module DFHack class << self # return an Item # arg similar to unit.rb/unit_find; no arg = 'k' menu def item_find(what=:selected) if what == :selected case ui.main.mode when :LookAround k = ui_look_list.items[ui_look_cursor] k.item if k.type == :Item end elsif what.kind_of?(Integer) world.items.all.binsearch(what) elsif what.respond_to?(:x) or what.respond_to?(:pos) world.items.all.find { |i| same_pos?(what, i) } else raise "what what?" end end end end