/* https://github.com/peterix/dfhack Copyright (c) 2009-2011 Petr Mrázek (peterix@gmail.com) This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software. Permission is granted to anyone to use this software for any purpose, including commercial applications, and to alter it and redistribute it freely, subject to the following restrictions: 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. 3. This notice may not be removed or altered from any source distribution. */ #include "Internal.h" #include #include #include #include #include #include using namespace std; #include "modules/Maps.h" #include "Error.h" #include "VersionInfo.h" #include "MemAccess.h" #include "ModuleFactory.h" #include "Core.h" #include "DataDefs.h" #include "df/world_data.h" #include "df/world_underground_region.h" #include "df/world_geo_biome.h" #include "df/world_geo_layer.h" #include "df/feature_init.h" using namespace DFHack; using namespace DFHack::Simple; using df::global::world; const char * DFHack::sa_feature(df::feature_type index) { switch(index) { case df::feature_type::outdoor_river: return "River"; case df::feature_type::cave: return "Cave"; case df::feature_type::pit: return "Pit"; case df::feature_type::magma_pool: return "Magma pool"; case df::feature_type::volcano: return "Volcano"; case df::feature_type::deep_special_tube: return "Adamantine deposit"; case df::feature_type::deep_surface_portal: return "Underworld portal"; case df::feature_type::subterranean_from_layer: return "Cavern"; case df::feature_type::magma_core_from_layer: return "Magma sea"; case df::feature_type::feature_underworld_from_layer: return "Underworld"; default: return "Unknown/Error"; } }; bool Maps::IsValid () { return (world->map.block_index != NULL); } // getter for map size void Maps::getSize (uint32_t& x, uint32_t& y, uint32_t& z) { if (!IsValid()) throw DFHack::Error::ModuleNotInitialized(); x = world->map.x_count_block; y = world->map.y_count_block; z = world->map.z_count_block; } // getter for map position void Maps::getPosition (int32_t& x, int32_t& y, int32_t& z) { if (!IsValid()) throw DFHack::Error::ModuleNotInitialized(); x = world->map.region_x; y = world->map.region_y; z = world->map.region_z; } /* * Block reading */ df::map_block *Maps::getBlock (int32_t blockx, int32_t blocky, int32_t blockz) { if (!IsValid()) return NULL; if ((blockx < 0) || (blocky < 0) || (blockz < 0)) return NULL; if ((blockx >= world->map.x_count_block) || (blocky >= world->map.y_count_block) || (blockz >= world->map.z_count_block)) return NULL; return world->map.block_index[blockx][blocky][blockz]; } df::map_block *Maps::getBlockAbs (int32_t x, int32_t y, int32_t z) { if (!IsValid()) return NULL; if ((x < 0) || (y < 0) || (z < 0)) return NULL; if ((x >= world->map.x_count) || (y >= world->map.y_count) || (z >= world->map.z_count)) return NULL; return world->map.block_index[x >> 4][y >> 4][z]; } bool Maps::ReadBlock40d(uint32_t x, uint32_t y, uint32_t z, mapblock40d * buffer) { df::map_block * block = getBlock(x,y,z); if (block) { buffer->position = DFCoord(x,y,z); memcpy(buffer->tiletypes,block->tiletype, sizeof(tiletypes40d)); memcpy(buffer->designation,block->designation, sizeof(designations40d)); memcpy(buffer->occupancy,block->occupancy, sizeof(occupancies40d)); memcpy(buffer->biome_indices,block->region_offset, sizeof(block->region_offset)); buffer->global_feature = block->global_feature; buffer->local_feature = block->local_feature; buffer->mystery = block->unk2; buffer->origin = █ buffer->blockflags.whole = block->flags; return true; } return false; } /* * Tiletypes */ bool Maps::ReadTileTypes (uint32_t x, uint32_t y, uint32_t z, tiletypes40d *buffer) { df::map_block *block = getBlock(x,y,z); if (block) { memcpy(buffer, block->tiletype, sizeof(tiletypes40d)); return true; } return false; } bool Maps::WriteTileTypes (uint32_t x, uint32_t y, uint32_t z, tiletypes40d *buffer) { df::map_block *block = getBlock(x,y,z); if (block) { memcpy(block->tiletype, buffer, sizeof(tiletypes40d)); return true; } return false; } /* * Dirty bit */ bool Maps::ReadDirtyBit(uint32_t x, uint32_t y, uint32_t z, bool &dirtybit) { df::map_block *block = getBlock(x,y,z); if (block) { dirtybit = block->flags.is_set(df::block_flags::Designated); return true; } return false; } bool Maps::WriteDirtyBit(uint32_t x, uint32_t y, uint32_t z, bool dirtybit) { df::map_block *block = getBlock(x,y,z); if (block) { block->flags.set(df::block_flags::Designated, dirtybit); return true; } return false; } /* /* * Block flags */ // FIXME: maybe truncates, still bullshit bool Maps::ReadBlockFlags(uint32_t x, uint32_t y, uint32_t z, t_blockflags &blockflags) { df::map_block *block = getBlock(x,y,z); if (block) { blockflags.whole = block->flags; return true; } return false; } //FIXME: maybe truncated, still bullshit bool Maps::WriteBlockFlags(uint32_t x, uint32_t y, uint32_t z, t_blockflags blockflags) { df::map_block *block = getBlock(x,y,z); if (block) { return (block->flags = blockflags.whole); } return false; } /* * Designations */ bool Maps::ReadDesignations (uint32_t x, uint32_t y, uint32_t z, designations40d *buffer) { df::map_block *block = getBlock(x,y,z); if (block) { memcpy(buffer, block->designation, sizeof(designations40d)); return true; } return false; } bool Maps::WriteDesignations (uint32_t x, uint32_t y, uint32_t z, designations40d *buffer) { df::map_block *block = getBlock(x,y,z); if (block) { memcpy(block->designation, buffer, sizeof(designations40d)); return true; } return false; } /* * Occupancies */ bool Maps::ReadOccupancy (uint32_t x, uint32_t y, uint32_t z, occupancies40d *buffer) { df::map_block *block = getBlock(x,y,z); if (block) { memcpy(buffer, block->occupancy, sizeof(occupancies40d)); return true; } return false; } bool Maps::WriteOccupancy (uint32_t x, uint32_t y, uint32_t z, occupancies40d *buffer) { df::map_block *block = getBlock(x,y,z); if (block) { memcpy(block->occupancy, buffer, sizeof(occupancies40d)); return true; } return false; } /* * Temperatures */ bool Maps::ReadTemperatures(uint32_t x, uint32_t y, uint32_t z, t_temperatures *temp1, t_temperatures *temp2) { df::map_block *block = getBlock(x,y,z); if (block) { if(temp1) memcpy(temp1, block->temperature_1, sizeof(t_temperatures)); if(temp2) memcpy(temp2, block->temperature_2, sizeof(t_temperatures)); return true; } return false; } bool Maps::WriteTemperatures (uint32_t x, uint32_t y, uint32_t z, t_temperatures *temp1, t_temperatures *temp2) { df::map_block *block = getBlock(x,y,z); if (block) { if(temp1) memcpy(block->temperature_1, temp1, sizeof(t_temperatures)); if(temp2) memcpy(block->temperature_2, temp2, sizeof(t_temperatures)); return true; } return false; } /* * Region Offsets - used for layer geology */ bool Maps::ReadRegionOffsets (uint32_t x, uint32_t y, uint32_t z, biome_indices40d *buffer) { df::map_block *block = getBlock(x,y,z); if (block) { memcpy(buffer, block->region_offset,sizeof(biome_indices40d)); return true; } return false; } bool Maps::GetGlobalFeature(t_feature &feature, int32_t index) { feature.type = (df::feature_type)-1; if (!world->world_data) return false; if ((index < 0) || (index >= world->world_data->underground_regions.size())) return false; df::feature_init *f = world->world_data->underground_regions[index]->feature_init; feature.discovered = false; feature.origin = f; feature.type = f->getType(); f->getMaterial(&feature.main_material, &feature.sub_material); return true; } bool Maps::GetLocalFeature(t_feature &feature, df::coord2d coord, int32_t index) { feature.type = (df::feature_type)-1; if (!world->world_data) return false; // regionX and regionY are in embark squares! // we convert to full region tiles // this also works in adventure mode // region X coord - whole regions uint32_t region_x = ( (coord.x / 3) + world->map.region_x ) / 16; // region Y coord - whole regions uint32_t region_y = ( (coord.y / 3) + world->map.region_y ) / 16; uint32_t bigregion_x = region_x / 16; uint32_t bigregion_y = region_y / 16; uint32_t sub_x = region_x % 16; uint32_t sub_y = region_y % 16; // megaregions = 16x16 squares of regions = 256x256 squares of embark squares // bigregion is 16x16 regions. for each bigregion in X dimension: if (!world->world_data->unk_204[bigregion_x][bigregion_y].features) return false; vector &features = world->world_data->unk_204[bigregion_x][bigregion_y].features->feature_init[sub_x][sub_y]; if ((index < 0) || (index >= features.size())) return false; df::feature_init *f = features[index]; feature.discovered = false; feature.origin = f; feature.type = f->getType(); f->getMaterial(&feature.main_material, &feature.sub_material); return true; } bool Maps::ReadFeatures(uint32_t x, uint32_t y, uint32_t z, int32_t & local, int32_t & global) { df::map_block *block = getBlock(x,y,z); if (block) { local = block->local_feature; global = block->global_feature; return true; } return false; } bool Maps::WriteFeatures(uint32_t x, uint32_t y, uint32_t z, const int32_t & local, const int32_t & global) { df::map_block *block = getBlock(x,y,z); if (block) { block->local_feature = local; block->global_feature = global; return true; } return false; } bool Maps::ReadFeatures(uint32_t x, uint32_t y, uint32_t z, t_feature *local, t_feature *global) { int32_t loc, glob; if (!ReadFeatures(x, y, z, loc, glob)) return false; bool result = true; if (global) { if (glob != -1) result &= GetGlobalFeature(*global, glob); else global->type = (df::feature_type)-1; } if (local) { if (loc != -1) { df::coord2d coord(x,y); result &= GetLocalFeature(*local, coord, loc); } else local->type = (df::feature_type)-1; } return result; } bool Maps::ReadFeatures(mapblock40d * block, t_feature * local, t_feature * global) { bool result = true; if (global) { if (block->global_feature != -1) result &= GetGlobalFeature(*global, block->global_feature); else global->type = (df::feature_type)-1; } if (local) { if (block->local_feature != -1) result &= GetLocalFeature(*local, block->position, block->local_feature); else local->type = (df::feature_type)-1; } return result; } bool Maps::SetBlockLocalFeature(uint32_t x, uint32_t y, uint32_t z, int32_t local) { df::map_block *block = getBlock(x,y,z); if (block) { block->local_feature = local; return true; } return false; } bool Maps::SetBlockGlobalFeature(uint32_t x, uint32_t y, uint32_t z, int32_t global) { df::map_block *block = getBlock(x,y,z); if (block) { block->global_feature = global; return true; } return false; } /* * Block events */ bool Maps::SortBlockEvents(uint32_t x, uint32_t y, uint32_t z, vector * veins, vector * ices, vector *splatter, vector *grass, vector *constructions) { if (veins) veins->clear(); if (ices) ices->clear(); if (splatter) splatter->clear(); if (grass) grass->clear(); if (constructions) constructions->clear(); df::map_block * block = getBlock(x,y,z); if (!block) return false; uint32_t size = block->block_events.size(); // read all events for (uint32_t i = 0; i < size;i++) { df::block_square_event *evt = block->block_events[i]; switch (evt->getType()) { case df::block_square_event_type::mineral: if (veins) veins->push_back((df::block_square_event_mineralst *)evt); break; case df::block_square_event_type::frozen_liquid: if (ices) ices->push_back((df::block_square_event_frozen_liquidst *)evt); break; case df::block_square_event_type::material_spatter: if (splatter) splatter->push_back((df::block_square_event_material_spatterst *)evt); break; case df::block_square_event_type::grass: if (grass) grass->push_back((df::block_square_event_grassst *)evt); break; case df::block_square_event_type::world_construction: if (constructions) constructions->push_back((df::block_square_event_world_constructionst *)evt); break; } } return true; } bool Maps::RemoveBlockEvent(uint32_t x, uint32_t y, uint32_t z, df::block_square_event * which) { df::map_block * block = getBlock(x,y,z); if (!block) return false; for (uint32_t i = 0; i < block->block_events.size(); i++) { if (block->block_events[i] == which) { delete which; block->block_events.erase(block->block_events.begin() + i); return true; } } return false; } /* * Layer geology */ bool Maps::ReadGeology (vector < vector >& assign) { if (!world->world_data) return false; vector v_geology[eBiomeCount]; // iterate over 8 surrounding regions + local region for (int i = eNorthWest; i < eBiomeCount; i++) { // check against worldmap boundaries, fix if needed // regionX is in embark squares // regionX/16 is in 16x16 embark square regions // i provides -1 .. +1 offset from the current region int bioRX = world->map.region_x / 16 + ((i % 3) - 1); if (bioRX < 0) bioRX = 0; if (bioRX >= world->world_data->world_width) bioRX = world->world_data->world_width - 1; int bioRY = world->map.region_y / 16 + ((i / 3) - 1); if (bioRY < 0) bioRY = 0; if (bioRY >= world->world_data->world_height) bioRY = world->world_data->world_height - 1; // get index into geoblock vector uint16_t geoindex = world->world_data->unk_1c0[bioRX][bioRY].geo_index; /// geology blocks have a vector of layer descriptors // get the vector with pointer to layers df::world_geo_biome *geo_biome = df::world_geo_biome::find(geoindex); if (!geo_biome) continue; vector &geolayers = geo_biome->layers; /// layer descriptor has a field that determines the type of stone/soil v_geology[i].reserve(geolayers.size()); // finally, read the layer matgloss for (uint32_t j = 0; j < geolayers.size(); j++) v_geology[i].push_back(geolayers[j]->mat_index); } assign.clear(); assign.reserve(eBiomeCount); for (int i = 0; i < eBiomeCount; i++) assign.push_back(v_geology[i]); return true; } bool Maps::ReadVegetation(uint32_t x, uint32_t y, uint32_t z, std::vector*& plants) { df::map_block *block = getBlock(x,y,z); if (!block) return false; plants = (vector *)&block->plants; return true; }