-- Makes the game immediately save the state.

if not dfhack.isMapLoaded() then
    qerror("World and map aren't loaded.")
end

if not dfhack.world.isFortressMode() then
    qerror('This script can only be used in fortress mode')
end

local ui_main = df.global.ui.main
local flags4 = df.global.d_init.flags4

local function restore_autobackup()
    if ui_main.autosave_request and dfhack.isMapLoaded() then
        dfhack.timeout(10, 'frames', restore_autobackup)
    else
        flags4.AUTOBACKUP = true
    end
end

-- Request auto-save
ui_main.autosave_request = true

-- And since it will overwrite the backup, disable it temporarily
if flags4.AUTOBACKUP then
    flags4.AUTOBACKUP = false
    restore_autobackup()
end

print 'The game should save the state now.'