/* www.sourceforge.net/projects/dfhack Copyright (c) 2009 Petr Mrázek (peterix), Kenneth Ferland (Impaler[WrG]), dorf This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software. Permission is granted to anyone to use this software for any purpose, including commercial applications, and to alter it and redistribute it freely, subject to the following restrictions: 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. 3. This notice may not be removed or altered from any source distribution. */ #include "DFCommonInternal.h" using namespace DFHack; memory_info::memory_info() { base = 0; classindex = 0; } void memory_info::setVersion(const char * v) { version = v; } void memory_info::setVersion(const string &v) { version = v; } string memory_info::getVersion() { return version; } void memory_info::setOS(const char *os) { string oss = os; if(oss == "windows") OS = OS_WINDOWS; else if(oss == "linux") OS = OS_LINUX; else OS = OS_BAD; } void memory_info::setOS(const string &os) { if(os == "windows") OS = OS_WINDOWS; else if(os == "linux") OS = OS_LINUX; else OS = OS_BAD; } void memory_info::setOS(OSType os) { if(os >= OS_WINDOWS && os < OS_BAD) { OS = os; return; } OS = OS_BAD; } memory_info::OSType memory_info::getOS() const { return OS; } // copy constructor memory_info::memory_info(const memory_info &old) { version = old.version; OS = old.OS; addresses = old.addresses; offsets = old.offsets; hexvals = old.hexvals; strings = old.strings; base = old.base; classes = old.classes; classsubtypes = old.classsubtypes; classindex = old.classindex; professions = old.professions; jobs = old.jobs; skills = old.skills; traits = old.traits; labors = old.labors; } uint32_t memory_info::getBase () const { return base; } void memory_info::setBase (const string &s) { base = strtol(s.c_str(), NULL, 16); } void memory_info::setBase (const uint32_t b) { base = b; } void memory_info::setOffset (const string & key, const string & value) { uint32_t offset = strtol(value.c_str(), NULL, 16); offsets[key] = offset; } void memory_info::setAddress (const string & key, const string & value) { uint32_t address = strtol(value.c_str(), NULL, 16); addresses[key] = address; } void memory_info::setHexValue (const string & key, const string & value) { uint32_t hexval = strtol(value.c_str(), NULL, 16); hexvals[key] = hexval; } void memory_info::setString (const string & key, const string & value) { strings[key] = value; } void memory_info::setLabor(const string & key, const string & value) { uint32_t keyInt = strtol(key.c_str(), NULL, 10); labors[keyInt] = value; } void memory_info::setProfession (const string & key, const string & value) { uint32_t keyInt = strtol(key.c_str(), NULL, 10); if(professions.size() <= keyInt) { professions.resize(keyInt+1); } professions[keyInt] = value; } void memory_info::setJob (const string & key, const string & value) { uint32_t keyInt = strtol(key.c_str(), NULL, 10); if(jobs.size() <= keyInt) { jobs.resize(keyInt+1); } jobs[keyInt] = value; } void memory_info::setSkill (const string & key, const string & value) { uint32_t keyInt = strtol(key.c_str(), NULL, 10); if(skills.size() <= keyInt){ skills.resize(keyInt+1); } skills[keyInt] = value; } void memory_info::setTrait(const string & key, const string & value, const string & zero, const string & one, const string & two, const string & three, const string & four, const string & five) { uint32_t keyInt = strtol(key.c_str(), NULL, 10); if(traits.size() <= keyInt) { traits.resize(keyInt+1); } traits[keyInt].push_back(zero); traits[keyInt].push_back(one); traits[keyInt].push_back(two); traits[keyInt].push_back(three); traits[keyInt].push_back(four); traits[keyInt].push_back(five); traits[keyInt].push_back(value); } // FIXME: next three methods should use some kind of custom container so it doesn't have to search so much. void memory_info::setClass (const char * name, const char * vtable) { for (uint32_t i=0; i thistypes; classsubtypes.push_back(thistypes); //cout << "multiclass " << name << ", assign " << cls.assign << ", vtable " << cls.vtable << endl; return classsubtypes.size() - 1; } void memory_info::setMultiClassChild (uint32_t multi_index, const char * name, const char * type) { vector & vec = classsubtypes[multi_index]; for (uint32_t i=0; i& vec = classsubtypes[classes[i].multi_index]; uint32_t type = MreadWord(address + classes[i].type_offset); //printf ("class %d:%s offset 0x%x\n", i , classes[i].classname.c_str(), classes[i].type_offset); // return typed building if successful for (uint32_t k = 0; k < vec.size();k++) { if(vec[k].type == type) { //cout << " multi " << address + classes[i].type_offset << " " << vec[k].classname << endl; classid = vec[k].assign; return true; } } } // otherwise return the class we found classid = classes[i].assign; return true; } } // we failed to find anything that would match return false; } // Flatten vtables into a index<->name mapping void memory_info::copyBuildings(vector & v_buildingtypes) { for(uint32_t i = 0;i< classes.size();i++) { v_buildingtypes.push_back(classes[i].classname); if(!classes[i].is_multiclass) { continue; } vector & vec = classsubtypes[classes[i].multi_index]; for (uint32_t k = 0; k < vec.size();k++) { v_buildingtypes.push_back(vec[k].classname); } } } // change base of all addresses void memory_info::RebaseAddresses(const int32_t new_base) { map::iterator iter; int32_t rebase = - (int32_t)base + new_base; for(iter = addresses.begin(); iter != addresses.end(); iter++) { addresses[iter->first] = iter->second + rebase; } } // change base of all addresses *and* vtable entries void memory_info::RebaseAll(int32_t new_base) { map::iterator iter; int32_t rebase = - (int32_t)base + new_base; for(iter = addresses.begin(); iter != addresses.end(); iter++) { addresses[iter->first] = iter->second + rebase; } RebaseVTable(rebase); } // change all vtable entries by offset void memory_info::RebaseVTable(int32_t offset) { vector::iterator iter; for(iter = classes.begin(); iter != classes.end(); iter++) { iter->vtable += offset; } } // Get named address uint32_t memory_info::getAddress (const char *key) { map ::iterator iter = addresses.find(key); if(iter != addresses.end()) { return (*iter).second; } return 0; } // Get named offset uint32_t memory_info::getOffset (const char *key) { map ::iterator iter = offsets.find(key); if(iter != offsets.end()) { return (*iter).second; } return 0; } // Get named numerical value uint32_t memory_info::getHexValue (const char *key) { map ::iterator iter = hexvals.find(key); if(iter != hexvals.end()) { return (*iter).second; } return 0; } // Get named address uint32_t memory_info::getAddress (const string &key) { map ::iterator iter = addresses.find(key); if(iter != addresses.end()) { return (*iter).second; } return 0; } // Get named offset uint32_t memory_info::getOffset (const string &key) { map ::iterator iter = offsets.find(key); if(iter != offsets.end()) { return (*iter).second; } return 0; } // Get named numerical value uint32_t memory_info::getHexValue (const string &key) { map ::iterator iter = hexvals.find(key); if(iter != hexvals.end()) { return (*iter).second; } return 0; } // Get named string std::string memory_info::getString (const string &key) { map ::iterator iter = strings.find(key); if(iter != strings.end()) { return (*iter).second; } return string(""); } // Get Profession string memory_info::getProfession (const uint32_t key) const { if(professions.size() > key) { return professions[key]; } else { return string(""); } } // Get Job string memory_info::getJob (const uint32_t key) const { if(jobs.size() > key) { return jobs[key]; } return string("Job Does Not Exist"); } string memory_info::getSkill (const uint32_t key) const { if(skills.size() > key) { return skills[key]; } return string("Skill is not Defined"); } // FIXME: ugly hack that needs to die int absolute (int number) { if (number < 0) return -number; return number; } string memory_info::getTrait (const uint32_t traitIdx, const uint32_t traitValue) const { if(traits.size() > traitIdx) { int diff = absolute(traitValue-50); if(diff < 10) { return string(""); } if (traitValue >= 91) return traits[traitIdx][5]; else if (traitValue >= 76) return traits[traitIdx][4]; else if (traitValue >= 61) return traits[traitIdx][3]; else if (traitValue >= 25) return traits[traitIdx][2]; else if (traitValue >= 10) return traits[traitIdx][1]; else return traits[traitIdx][0]; } return string("Trait is not Defined"); } string memory_info::getTraitName(const uint32_t traitIdx) const { if(traits.size() > traitIdx) { return traits[traitIdx][traits[traitIdx].size()-1]; } return string("Trait is not Defined"); } string memory_info::getLabor (const uint32_t laborIdx) { if(labors.count(laborIdx)) { return labors[laborIdx]; } return string(""); } // Reset everything void memory_info::flush() { base = 0; addresses.clear(); offsets.clear(); strings.clear(); hexvals.clear(); classes.clear(); classsubtypes.clear(); classindex = 0; version = ""; OS = OS_BAD; }