#include "Core.h" #include "Console.h" #include "Export.h" #include "PluginManager.h" #include "MemAccess.h" #include "MiscUtils.h" #include #include #include "tinythread.h" #include "luamain.h" #include "lua_Console.h" #include "lua_Process.h" #include "lua_Hexsearch.h" #include "lua_Misc.h" #include "lua_VersionInfo.h" #include "functioncall.h" #include "lua_FunctionCall.h" #include "lua_Offsets.h" using std::vector; using std::string; using namespace DFHack; static tthread::mutex* mymutex=0; static tthread::thread* thread_dfusion=0; uint64_t timeLast=0; DFHACK_PLUGIN("dfusion") command_result dfusion (color_ostream &out, std::vector ¶meters); command_result dfuse (color_ostream &out, std::vector ¶meters); command_result lua_run (color_ostream &out, std::vector ¶meters); command_result lua_run_file (color_ostream &out, std::vector ¶meters); DFhackCExport const char * plugin_name ( void ) { return "dfusion"; } DFhackCExport command_result plugin_init ( Core * c, std::vector &commands) { lua::state st=lua::glua::Get(); //maybe remake it to run automaticaly lua::RegisterConsole(st); lua::RegisterProcess(st); lua::RegisterHexsearch(st); lua::RegisterMisc(st); lua::RegisterVersionInfo(st); lua::RegisterFunctionCall(st); lua::RegisterEngine(st); #ifdef LINUX_BUILD st.push(1); st.setglobal("LINUX"); #else st.push(1); st.setglobal("WINDOWS"); #endif commands.push_back(PluginCommand("dfusion","Run dfusion system (interactive i.e. can input further commands).",dfusion,true)); commands.push_back(PluginCommand("dfuse","Init dfusion system (not interactive).",dfuse,false)); commands.push_back(PluginCommand("lua", "Run interactive interpreter. Use 'lua ' to run instead.",lua_run,true)); commands.push_back(PluginCommand("runlua", "Run non-interactive interpreter. Use 'runlua ' to run .",lua_run_file,false)); mymutex=new tthread::mutex; return CR_OK; } DFhackCExport command_result plugin_shutdown ( Core * c ) { // shutdown stuff if(thread_dfusion) delete thread_dfusion; delete mymutex; return CR_OK; } DFhackCExport command_result plugin_onupdate_DISABLED ( Core * c ) { uint64_t time2 = GetTimeMs64(); uint64_t delta = time2-timeLast; if(delta<100) return CR_OK; timeLast = time2; mymutex->lock(); lua::state s=lua::glua::Get(); s.getglobal("OnTick"); if(s.is()) { try{ s.pcall(); } catch(lua::exception &e) { c->getConsole().printerr("Error OnTick:%s\n",e.what()); c->getConsole().printerr("%s\n",lua::DebugDump(lua::glua::Get()).c_str()); c->getConsole().msleep(1000); } } s.settop(0); mymutex->unlock(); return CR_OK; } void InterpreterLoop(color_ostream &out) { DFHack::CommandHistory hist; lua::state s=lua::glua::Get(); string curline; out.print("Type quit to exit interactive mode\n"); assert(out.is_console()); Console &con = static_cast(out); con.lineedit(">>",curline,hist); while (curline!="quit") { hist.add(curline); try { s.loadstring(curline); s.pcall(); } catch(lua::exception &e) { con.printerr("Error:%s\n",e.what()); con.printerr("%s\n",lua::DebugDump(lua::glua::Get()).c_str()); s.settop(0); } con.lineedit(">>",curline,hist); } s.settop(0); } command_result lua_run_file (color_ostream &out, std::vector ¶meters) { if(parameters.size()==0) { out.printerr("runlua without file to run!"); return CR_FAILURE; } return lua_run(out,parameters); } command_result lua_run (color_ostream &out, std::vector ¶meters) { mymutex->lock(); lua::state s=lua::glua::Get(); lua::SetConsole(s,out); if(parameters.size()>0) { try{ s.loadfile(parameters[0]); //load file s.pcall(0,0);// run it } catch(lua::exception &e) { out.printerr("Error:%s\n",e.what()); out.printerr("%s\n",lua::DebugDump(lua::glua::Get()).c_str()); } } else { InterpreterLoop(out); } s.settop(0);// clean up mymutex->unlock(); return CR_OK; } void RunDfusion(color_ostream &out) { mymutex->lock(); lua::state s=lua::glua::Get(); try{ s.getglobal("err"); int errpos=s.gettop(); s.loadfile("dfusion/init.lua"); //load script s.pcall(0,0,errpos);// run it } catch(lua::exception &e) { out.printerr("Error:%s\n",e.what()); out.printerr("%s\n",lua::DebugDump(lua::glua::Get()).c_str()); } s.settop(0);// clean up mymutex->unlock(); } command_result dfuse(color_ostream &out, std::vector ¶meters) { lua::state s=lua::glua::Get(); lua::SetConsole(s,out); s.push(1); s.setglobal("INIT"); RunDfusion(out); return CR_OK; } command_result dfusion (color_ostream &out, std::vector ¶meters) { lua::state s=lua::glua::Get(); lua::SetConsole(s,out); s.push(); s.setglobal("INIT"); RunDfusion(out); return CR_OK; }