# show death cause of a creature def display_death_event(e) str = "The #{e.victim_hf_tg.race_tg.name[0]} #{e.victim_hf_tg.name} died in year #{e.year}" str << " (cause: #{e.death_cause.to_s.downcase})," str << " killed by the #{e.slayer_race_tg.name[0]} #{e.slayer_hf_tg.name}" if e.slayer_hf != -1 str << " using a #{df.world.raws.itemdefs.weapons[e.weapon.item_subtype].name}" if e.weapon.item_type == :WEAPON str << ", shot by a #{df.world.raws.itemdefs.weapons[e.weapon.shooter_item_subtype].name}" if e.weapon.shooter_item_type == :WEAPON puts str.chomp(',') + '.' end def display_death_unit(u) death_info = u.counters.death_tg killer = death_info.killer_tg if death_info str = "The #{u.race_tg.name[0]}" str << " #{u.name}" if u.name.has_name str << " died" str << " in year #{death_info.event_year}" if death_info str << " (cause: #{u.counters.death_cause.to_s.downcase})," if u.counters.death_cause != -1 str << " killed by the #{killer.race_tg.name[0]} #{killer.name}" if killer puts str.chomp(',') + '.' end item = df.item_find(:selected) unit = df.unit_find(:selected) if !item or !item.kind_of?(DFHack::ItemBodyComponent) item = df.world.items.other[:ANY_CORPSE].find { |i| df.at_cursor?(i) } end if item and item.kind_of?(DFHack::ItemBodyComponent) hf = item.hist_figure_id elsif unit hf = unit.hist_figure_id end if not hf puts "Please select a corpse in the loo'k' menu, or an unit in the 'u'nitlist screen" elsif hf == -1 if unit ||= item.unit_tg display_death_unit(unit) else puts "Not a historical figure, cannot death find info" end else histfig = df.world.history.figures.binsearch(hf) unit = histfig ? df.unit_find(histfig.unit_id) : nil if unit and not unit.flags1.dead and not unit.flags3.ghostly puts "#{unit.name} is not dead yet !" else events = df.world.history.events (0...events.length).reverse_each { |i| e = events[i] if e.kind_of?(DFHack::HistoryEventHistFigureDiedst) and e.victim_hf == hf display_death_event(e) break end } end end