursorX,cursorY,cursorZ); uint32_t blockX = cursorX / 16; uint32_t tileX = cursorX % 16; uint32_t blockY = cursorY / 16; uint32_t tileY = cursorY % 16; MapExtras::Block * b = mc.BlockAt(cursor/16); if(!b || !b->is_valid()) { out.printerr("No data.\n"); return CR_OK; } auto &block = *b->getRaw(); out.print("block addr: 0x%x\n\n", &block); /* if (showBlock) { out.print("block flags:\n"); print_bits(block.blockflags.whole,out); out.print("\n\n"); } */ df::tiletype tiletype = mc.tiletypeAt(cursor); df::tile_designation &des = block.designation[tileX][tileY]; df::tile_occupancy &occ = block.occupancy[tileX][tileY]; /* if(showDesig) { out.print("designation\n"); print_bits(block.designation[tileX][tileY].whole, out); out.print("\n\n"); } if(showOccup) { out.print("occupancy\n"); print_bits(block.occupancy[tileX][tileY].whole, out); out.print("\n\n"); } */ // tiletype out.print("tiletype: %d", tiletype); if(tileName(tiletype)) out.print(" = %s",tileName(tiletype)); out.print("\n"); df::tiletype_shape shape = tileShape(tiletype); df::tiletype_material material = tileMaterial(tiletype); df::tiletype_special special = tileSpecial(tiletype); df::tiletype_variant variant = tileVariant(tiletype); out.print("%-10s: %4d %s\n","Class" ,shape, ENUM_KEY_STR(tiletype_shape, shape).c_str()); out.print("%-10s: %4d %s\n","Material" , material, ENUM_KEY_STR(tiletype_material, material).c_str()); out.print("%-10s: %4d %s\n","Special" , special, ENUM_KEY_STR(tiletype_special, special).c_str()); out.print("%-10s: %4d %s\n" ,"Variant" , variant, ENUM_KEY_STR(tiletype_variant, variant).c_str()); out.print("%-10s: %s\n" ,"Direction", tileDirection(tiletype).getStr()); out.print("\n"); out.print("temperature1: %d U\n",mc.temperature1At(cursor)); out.print("temperature2: %d U\n",mc.temperature2At(cursor)); // biome, geolayer out << "biome: " << des.bits.biome << std::endl; out << "geolayer: " << des.bits.geolayer_index << std::endl; int16_t base_rock = mc.baseMaterialAt(cursor); if(base_rock != -1) { out << "Layer material: " << dec << base_rock; if(hasmats) out << " / " << inorganic[base_rock].id << " / " << inorganic[base_rock].name << endl; else out << endl; } int16_t vein_rock = mc.veinMaterialAt(cursor); if(vein_rock != -1) { out << "Vein material (final): " << dec << vein_rock; if(hasmats) out << " / " << inorganic[vein_rock].id << " / " << inorganic[vein_rock].name << endl; else out << endl; } // liquids if(des.bits.flow_size) { if(des.bits.liquid_type == tile_liquid::Magma) out <<"magma: "; else out <<"water: "; out << des.bits.flow_size << std::endl; } if(des.bits.flow_forbid) out << "flow forbid" << std::endl; if(des.bits.pile) out << "stockpile?" << std::endl; if(des.bits.rained) out << "rained?" << std::endl; if(des.bits.smooth) out << "smooth?" << std::endl; if(des.bits.water_salt) out << "salty" << endl; if(des.bits.water_stagnant) out << "stagnant" << endl; #define PRINT_FLAG( FIELD, BIT ) out.print("%-16s= %c\n", #BIT , ( FIELD.bits.BIT ? 'Y' : ' ' ) ) PRINT_FLAG( des, hidden ); PRINT_FLAG( des, light ); PRINT_FLAG( des, outside ); PRINT_FLAG( des, subterranean ); PRINT_FLAG( des, water_table ); PRINT_FLAG( des, rained ); PRINT_FLAG( occ, monster_lair); df::coord2d pc(blockX, blockY); t_feature local; t_feature global; Maps::ReadFeatures(&block,&local,&global); PRINT_FLAG( des, feature_local ); if(local.type != -1) { out.print("%-16s", ""); out.print(" %4d", block.local_feature); out.print(" (%2d)", local.type); out.print(" addr 0x%X ", local.origin); out.print(" %s\n", sa_feature(local.type)); } PRINT_FLAG( des, feature_global ); if(global.type != -1) { out.print("%-16s", ""); out.print(" %4d", block.global_feature); out.print(" (%2d)", global.type); out.print(" %s\n", sa_feature(global.type)); } #undef PRINT_FLAG out << "local feature idx: " << block.local_feature << endl; out << "global feature idx: " << block.global_feature << endl; out << std::endl; return CR_OK; } command_result df_bprobe (color_ostream &out, vector & parameters) { CoreSuspender suspend; if(cursor->x == -30000) { out.printerr("No cursor; place cursor over tile to probe.\n"); return CR_FAILURE; } for (size_t i = 0; i < world->buildings.all.size(); i++) { Buildings::t_building building; if (!Buildings::Read(i, building)) continue; if (!(building.x1 <= cursor->x && cursor->x <= building.x2 && building.y1 <= cursor->y && cursor->y <= building.y2 && building.z == cursor->z)) continue; string name; building.origin->getName(&name); out.print("Building %i - \"%s\" - type %s (%i)", building.origin->id, name.c_str(), ENUM_KEY_STR(building_type, building.type).c_str(), building.type); switch (building.type) { case building_type::Civzone: out.print(", subtype %s (%i)", ENUM_KEY_STR(civzone_type, building.civzone_type).c_str(), building.civzone_type); break; case building_type::Furnace: out.print(", subtype %s (%i)", ENUM_KEY_STR(furnace_type, building.furnace_type).c_str(), building.furnace_type); if (building.furnace_type == furnace_type::Custom) out.print(", custom type %s (%i)", world->raws.buildings.all[building.custom_type]->code.c_str(), building.custom_type); break; case building_type::Workshop: out.print(", subtype %s (%i)", ENUM_KEY_STR(workshop_type, building.workshop_type).c_str(), building.workshop_type); if (building.workshop_type == workshop_type::Custom) out.print(", custom type %s (%i)", world->raws.buildings.all[building.custom_type]->code.c_str(), building.custom_type); break; case building_type::Construction: out.print(", subtype %s (%i)", ENUM_KEY_STR(construction_type, building.construction_type).c_str(), building.construction_type); break; case building_type::Shop: out.print(", subtype %s (%i)", ENUM_KEY_STR(shop_type, building.shop_type).c_str(), building.shop_type); break; case building_type::SiegeEngine: out.print(", subtype %s (%i)", ENUM_KEY_STR(siegeengine_type, building.siegeengine_type).c_str(), building.siegeengine_type); break; case building_type::Trap: out.print(", subtype %s (%i)", ENUM_KEY_STR(trap_type, building.trap_type).c_str(), building.trap_type); break; case building_type::NestBox: { df::building_nest_boxst* nestbox = (df::building_nest_boxst*) building.origin; out.print(", claimed:(%i), items:%i", nestbox->claimed_by, nestbox->contained_items.size()); break; } default: if (building.subtype != -1) out.print(", subtype %i", building.subtype); break; } if(building.origin->is_room) //isRoom()) out << ", is room"; else out << ", not a room"; if(building.origin->getBuildStage()!=building.origin->getMaxBuildStage()) out << ", in construction"; out.print("\n"); } return CR_OK; }