#pragma once #include "DataDefs.h" #include "defs.h" using namespace DFHack; namespace embark_assist { namespace matcher { void move_cursor(uint16_t x, uint16_t y); // Used to iterate over the whole world to generate a map of world tiles // that contain matching embarks. // uint16_t find(embark_assist::defs::match_iterators *iterator, embark_assist::defs::geo_data *geo_summary, embark_assist::defs::world_tile_data *survey_results, embark_assist::defs::match_results *match_results); void setup(); void shutdown(); } }