// clears the "tasked" flag on all items // original code by Quietust (http://www.bay12forums.com/smf/index.php?action=profile;u=18111) #include #include #include #include #include #include using namespace std; #include #include #include int main () { DFHack::Process * p; unsigned int i; DFHack::ContextManager DFMgr("Memory.xml"); DFHack::Context * DF; try { DF = DFMgr.getSingleContext(); DF->Attach(); } catch (exception& e) { cerr << e.what() << endl; #ifndef LINUX_BUILD cin.ignore(); #endif return 1; } DFHack::memory_info * mem = DF->getMemoryInfo(); p = DF->getProcess(); uint32_t item_vec_offset = 0; try { item_vec_offset = p->getDescriptor()->getAddress ("items_vector"); } catch(DFHack::Error::MissingMemoryDefinition & e) { cerr << "missing offset for the item vector, exiting :(" << endl; #ifndef LINUX_BUILD cin.ignore(); #endif return 1; } DFHack::DfVector p_items (p, item_vec_offset); uint32_t size = p_items.size(); int numtasked = 0; for (i=0;ireadDWord(p_items[i] + 0x0C); if (flags.bits.in_job) { flags.bits.in_job = 0; p->writeDWord(p_items[i] + 0x0C, flags.whole); numtasked++; } } cout << "Found and untasked " << numtasked << " items." << endl; #ifndef LINUX_BUILD cout << "Done. Press any key to continue" << endl; cin.ignore(); #endif return 0; }