// This does not work with Linux Dwarf Fortress // With thanks to peterix for DFHack and Quietust for information http://www.bay12forums.com/smf/index.php?topic=91166.msg2605147#msg2605147 #include #include #include #include "Console.h" #include "Core.h" #include "Export.h" #include "PluginManager.h" #include "modules/World.h" #include "modules/kitchen.h" #include "VersionInfo.h" #include "df/world.h" #include "df/plant_raw.h" #include "df/item_flags.h" #include "df/items_other_id.h" using namespace std; using namespace DFHack; using namespace df::enums; using df::global::world; const int buffer = 20; // seed number buffer - 20 is reasonable DFHACK_PLUGIN_IS_ENABLED(running); // whether seedwatch is counting the seeds or not // abbreviations for the standard plants map abbreviations; bool ignoreSeeds(df::item_flags& f) // seeds with the following flags should not be counted { return f.bits.dump || f.bits.forbid || f.bits.garbage_collect || f.bits.hidden || f.bits.hostile || f.bits.on_fire || f.bits.rotten || f.bits.trader || f.bits.in_building || f.bits.in_job; }; void printHelp(color_ostream &out) // prints help { out.print( "Watches the numbers of seeds available and enables/disables seed and plant cooking.\n" "Each plant type can be assigned a limit. If their number falls below,\n" "the plants and seeds of that type will be excluded from cookery.\n" "If the number rises above the limit + %i, then cooking will be allowed.\n", buffer ); out.printerr( "The plugin needs a fortress to be loaded and will deactivate automatically otherwise.\n" "You have to reactivate with 'seedwatch start' after you load the game.\n" ); out.print( "Options:\n" "seedwatch all - Adds all plants from the abbreviation list to the watch list.\n" "seedwatch start - Start watching.\n" "seedwatch stop - Stop watching.\n" "seedwatch info - Display whether seedwatch is watching, and the watch list.\n" "seedwatch clear - Clears the watch list.\n\n" ); if(!abbreviations.empty()) { out.print("You can use these abbreviations for the plant tokens:\n"); for(map::const_iterator i = abbreviations.begin(); i != abbreviations.end(); ++i) { out.print("%s -> %s\n", i->first.c_str(), i->second.c_str()); } } out.print( "Examples:\n" "seedwatch MUSHROOM_HELMET_PLUMP 30\n" " add MUSHROOM_HELMET_PLUMP to the watch list, limit = 30\n" "seedwatch MUSHROOM_HELMET_PLUMP\n" " removes MUSHROOM_HELMET_PLUMP from the watch list.\n" "seedwatch ph 30\n" " is the same as 'seedwatch MUSHROOM_HELMET_PLUMP 30'\n" "seedwatch all 30\n" " adds all plants from the abbreviation list to the watch list, the limit being 30.\n" ); }; // searches abbreviations, returns expansion if so, returns original if not string searchAbbreviations(string in) { if(abbreviations.count(in) > 0) { return abbreviations[in]; } else { return in; } }; DFhackCExport command_result plugin_enable(color_ostream &out, bool enable) { running = enable; return CR_OK; } command_result df_seedwatch(color_ostream &out, vector& parameters) { CoreSuspender suspend; map materialsReverser; for(size_t i = 0; i < world->raws.plants.all.size(); ++i) { materialsReverser[world->raws.plants.all[i]->id] = i; } t_gamemodes gm; World::ReadGameMode(gm);// FIXME: check return value // if game mode isn't fortress mode if(gm.g_mode != game_mode::DWARF || !(gm.g_type == game_type::DWARF_MAIN || gm.g_type == game_type::DWARF_RECLAIM)) { // just print the help printHelp(out); return CR_OK; } string par; int limit; switch(parameters.size()) { case 0: printHelp(out); break; case 1: par = parameters[0]; if(par == "help") printHelp(out); else if(par == "?") printHelp(out); else if(par == "start") { running = true; out.print("seedwatch supervision started.\n"); } else if(par == "stop") { running = false; out.print("seedwatch supervision stopped.\n"); } else if(par == "clear") { Kitchen::clearLimits(); out.print("seedwatch watchlist cleared\n"); } else if(par == "info") { out.print("seedwatch Info:\n"); if(running) { out.print("seedwatch is supervising. Use 'seedwatch stop' to stop supervision.\n"); } else { out.print("seedwatch is not supervising. Use 'seedwatch start' to start supervision.\n"); } map watchMap; Kitchen::fillWatchMap(watchMap); if(watchMap.empty()) { out.print("The watch list is empty.\n"); } else { out.print("The watch list is:\n"); for(map::const_iterator i = watchMap.begin(); i != watchMap.end(); ++i) { out.print("%s : %u\n", world->raws.plants.all[i->first]->id.c_str(), i->second); } } } else if(par == "debug") { map watchMap; Kitchen::fillWatchMap(watchMap); Kitchen::debug_print(out); } /* else if(par == "dumpmaps") { out.print("Plants:\n"); for(auto i = plantMaterialTypes.begin(); i != plantMaterialTypes.end(); i++) { auto t = materialsModule.df_organic->at(i->first); out.print("%s : %u %u\n", organics[i->first].id.c_str(), i->second, t->material_basic_mat); } out.print("Seeds:\n"); for(auto i = seedMaterialTypes.begin(); i != seedMaterialTypes.end(); i++) { auto t = materialsModule.df_organic->at(i->first); out.print("%s : %u %u\n", organics[i->first].id.c_str(), i->second, t->material_seed); } } */ else { string token = searchAbbreviations(par); if(materialsReverser.count(token) > 0) { Kitchen::removeLimit(materialsReverser[token]); out.print("%s is not being watched\n", token.c_str()); } else { out.print("%s has not been found as a material.\n", token.c_str()); } } break; case 2: limit = atoi(parameters[1].c_str()); if(limit < 0) limit = 0; if(parameters[0] == "all") { for(map::const_iterator i = abbreviations.begin(); i != abbreviations.end(); ++i) { if(materialsReverser.count(i->second) > 0) Kitchen::setLimit(materialsReverser[i->second], limit); } } else { string token = searchAbbreviations(parameters[0]); if(materialsReverser.count(token) > 0) { Kitchen::setLimit(materialsReverser[token], limit); out.print("%s is being watched.\n", token.c_str()); } else { out.print("%s has not been found as a material.\n", token.c_str()); } } break; default: printHelp(out); break; } return CR_OK; } DFHACK_PLUGIN("seedwatch"); DFhackCExport command_result plugin_init(color_ostream &out, vector& commands) { commands.push_back(PluginCommand("seedwatch", "Switches cookery based on quantity of seeds, to keep reserves", df_seedwatch)); // fill in the abbreviations map, with abbreviations for the standard plants abbreviations["bs"] = "SLIVER_BARB"; abbreviations["bt"] = "TUBER_BLOATED"; abbreviations["bw"] = "WEED_BLADE"; abbreviations["cw"] = "GRASS_WHEAT_CAVE"; abbreviations["dc"] = "MUSHROOM_CUP_DIMPLE"; abbreviations["fb"] = "BERRIES_FISHER"; abbreviations["hr"] = "ROOT_HIDE"; abbreviations["kb"] = "BULB_KOBOLD"; abbreviations["lg"] = "GRASS_LONGLAND"; abbreviations["mr"] = "ROOT_MUCK"; abbreviations["pb"] = "BERRIES_PRICKLE"; abbreviations["ph"] = "MUSHROOM_HELMET_PLUMP"; abbreviations["pt"] = "GRASS_TAIL_PIG"; abbreviations["qb"] = "BUSH_QUARRY"; abbreviations["rr"] = "REED_ROPE"; abbreviations["rw"] = "WEED_RAT"; abbreviations["sb"] = "BERRY_SUN"; abbreviations["sp"] = "POD_SWEET"; abbreviations["vh"] = "HERB_VALLEY"; abbreviations["ws"] = "BERRIES_STRAW_WILD"; abbreviations["wv"] = "VINE_WHIP"; return CR_OK; } DFhackCExport command_result plugin_onstatechange(color_ostream &out, state_change_event event) { switch (event) { case SC_MAP_LOADED: case SC_MAP_UNLOADED: if (running) out.printerr("seedwatch deactivated due to game load/unload\n"); running = false; break; default: break; } return CR_OK; } DFhackCExport command_result plugin_onupdate(color_ostream &out) { if (running) { // reduce processing rate static int counter = 0; if (++counter < 500) return CR_OK; counter = 0; t_gamemodes gm; World::ReadGameMode(gm);// FIXME: check return value // if game mode isn't fortress mode if(gm.g_mode != game_mode::DWARF || !(gm.g_type == game_type::DWARF_MAIN || gm.g_type == game_type::DWARF_RECLAIM)) { // stop running. running = false; out.printerr("seedwatch deactivated due to game mode switch\n"); return CR_OK; } // this is dwarf mode, continue map seedCount; // the number of seeds // count all seeds and plants by RAW material for(size_t i = 0; i < world->items.other[items_other_id::SEEDS].size(); ++i) { df::item * item = world->items.other[items_other_id::SEEDS][i]; t_materialIndex materialIndex = item->getMaterialIndex(); if(!ignoreSeeds(item->flags)) ++seedCount[materialIndex]; } map watchMap; Kitchen::fillWatchMap(watchMap); for(auto i = watchMap.begin(); i != watchMap.end(); ++i) { if(seedCount[i->first] <= i->second) { Kitchen::denyPlantSeedCookery(i->first); } else if(i->second + buffer < seedCount[i->first]) { Kitchen::allowPlantSeedCookery(i->first); } } } return CR_OK; } DFhackCExport command_result plugin_shutdown(Core* pCore) { return CR_OK; }