local _ENV = mkmodule('plugins.buildingplan') --[[ Native functions: * bool isPlannableBuilding(df::building_type type, int16_t subtype, int32_t custom) * void addPlannedBuilding(df::building *bld) * void doCycle() * void scheduleCycle() --]] local guidm = require('gui.dwarfmode') require('dfhack.buildings') -- does not need the core suspended function get_num_filters(btype, subtype, custom) local filters = dfhack.buildings.getFiltersByType( {}, btype, subtype, custom) if filters then return #filters end return 0 end local function to_title_case(str) str = str:gsub('(%a)([%w_]*)', function (first, rest) return first:upper()..rest:lower() end) str = str:gsub('_', ' ') return str end -- returns a reasonable label for the item based on the qualities of the filter -- does not need the core suspended -- reverse_idx is 0-based and is expected to be counted from the *last* filter function get_item_label(btype, subtype, custom, reverse_idx) local filters = dfhack.buildings.getFiltersByType( {}, btype, subtype, custom) if not filters then return 'No item' end if reverse_idx < 0 or reverse_idx >= #filters then return 'Invalid index' end local filter = filters[#filters-reverse_idx] if filter.has_tool_use then return to_title_case(df.tool_uses[filter.has_tool_use]) end if filter.item_type then return to_title_case(df.item_type[filter.item_type]) end if filter.flags2 and filter.flags2.building_material then if filter.flags2.fire_safe then return "Fire-safe building material"; end if filter.flags2.magma_safe then return "Magma-safe building material"; end return "Generic building material"; end if filter.vector_id then return to_title_case(df.job_item_vector_id[filter.vector_id]) end return "Unknown"; end -- needs the core suspended function construct_building_from_ui_state() local uibs = df.global.ui_build_selector local world = df.global.world local direction = world.selected_direction local _, width, height = dfhack.buildings.getCorrectSize( world.building_width, world.building_height, uibs.building_type, uibs.building_subtype, uibs.custom_type, direction) -- the cursor is at the center of the building; we need the upper-left -- corner of the building local pos = guidm.getCursorPos() pos.x = pos.x - math.floor(width/2) pos.y = pos.y - math.floor(height/2) local bld, err = dfhack.buildings.constructBuilding{ type=uibs.building_type, subtype=uibs.building_subtype, custom=uibs.custom_type, pos=pos, width=width, height=height, direction=direction} if err then error(err) end -- TODO: assign fields for the types that need them. we can't pass them all -- in to the call to constructBuilding since the unneeded fields will cause -- errors --local fields = { -- friction=uibs.friction, -- use_dump=uibs.use_dump, -- dump_x_shift=uibs.dump_x_shift, -- dump_y_shift=uibs.dump_y_shift, -- speed=uibs.speed --} -- TODO: use quickfort's post_construction_fns? maybe move those functions -- into the library so they get applied automatically return bld end return _ENV