-- Lets constructions reconsider the build location. -- Partial work-around for http://www.bay12games.com/dwarves/mantisbt/view.php?id=5991 local utils = require('utils') local count = 0 for link,job in utils.listpairs(df.global.world.job_list) do local job = link.item local place = dfhack.job.getHolder(job) if job.job_type == df.job_type.ConstructBuilding and place and place:isImpassableAtCreation() and job.item_category[0] then local cpos = utils.getBuildingCenter(place) if same_xyz(cpos, job.pos) then -- Reset the flag job.item_category[0] = false job.flags.suspend = false -- Mark the tile restricted traffic local dsgn,occ = dfhack.maps.getTileFlags(cpos) dsgn.traffic = df.tile_traffic.Restricted count = count + 1 end end end print('Found and unstuck '..count..' construct building jobs.') if count > 0 then df.global.process_jobs = true end