# main project file. use it from a build sub-folder, see COMPILE for details # prevent CMake warnings about INTERFACE_LINK_LIBRARIES vs LINK_INTERFACE_LIBRARIES IF(CMAKE_VERSION VERSION_GREATER "2.8.12") CMAKE_POLICY(SET CMP0022 OLD) ENDIF() # Set up build types if(CMAKE_CONFIGURATION_TYPES) SET(CMAKE_CONFIGURATION_TYPES Release RelWithDebInfo) SET(CMAKE_CONFIGURATION_TYPES "${CMAKE_CONFIGURATION_TYPES}" CACHE STRING "List of supported configuration types" FORCE) else(CMAKE_CONFIGURATION_TYPES) if (NOT CMAKE_BUILD_TYPE) SET(CMAKE_BUILD_TYPE "Release" CACHE STRING "Choose the type of build, options are: Release RelWithDebInfo.") endif (NOT CMAKE_BUILD_TYPE) endif(CMAKE_CONFIGURATION_TYPES) OPTION(BUILD_DOCS "Choose whether to build the documentation (requires python and Sphinx)." OFF) ## some generic CMake magic cmake_minimum_required(VERSION 2.8 FATAL_ERROR) project(dfhack) macro(CHECK_GCC COMPILER_PATH) execute_process(COMMAND ${COMPILER_PATH} -dumpversion OUTPUT_VARIABLE GCC_VERSION_OUT) string(STRIP "${GCC_VERSION_OUT}" GCC_VERSION_OUT) if (${GCC_VERSION_OUT} VERSION_LESS "4.5") message(SEND_ERROR "${COMPILER_PATH} version ${GCC_VERSION_OUT} cannot be used - use GCC 4.5 or later") elseif (${GCC_VERSION_OUT} VERSION_GREATER "4.9.9") # GCC 5 changes ABI name mangling to enable C++11 changes. # This must be disabled to enable linking against DF. # http://developerblog.redhat.com/2015/02/05/gcc5-and-the-c11-abi/ add_definitions(-D_GLIBCXX_USE_CXX11_ABI=0) endif() if(${GCC_VERSION_OUT} VERSION_LESS "4.8") message(WARNING "You are using GCC < 4.8 (detected version: ${GCC_VERSION_OUT}). Support for GCC versions before 4.8 may be removed in the future.") endif() endmacro() if(UNIX) if(CMAKE_COMPILER_IS_GNUCC) CHECK_GCC(${CMAKE_C_COMPILER}) else() message(SEND_ERROR "C compiler is not GCC") endif() if(CMAKE_COMPILER_IS_GNUCXX) CHECK_GCC(${CMAKE_CXX_COMPILER}) else() message(SEND_ERROR "C++ compiler is not GCC") endif() endif() if(WIN32) if((NOT MSVC) OR (NOT MSVC_VERSION STREQUAL 1900)) message(SEND_ERROR "MSVC 2015 is required") endif() endif() if(MSVC) # disable C4819 code-page warning add_definitions( "/wd4819" ) # Disable use of POSIX name warnings add_definitions ( "/D_CRT_NONSTDC_NO_WARNINGS") # supress C4503 - VC++ dislikes if a name is too long. If you get # weird and mysterious linking errors, you can disable this, but you'll have to # deal with a LOT of compiler noise over it # see https://msdn.microsoft.com/en-us/library/074af4b6.aspx add_definitions( "/wd4503") endif() # Automatically detect architecture based on Visual Studio generator IF(MSVC AND NOT DEFINED DFHACK_BUILD_ARCH) IF(${CMAKE_GENERATOR} MATCHES "Win64") SET(DFHACK_BUILD_ARCH "64") ELSE() SET(DFHACK_BUILD_ARCH "32") ENDIF() ELSE() SET(DFHACK_BUILD_ARCH "32" CACHE STRING "Architecture to build ('32' or '64')") ENDIF() IF("${DFHACK_BUILD_ARCH}" STREQUAL "32") SET(DFHACK_BUILD_32 1) SET(DFHACK_BUILD_64 0) ELSEIF("${DFHACK_BUILD_ARCH}" STREQUAL "64") SET(DFHACK_BUILD_32 0) SET(DFHACK_BUILD_64 1) ADD_DEFINITIONS(-DDFHACK64) ELSE() MESSAGE(SEND_ERROR "Invalid build architecture (should be 32/64): ${DFHACK_BUILD_ARCH}") ENDIF() IF(CMAKE_CROSSCOMPILING) SET(DFHACK_NATIVE_BUILD_DIR "DFHACK_NATIVE_BUILD_DIR-NOTFOUND" CACHE FILEPATH "Path to a native build directory") INCLUDE("${DFHACK_NATIVE_BUILD_DIR}/ImportExecutables.cmake") ENDIF() # set up folder structures for IDE solutions # MSVC Express won't load solutions that use this. It also doesn't include MFC supported # Check for MFC! find_package(MFC QUIET) if(MFC_FOUND OR (NOT MSVC)) OPTION(CMAKE_USE_FOLDERS "Enable folder grouping of projects in IDEs." ON) else() OPTION(CMAKE_USE_FOLDERS "Enable folder grouping of projects in IDEs." OFF) endif() if(CMAKE_USE_FOLDERS) SET_PROPERTY(GLOBAL PROPERTY USE_FOLDERS ON) else() SET_PROPERTY(GLOBAL PROPERTY USE_FOLDERS OFF) endif() # macro for setting up IDE folders without nasty IF()s everywhere MACRO(IDE_FOLDER target folder) if(CMAKE_USE_FOLDERS) SET_PROPERTY(TARGET ${target} PROPERTY FOLDER ${folder}) endif() ENDMACRO() SET(CMAKE_MODULE_PATH ${dfhack_SOURCE_DIR}/CMake/Modules ${CMAKE_MODULE_PATH} ) # generates compile_commands.json, used for autocompletion by some editors SET(CMAKE_EXPORT_COMPILE_COMMANDS ON) # mixing the build system with the source code is ugly and stupid. enforce the opposite :) if("${CMAKE_SOURCE_DIR}" STREQUAL "${CMAKE_BINARY_DIR}") message(FATAL_ERROR "In-source builds are not allowed.") endif() # make sure all the necessary submodules have been set up if (NOT EXISTS ${dfhack_SOURCE_DIR}/library/xml/codegen.pl OR NOT EXISTS ${dfhack_SOURCE_DIR}/depends/clsocket/CMakeLists.txt) message(SEND_ERROR "One or more required submodules could not be found! Run 'git submodule update --init' from the root DFHack directory. (See the section 'Getting the Code' in docs/Compile.rst)") endif() # set up versioning. set(DF_VERSION "0.43.05") SET(DFHACK_RELEASE "alpha1") SET(DFHACK_PRERELEASE TRUE) set(DFHACK_VERSION "${DF_VERSION}-${DFHACK_RELEASE}") ## where to install things (after the build is done, classic 'make install' or package structure) # the dfhack libraries will be installed here: IF(UNIX) # put the lib into DF/hack SET(DFHACK_LIBRARY_DESTINATION hack) SET(DFHACK_EGGY_DESTINATION libs) ELSE() # windows is crap, therefore we can't do nice things with it. leave the libs on a nasty pile... SET(DFHACK_LIBRARY_DESTINATION .) SET(DFHACK_EGGY_DESTINATION .) ENDIF() # external tools will be installed here: SET(DFHACK_BINARY_DESTINATION .) # dfhack data goes here: SET(DFHACK_DATA_DESTINATION hack) # plugin libs go here: SET(DFHACK_PLUGIN_DESTINATION hack/plugins) # dfhack header files go here: SET(DFHACK_INCLUDES_DESTINATION hack/include) # dfhack lua files go here: SET(DFHACK_LUA_DESTINATION hack/lua) # the windows .lib file goes here: SET(DFHACK_DEVLIB_DESTINATION hack) # user documentation goes here: SET(DFHACK_USERDOC_DESTINATION hack) # developer documentation goes here: SET(DFHACK_DEVDOC_DESTINATION hack) ## some options for the user/developer to play with OPTION(BUILD_LIBRARY "Build the library that goes into DF." ON) OPTION(BUILD_PLUGINS "Build the plugins." ON) SET(CMAKE_POSITION_INDEPENDENT_CODE TRUE) IF(UNIX) ## flags for GCC # default to hidden symbols # build 32bit # ensure compatibility with older CPUs # enable C++11 features add_definitions(-DLINUX_BUILD) SET(CMAKE_CXX_FLAGS_RELWITHDEBINFO "${CMAKE_CXX_FLAGS_RELWITHDEBINFO} -g -Wall -Wno-unused-variable") SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fvisibility=hidden -mtune=generic -std=c++0x") SET(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -fvisibility=hidden -mtune=generic") IF(DFHACK_BUILD_64) SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -m64 -mno-avx") SET(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -m64 -mno-avx") ELSE() SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -m32 -march=i686") SET(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -m32 -march=i686") ENDIF() ELSEIF(MSVC) # for msvc, tell it to always use 8-byte pointers to member functions to avoid confusion SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /vmg /vmm /MP") SET(CMAKE_CXX_FLAGS_RELWITHDEBINFO "${CMAKE_CXX_FLAGS_RELWITHDEBINFO} /Od") ENDIF() # use shared libraries for protobuf ADD_DEFINITIONS(-DPROTOBUF_USE_DLLS) ADD_DEFINITIONS(-DLUA_BUILD_AS_DLL) if(APPLE) add_definitions(-D_DARWIN) set(CMAKE_MACOSX_RPATH 1) elseif(UNIX) add_definitions(-D_LINUX) elseif(WIN32) add_definitions(-DWIN32) endif() #### download depends #### include(CMake/DownloadFile.cmake) if(WIN32) # Download zlib on Windows set(ZLIB_DOWNLOAD_DIR ${CMAKE_SOURCE_DIR}/depends/zlib/lib/win${DFHACK_BUILD_ARCH}) if(${DFHACK_BUILD_ARCH} STREQUAL "64") download_file("https://github.com/DFHack/dfhack-bin/releases/download/0.43.05/win64-zlib.lib" ${ZLIB_DOWNLOAD_DIR}/zlib.lib "a3b2fc6b68efafa89b0882e354fc8418") else() download_file("https://github.com/DFHack/dfhack-bin/releases/download/0.43.05/win32-zlib.lib" ${ZLIB_DOWNLOAD_DIR}/zlib.lib "f4ebaa21d9de28566e88b1edfcdff901") endif() # Move zlib to the build folder so possible 32 and 64-bit builds # in the same source tree don't conflict file(COPY ${CMAKE_SOURCE_DIR}/depends/zlib DESTINATION ${CMAKE_BINARY_DIR}/depends/) file(COPY ${ZLIB_DOWNLOAD_DIR}/zlib.lib DESTINATION ${CMAKE_BINARY_DIR}/depends/zlib/lib/) # Do the same for SDLreal.dll # (DFHack doesn't require this at build time, so no need to move it to the build folder) set(SDLREAL_DOWNLOAD_DIR ${CMAKE_SOURCE_DIR}/package/windows/win${DFHACK_BUILD_ARCH}) if(${DFHACK_BUILD_ARCH} STREQUAL "64") download_file("https://github.com/DFHack/dfhack-bin/releases/download/0.43.05/win64-SDL.dll" ${SDLREAL_DOWNLOAD_DIR}/SDLreal.dll "1ae242c4b94cb03756a1288122a66faf") else() download_file("https://github.com/DFHack/dfhack-bin/releases/download/0.43.05/win32-SDL.dll" ${SDLREAL_DOWNLOAD_DIR}/SDLreal.dll "5a09604daca6b2b5ce049d79af935d6a") endif() endif() if(APPLE) # libstdc++ (GCC 4.8.5 for OS X 10.6) # fixes crash-on-unwind bug in DF's libstdc++ set(LIBSTDCXX_DOWNLOAD_DIR ${CMAKE_SOURCE_DIR}/package/darwin/osx${DFHACK_BUILD_ARCH}) if(${DFHACK_BUILD_ARCH} STREQUAL "64") download_file_unzip("https://github.com/DFHack/dfhack-bin/releases/download/0.43.05/osx64-libstdcxx.6.dylib.gz" "gz" ${LIBSTDCXX_DOWNLOAD_DIR}/libstdc++.6.dylib.gz "cf26ed588be8e83c8e3a49919793b416" ${LIBSTDCXX_DOWNLOAD_DIR}/libstdc++.6.dylib "16dc6dbd4ecde7f9b95bb6dc91f07404") else() download_file_unzip("https://github.com/DFHack/dfhack-bin/releases/download/0.43.05/osx32-libstdcxx.6.dylib.gz" "gz" ${LIBSTDCXX_DOWNLOAD_DIR}/libstdc++.6.dylib.gz "40f3d83871b114f0279240626311621b" ${LIBSTDCXX_DOWNLOAD_DIR}/libstdc++.6.dylib "c3f5678b8204917e03870834902c3e8b") endif() endif() #### expose depends #### if(UNIX) # Rescan for pthread and zlib if the build arch changed if(NOT "${DFHACK_BUILD_ARCH}" STREQUAL "${DFHACK_BUILD_ARCH_PREV}") unset(ZLIB_LIBRARY CACHE) unset(CMAKE_HAVE_PTHREAD_H CACHE) endif() endif() # find and make available libz if(NOT UNIX) # Windows # zlib is in here so 32-bit and 64-bit builds in the same source tree are possible set(ZLIB_ROOT ${CMAKE_BINARY_DIR}/depends/zlib/) else() if(NOT APPLE AND DFHACK_BUILD_32) # 32-bit Linux set(ZLIB_ROOT /usr/lib/i386-linux-gnu) endif() endif() find_package(ZLIB REQUIRED) include_directories(depends/protobuf) include_directories(depends/lua/include) include_directories(depends/md5) include_directories(depends/jsoncpp) # Support linking against external tinyxml # If we find an external tinyxml, set the DFHACK_TINYXML variable to "tinyxml" # Otherwise, set it to "dfhack-tinyxml" option(EXTERNAL_TINYXML "Choose to link against external TinyXML" OFF) if(EXTERNAL_TINYXML) find_package(TinyXML REQUIRED) if(NOT TinyXML_FOUND) message(SEND_ERROR "Could not find an external TinyXML, consider setting EXTERNAL_TINYXML to OFF.") endif() SET(DFHACK_TINYXML "tinyxml") else() include_directories(depends/tinyxml) SET(DFHACK_TINYXML "dfhack-tinyxml") endif() include_directories(depends/tthread) include_directories(${ZLIB_INCLUDE_DIRS}) include_directories(depends/clsocket/src) add_subdirectory(depends) find_package(Git REQUIRED) if(NOT GIT_FOUND) message(SEND_ERROR "could not find git") endif() # build the lib itself IF(BUILD_LIBRARY) add_subdirectory (library) install(FILES LICENSE.rst NEWS.rst DESTINATION ${DFHACK_USERDOC_DESTINATION}) endif() install(DIRECTORY dfhack-config/ DESTINATION dfhack-config/default) #build the plugins IF(BUILD_PLUGINS) add_subdirectory (plugins) endif() add_subdirectory(scripts) find_package(Sphinx QUIET) if (BUILD_DOCS) if (NOT SPHINX_FOUND) message(SEND_ERROR "Sphinx not found but BUILD_DOCS enabled") endif() file(GLOB SPHINX_DEPS "${CMAKE_CURRENT_SOURCE_DIR}/docs/*.rst" "${CMAKE_CURRENT_SOURCE_DIR}/docs/images/*.png" "${CMAKE_CURRENT_SOURCE_DIR}/docs/styles/*" "${CMAKE_CURRENT_SOURCE_DIR}/conf.py" "${CMAKE_CURRENT_SOURCE_DIR}/scripts/about.txt" "${CMAKE_CURRENT_SOURCE_DIR}/scripts/*/about.txt" ) file(GLOB_RECURSE SPHINX_SCRIPT_DEPS "${CMAKE_CURRENT_SOURCE_DIR}/scripts/*.lua" "${CMAKE_CURRENT_SOURCE_DIR}/scripts/*.rb" ) set(SPHINX_DEPS ${SPHINX_DEPS} ${SPHINX_SCRIPT_DEPS} "${CMAKE_CURRENT_SOURCE_DIR}/LICENSE.rst" "${CMAKE_CURRENT_SOURCE_DIR}/NEWS.rst" "${CMAKE_CURRENT_SOURCE_DIR}/CMakeLists.txt" ) set(SPHINX_OUTPUT "${CMAKE_CURRENT_SOURCE_DIR}/docs/html/.buildinfo") set_source_files_properties(${SPHINX_OUTPUT} PROPERTIES GENERATED TRUE) add_custom_command(OUTPUT ${SPHINX_OUTPUT} COMMAND ${SPHINX_EXECUTABLE} -a -E -q -b html "${CMAKE_CURRENT_SOURCE_DIR}" "${CMAKE_CURRENT_SOURCE_DIR}/docs/html" -w "${CMAKE_CURRENT_SOURCE_DIR}/docs/_sphinx-warnings.txt" -j 2 DEPENDS ${SPHINX_DEPS} COMMENT "Building HTML documentation with Sphinx" ) add_custom_target(dfhack_docs ALL DEPENDS ${SPHINX_OUTPUT} ) # Sphinx doesn't touch this file if it didn't make changes, # which makes CMake think it didn't complete add_custom_command(TARGET dfhack_docs POST_BUILD COMMAND ${CMAKE_COMMAND} -E touch ${SPHINX_OUTPUT}) install(DIRECTORY ${dfhack_SOURCE_DIR}/docs/html/ DESTINATION ${DFHACK_USERDOC_DESTINATION}/docs ) install(FILES "README.html" DESTINATION "${DFHACK_DATA_DESTINATION}") endif() # Packaging with CPack! SET(DFHACK_PACKAGE_SUFFIX "") IF(UNIX) execute_process(COMMAND ${CMAKE_CXX_COMPILER} -dumpversion OUTPUT_VARIABLE GCC_VERSION) string(STRIP ${GCC_VERSION} GCC_VERSION) SET(DFHACK_PACKAGE_SUFFIX "-gcc-${GCC_VERSION}") SET(CPACK_GENERATOR "TBZ2") ELSEIF(WIN32) SET(CPACK_GENERATOR "ZIP") ENDIF() set(CPACK_INCLUDE_TOPLEVEL_DIRECTORY 0) IF(APPLE) set(DFHACK_PACKAGE_PLATFORM_NAME OSX) ELSE() set(DFHACK_PACKAGE_PLATFORM_NAME ${CMAKE_SYSTEM_NAME}) ENDIF() set(CPACK_PACKAGE_FILE_NAME "dfhack-${DFHACK_VERSION}-${DFHACK_PACKAGE_PLATFORM_NAME}-${DFHACK_BUILD_ARCH}${DFHACK_PACKAGE_SUFFIX}") INCLUDE(CPack) #INCLUDE(FindSphinx.cmake) # Store old build arch SET(DFHACK_BUILD_ARCH_PREV "${DFHACK_BUILD_ARCH}" CACHE STRING "Previous build architecture" FORCE)